My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Guards
Giant Snowball
Minions Guards
Zap
Minions Mortar Guards
Barbarian Barrel
Mortar Elite Barbarians Wizard Guards
The Log
Elite Barbarians Guards
Earthquake
Mortar Guards
Arrows
Minions Guards
Royal Delivery
Minions Elite Barbarians Wizard Guards Bowler
Fireball
Minions Mortar Elite Barbarians Wizard Bowler
Poison
Minions Mortar Wizard Guards
Lightning
Mortar Elite Barbarians Wizard Bowler
Rocket
Mortar Elite Barbarians Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Wizard Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Guards Mortar Wizard Bowler Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Guards Mortar

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Minions Mortar Guards Bowler
Minions
Zap Mortar Elite Barbarians Bowler
Mortar
Zap Minions
Elite Barbarians
Zap Minions Wizard
Wizard
Elite Barbarians
Guards
Zap
Bowler
Zap Minions Lightning
Lightning
Bowler

Defense Synergies 0 11

Zap
Minions Mortar Elite Barbarians Guards Bowler
Minions
Zap Mortar Bowler
Mortar
Zap Minions Wizard Guards
Elite Barbarians
Zap Wizard
Wizard
Mortar Elite Barbarians Guards
Guards
Zap Mortar Wizard
Bowler
Zap Minions
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Zap Minions Mortar Wizard
Elite Barbarians Zap Minions Mortar
Mortar Bowler Minions Elite Barbarians Lightning
Elite Barbarians Minions Mortar Guards Bowler
Lightning Elite Barbarians Bowler
Bowler Zap Minions Guards
Minions Lightning Zap Mortar Wizard
Bowler Lightning Zap
Minions Mortar Elite Barbarians
Elite Barbarians Guards Bowler
Minions Guards Zap Wizard Bowler
Minions Zap Wizard
Mortar Bowler Zap Minions Elite Barbarians Wizard Guards Lightning
Wizard Bowler Zap Minions Mortar Guards
Elite Barbarians Mortar
Zap Mortar Elite Barbarians Bowler Lightning
Wizard Minions Mortar Elite Barbarians Bowler
Mortar Zap Minions Elite Barbarians Wizard Guards Bowler
Zap Mortar Wizard Minions Guards Bowler
Mortar Elite Barbarians
Wizard Bowler Minions Elite Barbarians Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Elite Barbarians Bowler
Zap Mortar Elite Barbarians Wizard Bowler Lightning
Guards Zap Minions Elite Barbarians Bowler Lightning
Guards Bowler Lightning Zap Elite Barbarians
Elite Barbarians Guards Bowler
Wizard Zap Minions
Guards Minions Elite Barbarians Bowler Lightning
Elite Barbarians
Zap Lightning Minions Mortar Elite Barbarians
Guards
Minions Elite Barbarians Guards Bowler
Lightning Zap Elite Barbarians Guards Bowler
Elite Barbarians Bowler Lightning Wizard Guards
Wizard Bowler
Elite Barbarians Guards Zap Minions Mortar Bowler Lightning
Minions Bowler Zap Elite Barbarians Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Mortar Guards
Mortar Zap Bowler
Lightning
Lightning Guards
Wizard Zap Mortar Bowler
Wizard Zap Minions
Mortar Wizard Bowler
Zap Wizard Bowler Lightning
Zap Mortar Wizard Lightning
Lightning Minions Elite Barbarians Guards Bowler
Lightning Zap Mortar Wizard Bowler
Lightning Zap Wizard
Lightning Mortar Elite Barbarians Bowler
Lightning Minions Mortar
Lightning Zap Mortar Elite Barbarians
Lightning Zap Mortar Wizard Bowler
Lightning Mortar Wizard Bowler
Lightning Mortar
Minions Lightning
Lightning Zap Mortar Wizard Bowler
Lightning Zap Mortar Wizard Bowler
Lightning Minions Bowler
Lightning Wizard
Bowler Lightning
Lightning Zap Mortar
Zap Mortar Wizard Bowler
Mortar Zap Wizard Bowler Lightning
Lightning Zap Mortar Wizard Bowler
Lightning Zap Mortar
Elite Barbarians Lightning Zap Wizard
Zap Lightning Minions Wizard Guards
Lightning Elite Barbarians Bowler
Lightning Zap Mortar Wizard
Zap Lightning
Wizard Bowler Lightning
Zap Lightning Minions Guards
Lightning Zap Wizard
Lightning Wizard Bowler
Zap Mortar Wizard Bowler Lightning
Lightning Zap
Elite Barbarians
Zap Minions Elite Barbarians Guards Bowler Lightning
Zap Lightning
Lightning Zap Mortar Bowler

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