My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Fire Spirit Hog Rider Inferno Dragon
Zap
Fire Spirit Inferno Dragon
Barbarian Barrel
Fire Spirit Knight
The Log
Fire Spirit Hog Rider
Earthquake
Hog Rider
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Knight Hog Rider Inferno Dragon
Fireball
Hog Rider Inferno Dragon
Poison
Lightning
Knight Inferno Dragon
Rocket
Hog Rider Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit Zap Knight Hog Rider Inferno Dragon Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Fire Spirit Zap Knight

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Zap Knight Inferno Dragon
Zap
Hog Rider Mirror Fire Spirit Knight Mega Knight
Knight
Hog Rider Fire Spirit Zap
Hog Rider
Fire Spirit Zap Knight Lightning Mirror Mega Knight
Mirror
Zap Hog Rider Lightning
Lightning
Hog Rider Mirror
Inferno Dragon
Mega Knight Fire Spirit
Mega Knight
Inferno Dragon Zap Hog Rider

Defense Synergies 3 6

Fire Spirit
Knight Zap
Zap
Mirror Mega Knight Fire Spirit Knight Inferno Dragon
Knight
Fire Spirit Zap
Hog Rider
Mirror
Zap Inferno Dragon Mega Knight
Lightning
Inferno Dragon
Zap Mirror Mega Knight
Mega Knight
Zap Mirror Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Knight
Inferno Dragon Zap Knight Mega Knight
Mega Knight Fire Spirit Knight Lightning Inferno Dragon
Inferno Dragon Knight Mega Knight
Lightning Mega Knight
Fire Spirit Zap Mega Knight
Lightning Inferno Dragon Fire Spirit Zap
Lightning Zap Mega Knight
Inferno Dragon
Knight Fire Spirit Mega Knight
Zap Knight Mega Knight
Inferno Dragon Zap
Mega Knight Fire Spirit Zap Knight Lightning
Fire Spirit Mega Knight Zap
Inferno Dragon Knight Mega Knight
Zap Lightning Inferno Dragon Mega Knight
Mega Knight Knight
Fire Spirit Mega Knight Zap Knight
Zap Fire Spirit Knight Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Fire Spirit Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Zap
Zap Knight Lightning Inferno Dragon Mega Knight
Mega Knight Zap Knight Lightning
Lightning Mega Knight Zap Knight
Knight Inferno Dragon Mega Knight
Fire Spirit Zap
Knight Lightning
Mega Knight Knight Inferno Dragon
Zap Lightning Mega Knight Knight Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Knight
Lightning Mega Knight Zap
Lightning Mega Knight Knight
Mega Knight
Zap Knight Lightning Inferno Dragon
Mega Knight Zap Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight
Zap
Lightning
Lightning Knight
Fire Spirit Zap Mega Knight
Fire Spirit Zap
Fire Spirit
Fire Spirit Zap Lightning
Zap Lightning
Lightning Fire Spirit
Lightning Zap Knight
Lightning Fire Spirit Zap
Lightning Fire Spirit Knight
Lightning
Lightning Zap
Lightning Zap
Lightning Mega Knight
Lightning
Lightning
Lightning Fire Spirit Zap Mega Knight
Lightning Fire Spirit Zap Mega Knight
Lightning Mega Knight
Lightning
Lightning
Lightning Zap
Zap Fire Spirit Mega Knight
Inferno Dragon
Zap Lightning
Lightning Zap Mega Knight
Lightning Zap
Lightning Fire Spirit Zap
Zap Lightning
Lightning
Lightning Zap Mega Knight
Zap Lightning
Mega Knight
Lightning
Zap Lightning Fire Spirit
Lightning Fire Spirit Zap
Lightning Knight Mega Knight
Zap Lightning
Lightning Zap
Mega Knight
Zap Lightning
Zap Lightning
Lightning Zap Mega Knight

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