My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Mega Minion Flying Machine Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Mega Minion Flying Machine Balloon Giant Skeleton Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Ice Golem Flying Machine Balloon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Giant Skeleton
Giant Snowball
Mega Minion Flying Machine Balloon
Zap
Flying Machine Balloon
Barbarian Barrel
Heal Spirit Giant Skeleton Ice Wizard
The Log
Heal Spirit Giant Skeleton
Earthquake
Arrows
Heal Spirit Flying Machine
Royal Delivery
Heal Spirit Mega Minion Flying Machine Balloon Giant Skeleton Ice Wizard
Fireball
Mega Minion Flying Machine Balloon Ice Wizard
Poison
Mega Minion Flying Machine Balloon Ice Wizard
Lightning
Ice Golem Mega Minion Balloon Ice Wizard
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Ice Golem Mega Minion Giant Skeleton Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Ice Golem Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Ice Golem Mega Minion Ice Wizard Flying Machine Balloon Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Ice Golem Mega Minion Ice Wizard

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Heal Spirit
Balloon Mega Minion Giant Skeleton
Ice Golem
Mega Minion Balloon Flying Machine
Mega Minion
Ice Golem Heal Spirit Balloon Giant Skeleton
Flying Machine
Ice Golem Balloon Giant Skeleton
Balloon
Heal Spirit Ice Golem Mega Minion Flying Machine Giant Skeleton Ice Wizard
Giant Skeleton
Heal Spirit Mega Minion Flying Machine Balloon Lightning Ice Wizard
Lightning
Giant Skeleton
Ice Wizard
Balloon Giant Skeleton

Defense Synergies 1 9

Heal Spirit
Ice Golem
Mega Minion Flying Machine Giant Skeleton Ice Wizard
Mega Minion
Ice Golem Flying Machine Giant Skeleton Ice Wizard
Flying Machine
Ice Golem Mega Minion Giant Skeleton Ice Wizard
Balloon
Giant Skeleton
Ice Golem Mega Minion Flying Machine Ice Wizard
Lightning
Ice Wizard
Ice Golem Mega Minion Flying Machine Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Ice Golem Mega Minion Flying Machine
Mega Minion Flying Machine Ice Wizard
Mega Minion Giant Skeleton Lightning Ice Wizard
Mega Minion Ice Wizard
Lightning Giant Skeleton
Mega Minion Flying Machine Ice Wizard
Mega Minion Lightning Flying Machine Ice Wizard
Lightning Ice Golem Flying Machine Giant Skeleton
Ice Wizard
Ice Golem Giant Skeleton Ice Wizard
Ice Wizard Ice Golem Mega Minion Flying Machine Giant Skeleton
Mega Minion Flying Machine Ice Wizard
Flying Machine Giant Skeleton Lightning Ice Wizard
Mega Minion
Lightning
Mega Minion Flying Machine Ice Wizard
Ice Golem Mega Minion Flying Machine Giant Skeleton Ice Wizard
Flying Machine Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Giant Skeleton
Ice Golem Mega Minion Flying Machine Lightning
Giant Skeleton Ice Golem Lightning
Giant Skeleton Lightning Ice Golem
Giant Skeleton
Ice Golem Flying Machine Ice Wizard
Ice Golem Mega Minion Flying Machine Giant Skeleton Lightning Ice Wizard
Giant Skeleton
Giant Skeleton Lightning Ice Golem Mega Minion Flying Machine
Mega Minion
Mega Minion Flying Machine Giant Skeleton
Lightning Giant Skeleton
Giant Skeleton Lightning Ice Golem
Flying Machine
Ice Golem Mega Minion Flying Machine Giant Skeleton Lightning
Ice Golem Mega Minion Flying Machine Giant Skeleton Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Ice Golem Flying Machine Giant Skeleton
Flying Machine Ice Wizard
Lightning Flying Machine Giant Skeleton
Lightning Ice Golem Flying Machine Giant Skeleton
Ice Golem Mega Minion Flying Machine Ice Wizard
Flying Machine
Ice Golem Flying Machine Lightning Ice Wizard
Flying Machine Lightning
Lightning
Lightning Flying Machine
Lightning Flying Machine
Flying Machine Lightning Ice Golem
Lightning Flying Machine
Lightning Ice Golem Flying Machine
Lightning Flying Machine
Lightning Flying Machine
Lightning
Lightning
Lightning Mega Minion Flying Machine
Lightning Flying Machine
Lightning Giant Skeleton
Lightning
Lightning
Lightning Flying Machine
Ice Golem Ice Wizard
Mega Minion
Flying Machine Lightning Ice Wizard
Lightning Flying Machine
Lightning
Lightning Ice Golem Flying Machine Ice Wizard
Lightning Mega Minion Flying Machine
Lightning Mega Minion
Lightning
Lightning
Giant Skeleton
Lightning
Lightning Flying Machine
Lightning Mega Minion Flying Machine Ice Wizard
Lightning Mega Minion Flying Machine
Ice Golem Flying Machine Lightning
Lightning Giant Skeleton
Mega Minion Flying Machine
Flying Machine Giant Skeleton Lightning
Flying Machine Lightning
Lightning Flying Machine Giant Skeleton

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