My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Musketeer Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Elite Barbarians Heal Spirit Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Elite Barbarians Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Elite Barbarians Guards
Giant Snowball
Skeleton Barrel Musketeer Guards
Zap
Skeleton Barrel Guards
Barbarian Barrel
Skeleton Barrel Elite Barbarians Heal Spirit Musketeer Valkyrie Guards Electro Wizard
The Log
Skeleton Barrel Elite Barbarians Heal Spirit Musketeer Guards
Earthquake
Guards
Arrows
Skeleton Barrel Heal Spirit Guards
Royal Delivery
Skeleton Barrel Elite Barbarians Heal Spirit Musketeer Valkyrie Guards Electro Wizard
Fireball
Skeleton Barrel Elite Barbarians Musketeer Electro Wizard
Poison
Skeleton Barrel Musketeer Guards Electro Wizard
Lightning
Elite Barbarians Musketeer Valkyrie Electro Wizard
Rocket
Elite Barbarians Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Heal Spirit Valkyrie Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Skeleton Barrel Guards Musketeer Valkyrie Electro Wizard Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Heal Spirit Skeleton Barrel Guards Musketeer

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Heal Spirit Musketeer Valkyrie Guards Lightning
Elite Barbarians
Heal Spirit Valkyrie
Heal Spirit
Elite Barbarians Skeleton Barrel Musketeer Valkyrie Guards
Musketeer
Valkyrie Skeleton Barrel Heal Spirit
Valkyrie
Elite Barbarians Musketeer Skeleton Barrel Heal Spirit Electro Wizard
Guards
Skeleton Barrel Heal Spirit
Lightning
Skeleton Barrel
Electro Wizard
Valkyrie

Defense Synergies 3 4

Skeleton Barrel
Musketeer
Elite Barbarians
Valkyrie
Heal Spirit
Musketeer
Valkyrie Guards Skeleton Barrel Electro Wizard
Valkyrie
Elite Barbarians Musketeer Electro Wizard
Guards
Musketeer Electro Wizard
Lightning
Electro Wizard
Musketeer Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Skeleton Barrel Musketeer Valkyrie Electro Wizard
Elite Barbarians Musketeer Valkyrie Electro Wizard
Elite Barbarians Musketeer Valkyrie Lightning Electro Wizard
Elite Barbarians Musketeer Valkyrie Guards Electro Wizard
Lightning Elite Barbarians Valkyrie
Musketeer Valkyrie Guards Electro Wizard
Musketeer Lightning Electro Wizard
Lightning Skeleton Barrel Musketeer Valkyrie Electro Wizard
Elite Barbarians Musketeer
Elite Barbarians Guards Musketeer Valkyrie Electro Wizard
Valkyrie Guards Electro Wizard Musketeer
Musketeer Electro Wizard
Elite Barbarians Musketeer Valkyrie Guards Lightning Electro Wizard
Valkyrie Guards Electro Wizard
Elite Barbarians Electro Wizard
Elite Barbarians Lightning Electro Wizard
Elite Barbarians Musketeer Valkyrie Electro Wizard
Elite Barbarians Musketeer Valkyrie Guards Electro Wizard
Valkyrie Musketeer Guards Electro Wizard
Elite Barbarians Musketeer Electro Wizard
Valkyrie Elite Barbarians Musketeer Guards Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Elite Barbarians Electro Wizard
Electro Wizard Skeleton Barrel Elite Barbarians Musketeer Valkyrie Lightning
Guards Elite Barbarians Musketeer Valkyrie Lightning Electro Wizard
Valkyrie Guards Lightning Elite Barbarians Musketeer Electro Wizard
Elite Barbarians Musketeer Valkyrie Guards
Skeleton Barrel Musketeer Electro Wizard
Guards Elite Barbarians Musketeer Valkyrie Lightning Electro Wizard
Elite Barbarians Valkyrie
Lightning Electro Wizard Elite Barbarians Valkyrie
Musketeer Guards
Elite Barbarians Musketeer Valkyrie Guards
Lightning Elite Barbarians Valkyrie Guards Electro Wizard
Elite Barbarians Lightning Valkyrie Guards
Musketeer Valkyrie
Elite Barbarians Guards Electro Wizard Musketeer Valkyrie Lightning
Valkyrie Elite Barbarians Musketeer Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Lightning Musketeer Valkyrie Guards
Skeleton Barrel Musketeer Electro Wizard
Lightning Skeleton Barrel
Lightning Skeleton Barrel Musketeer Valkyrie Guards
Valkyrie
Skeleton Barrel Musketeer
Musketeer
Skeleton Barrel Lightning
Skeleton Barrel Lightning
Lightning Elite Barbarians Musketeer Guards Electro Wizard
Lightning Skeleton Barrel Musketeer Valkyrie Electro Wizard
Lightning Musketeer
Lightning Skeleton Barrel Elite Barbarians Musketeer
Lightning Skeleton Barrel Musketeer
Lightning Skeleton Barrel Elite Barbarians Musketeer
Lightning Skeleton Barrel Musketeer
Lightning Skeleton Barrel Musketeer
Lightning
Lightning
Lightning Skeleton Barrel Musketeer Electro Wizard
Lightning Skeleton Barrel Valkyrie
Lightning Musketeer
Lightning
Musketeer Lightning
Lightning Skeleton Barrel Musketeer
Valkyrie
Skeleton Barrel Musketeer Lightning Electro Wizard
Lightning Skeleton Barrel Musketeer
Lightning Skeleton Barrel Musketeer
Elite Barbarians Lightning Musketeer Electro Wizard
Lightning Electro Wizard Skeleton Barrel Musketeer Guards
Lightning Elite Barbarians
Lightning Musketeer
Lightning Electro Wizard
Lightning
Skeleton Barrel Lightning Electro Wizard Musketeer Guards
Lightning Musketeer Electro Wizard
Lightning Musketeer Valkyrie Electro Wizard
Skeleton Barrel Musketeer Lightning
Lightning
Elite Barbarians Musketeer
Elite Barbarians Musketeer Guards Lightning Electro Wizard
Musketeer Lightning Electro Wizard
Lightning Skeleton Barrel Musketeer Electro Wizard

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