My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Balloon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Skeleton Army Balloon Inferno Dragon
Giant Snowball
Fire Spirit Goblin Gang Skeleton Army Balloon Inferno Dragon
Zap
Fire Spirit Goblin Gang Skeleton Army Balloon Inferno Dragon
Barbarian Barrel
Fire Spirit Goblin Gang Skeleton Army
The Log
Fire Spirit Goblin Gang Skeleton Army
Earthquake
Goblin Gang Skeleton Army
Arrows
Fire Spirit Goblin Gang Skeleton Army
Royal Delivery
Fire Spirit Goblin Gang Skeleton Army Balloon Inferno Dragon
Fireball
Goblin Gang Skeleton Army Balloon Inferno Dragon
Poison
Goblin Gang Skeleton Army Balloon
Lightning
Balloon Inferno Dragon
Rocket
Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Skeleton Army Tornado Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblin Gang Skeleton Army Tornado Inferno Dragon Giant Balloon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Goblin Gang Skeleton Army Tornado

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Balloon Inferno Dragon
Goblin Gang
Giant Balloon
Giant
Lightning Fire Spirit Goblin Gang Tornado Balloon
Skeleton Army
Tornado
Giant Balloon
Balloon
Fire Spirit Goblin Gang Giant Tornado
Lightning
Giant
Inferno Dragon
Fire Spirit

Defense Synergies 0 5

Fire Spirit
Tornado
Goblin Gang
Skeleton Army Inferno Dragon
Giant
Skeleton Army
Goblin Gang Inferno Dragon
Tornado
Fire Spirit Inferno Dragon
Balloon
Lightning
Inferno Dragon
Goblin Gang Skeleton Army Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning
Skeleton Army Inferno Dragon Goblin Gang
Goblin Gang Skeleton Army Tornado Fire Spirit Lightning Inferno Dragon
Skeleton Army Inferno Dragon Goblin Gang
Lightning Skeleton Army Tornado
Goblin Gang Skeleton Army Tornado Fire Spirit
Tornado Lightning Inferno Dragon Fire Spirit Goblin Gang
Lightning
Inferno Dragon Goblin Gang Skeleton Army Tornado
Goblin Gang Skeleton Army Tornado Fire Spirit
Goblin Gang Skeleton Army Tornado
Inferno Dragon Goblin Gang Tornado
Skeleton Army Fire Spirit Goblin Gang Lightning
Fire Spirit Skeleton Army Goblin Gang Tornado
Skeleton Army Inferno Dragon Goblin Gang
Skeleton Army Tornado Goblin Gang Lightning Inferno Dragon
Goblin Gang Skeleton Army Tornado
Fire Spirit Goblin Gang Skeleton Army Tornado
Tornado Fire Spirit Inferno Dragon
Tornado Inferno Dragon
Goblin Gang Skeleton Army Fire Spirit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army
Goblin Gang Lightning Inferno Dragon
Goblin Gang Skeleton Army Lightning
Goblin Gang Skeleton Army Lightning Tornado
Goblin Gang Skeleton Army Inferno Dragon
Fire Spirit Goblin Gang Tornado
Goblin Gang Skeleton Army Lightning
Skeleton Army Inferno Dragon
Lightning Skeleton Army Tornado Inferno Dragon
Goblin Gang Skeleton Army Inferno Dragon
Inferno Dragon
Skeleton Army Lightning Tornado
Skeleton Army Lightning Goblin Gang
Skeleton Army
Goblin Gang Skeleton Army Tornado Lightning Inferno Dragon
Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Tornado
Lightning
Lightning
Fire Spirit
Fire Spirit Tornado
Fire Spirit Tornado
Fire Spirit Tornado Lightning
Tornado Lightning
Lightning Fire Spirit Goblin Gang Tornado
Lightning Tornado
Lightning Fire Spirit Tornado
Lightning Fire Spirit
Lightning
Lightning
Lightning
Lightning
Lightning Tornado
Lightning
Lightning Fire Spirit
Lightning Fire Spirit Tornado
Lightning
Lightning Tornado
Tornado Lightning
Lightning
Tornado Fire Spirit
Inferno Dragon
Tornado Lightning
Lightning Tornado
Lightning Tornado
Lightning Fire Spirit Tornado
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning Fire Spirit Goblin Gang Skeleton Army
Lightning Fire Spirit Tornado
Lightning Goblin Gang
Lightning
Lightning Tornado
Goblin Gang Tornado Lightning
Tornado Lightning
Lightning Tornado

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