My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Witch Giant Skeleton Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider Giant Skeleton
Giant Snowball
Spear Goblins Hog Rider Witch
Zap
Spear Goblins Witch
Barbarian Barrel
Spear Goblins Witch Giant Skeleton Electro Wizard
The Log
Spear Goblins Mini P.E.K.K.A Hog Rider Witch Giant Skeleton
Earthquake
Spear Goblins Hog Rider Witch
Arrows
Spear Goblins Witch
Royal Delivery
Spear Goblins Mini P.E.K.K.A Hog Rider Witch Giant Skeleton Electro Wizard
Fireball
Hog Rider Witch Electro Wizard
Poison
Spear Goblins Witch Electro Wizard
Lightning
Mini P.E.K.K.A Witch Electro Wizard
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Fireball Mini P.E.K.K.A Hog Rider Electro Wizard Witch Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Spear Goblins Fireball Mini P.E.K.K.A Hog Rider

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Mini P.E.K.K.A Giant Skeleton
Fireball
Hog Rider Electro Wizard
Mini P.E.K.K.A
Spear Goblins Hog Rider Giant Skeleton Lightning Electro Wizard
Hog Rider
Spear Goblins Fireball Lightning Mini P.E.K.K.A Witch Giant Skeleton Electro Wizard
Witch
Hog Rider Giant Skeleton
Giant Skeleton
Spear Goblins Mini P.E.K.K.A Hog Rider Witch Lightning Electro Wizard
Lightning
Hog Rider Mini P.E.K.K.A Giant Skeleton
Electro Wizard
Fireball Mini P.E.K.K.A Hog Rider Giant Skeleton

Defense Synergies 1 9

Spear Goblins
Mini P.E.K.K.A Giant Skeleton Electro Wizard
Fireball
Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Electro Wizard Spear Goblins Fireball Witch
Hog Rider
Witch
Mini P.E.K.K.A Giant Skeleton Electro Wizard
Giant Skeleton
Spear Goblins Witch Electro Wizard
Lightning
Electro Wizard
Mini P.E.K.K.A Spear Goblins Fireball Witch Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Spear Goblins Fireball Electro Wizard
Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Witch Giant Skeleton Lightning Electro Wizard
Mini P.E.K.K.A Witch Electro Wizard
Lightning Fireball Mini P.E.K.K.A Giant Skeleton
Fireball Spear Goblins Electro Wizard
Lightning Electro Wizard Spear Goblins Fireball Witch
Lightning Fireball Giant Skeleton Electro Wizard
Mini P.E.K.K.A Witch
Spear Goblins Mini P.E.K.K.A Giant Skeleton Electro Wizard
Witch Electro Wizard Spear Goblins Fireball Giant Skeleton
Spear Goblins Fireball Witch Electro Wizard
Mini P.E.K.K.A Fireball Witch Giant Skeleton Lightning Electro Wizard
Fireball Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Electro Wizard
Fireball Mini P.E.K.K.A Lightning Electro Wizard
Fireball Mini P.E.K.K.A Witch Electro Wizard
Fireball Spear Goblins Witch Electro Wizard
Witch Spear Goblins Fireball Giant Skeleton Electro Wizard
Mini P.E.K.K.A Electro Wizard
Spear Goblins Fireball Mini P.E.K.K.A Witch Giant Skeleton Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Spear Goblins Fireball Witch Giant Skeleton Electro Wizard
Fireball Electro Wizard Mini P.E.K.K.A Lightning
Giant Skeleton Spear Goblins Mini P.E.K.K.A Witch Lightning Electro Wizard
Mini P.E.K.K.A Giant Skeleton Lightning Fireball Electro Wizard
Giant Skeleton Mini P.E.K.K.A Witch
Fireball Witch Electro Wizard
Mini P.E.K.K.A Spear Goblins Fireball Witch Giant Skeleton Lightning Electro Wizard
Mini P.E.K.K.A Giant Skeleton
Giant Skeleton Lightning Electro Wizard Spear Goblins Fireball Mini P.E.K.K.A Witch
Witch
Mini P.E.K.K.A Witch Giant Skeleton
Lightning Fireball Giant Skeleton Electro Wizard
Mini P.E.K.K.A Giant Skeleton Lightning Fireball Witch
Fireball Witch
Witch Electro Wizard Spear Goblins Fireball Mini P.E.K.K.A Giant Skeleton Lightning
Fireball Mini P.E.K.K.A Witch Giant Skeleton Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Giant Skeleton
Fireball Electro Wizard
Lightning Fireball Giant Skeleton
Lightning Fireball Giant Skeleton
Fireball
Fireball Spear Goblins Witch
Witch
Fireball Lightning
Fireball Lightning
Lightning Fireball Mini P.E.K.K.A Electro Wizard
Lightning Fireball Electro Wizard
Fireball Lightning
Lightning Fireball
Lightning Fireball
Lightning Fireball
Lightning Spear Goblins Fireball Witch
Lightning Fireball
Lightning Fireball
Mini P.E.K.K.A Lightning
Lightning Fireball Mini P.E.K.K.A Electro Wizard
Lightning Fireball Witch
Lightning Fireball Giant Skeleton
Lightning Fireball
Lightning
Lightning Fireball
Fireball Witch
Witch
Fireball Witch Lightning Electro Wizard
Fireball Lightning Witch
Fireball Lightning
Lightning Fireball Witch Electro Wizard
Lightning Electro Wizard Fireball Witch
Lightning Fireball Mini P.E.K.K.A
Lightning Fireball
Lightning Fireball Electro Wizard
Giant Skeleton
Fireball Lightning
Lightning Electro Wizard Spear Goblins Fireball Witch
Fireball Lightning Witch Electro Wizard
Fireball
Fireball Lightning Mini P.E.K.K.A Electro Wizard
Fireball Lightning
Lightning Fireball Giant Skeleton
Fireball Witch Giant Skeleton Lightning Electro Wizard
Fireball Witch Lightning Electro Wizard
Lightning Fireball Witch Giant Skeleton Electro Wizard

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