My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Giant Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Wall Breakers Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Royal Giant Barbarian Barrel Wall Breakers Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Giant Wall Breakers Bandit Inferno Dragon
Giant Snowball
Fire Spirit Spear Goblins Wall Breakers Inferno Dragon
Zap
Fire Spirit Spear Goblins Royal Giant Wall Breakers Bandit Inferno Dragon
Barbarian Barrel
Fire Spirit Spear Goblins Wall Breakers Bandit
The Log
Fire Spirit Spear Goblins Royal Giant Wall Breakers Bandit
Earthquake
Spear Goblins
Arrows
Fire Spirit Spear Goblins Wall Breakers
Royal Delivery
Fire Spirit Spear Goblins Wall Breakers Bandit Inferno Dragon
Fireball
Wall Breakers Bandit Inferno Dragon
Poison
Spear Goblins
Lightning
Bandit Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Barbarian Barrel Wall Breakers Bandit Inferno Dragon Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Spear Goblins Barbarian Barrel Wall Breakers

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Wall Breakers Bandit Inferno Dragon
Spear Goblins
Barbarian Barrel Royal Giant Wall Breakers Bandit Inferno Dragon
Royal Giant
Fire Spirit Barbarian Barrel Lightning Spear Goblins Bandit
Barbarian Barrel
Spear Goblins Royal Giant Wall Breakers Bandit
Wall Breakers
Fire Spirit Spear Goblins Barbarian Barrel
Lightning
Royal Giant
Bandit
Fire Spirit Spear Goblins Royal Giant Barbarian Barrel
Inferno Dragon
Fire Spirit Spear Goblins

Defense Synergies 0 5

Fire Spirit
Spear Goblins
Spear Goblins
Fire Spirit Barbarian Barrel Bandit Inferno Dragon
Royal Giant
Barbarian Barrel
Spear Goblins Bandit
Wall Breakers
Lightning
Bandit
Spear Goblins Barbarian Barrel
Inferno Dragon
Spear Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Spear Goblins Barbarian Barrel
Inferno Dragon Bandit
Fire Spirit Lightning Bandit Inferno Dragon
Inferno Dragon Bandit
Lightning Barbarian Barrel
Barbarian Barrel Fire Spirit Spear Goblins Bandit
Lightning Inferno Dragon Fire Spirit Spear Goblins
Lightning Barbarian Barrel Bandit
Inferno Dragon
Fire Spirit Spear Goblins Barbarian Barrel Bandit
Spear Goblins Barbarian Barrel Bandit
Inferno Dragon Spear Goblins
Fire Spirit Lightning Bandit
Fire Spirit Barbarian Barrel
Inferno Dragon Bandit
Lightning Bandit Inferno Dragon
Fire Spirit Spear Goblins Barbarian Barrel Bandit
Barbarian Barrel Fire Spirit Spear Goblins Bandit Inferno Dragon
Inferno Dragon
Fire Spirit Spear Goblins Barbarian Barrel Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Barbarian Barrel Bandit
Bandit Barbarian Barrel Lightning Inferno Dragon
Bandit Spear Goblins Lightning
Lightning Barbarian Barrel Bandit
Bandit Inferno Dragon
Fire Spirit
Spear Goblins Lightning Bandit
Inferno Dragon
Lightning Spear Goblins Barbarian Barrel Bandit Inferno Dragon
Inferno Dragon
Inferno Dragon
Lightning
Lightning Bandit
Spear Goblins Barbarian Barrel Lightning Inferno Dragon
Barbarian Barrel Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Barbarian Barrel Bandit
Barbarian Barrel Bandit
Lightning Barbarian Barrel Bandit
Lightning Barbarian Barrel
Fire Spirit Barbarian Barrel
Fire Spirit Spear Goblins
Fire Spirit
Fire Spirit Barbarian Barrel Lightning
Lightning Bandit
Lightning Fire Spirit
Lightning Barbarian Barrel Bandit
Lightning Fire Spirit
Lightning Fire Spirit Barbarian Barrel Bandit
Lightning Barbarian Barrel Bandit
Lightning Barbarian Barrel
Lightning Spear Goblins Barbarian Barrel Bandit
Lightning Barbarian Barrel Bandit
Lightning Barbarian Barrel
Lightning
Lightning Fire Spirit Barbarian Barrel Bandit
Lightning Fire Spirit Barbarian Barrel
Lightning
Lightning
Lightning
Lightning Barbarian Barrel
Fire Spirit Barbarian Barrel
Inferno Dragon
Barbarian Barrel Lightning Bandit
Lightning Bandit
Lightning Barbarian Barrel Bandit
Lightning Fire Spirit
Lightning
Lightning
Lightning Bandit
Lightning
Lightning
Lightning Fire Spirit Spear Goblins Barbarian Barrel Bandit
Lightning Fire Spirit
Barbarian Barrel
Lightning
Lightning
Lightning
Lightning
Lightning
Lightning Barbarian Barrel Bandit

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