My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Three Musketeers Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Three Musketeers Dark Prince Balloon Goblin Giant Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Balloon Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Balloon Goblin Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Heal Spirit Dark Prince Balloon Goblin Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Dark Prince Balloon
Giant Snowball
Three Musketeers Balloon Lumberjack
Zap
Three Musketeers Dark Prince Balloon Goblin Giant
Barbarian Barrel
Ice Spirit Heal Spirit Three Musketeers Dark Prince Lumberjack
The Log
Ice Spirit Heal Spirit Three Musketeers Dark Prince Lumberjack
Earthquake
Arrows
Ice Spirit Heal Spirit
Royal Delivery
Ice Spirit Heal Spirit Three Musketeers Dark Prince Balloon Lumberjack
Fireball
Three Musketeers Balloon Lumberjack
Poison
Three Musketeers Balloon
Lightning
Three Musketeers Dark Prince Balloon Lumberjack
Rocket
Three Musketeers Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Heal Spirit Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Heal Spirit Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Heal Spirit Dark Prince Lumberjack Balloon Lightning Goblin Giant Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Heal Spirit Dark Prince Lumberjack

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Balloon Three Musketeers Dark Prince Goblin Giant Lumberjack
Heal Spirit
Balloon Three Musketeers Dark Prince Goblin Giant Lumberjack
Three Musketeers
Ice Spirit Heal Spirit Dark Prince
Dark Prince
Ice Spirit Heal Spirit Three Musketeers Balloon Lightning Goblin Giant Lumberjack
Balloon
Ice Spirit Heal Spirit Lumberjack Dark Prince Goblin Giant
Lightning
Dark Prince Goblin Giant
Goblin Giant
Ice Spirit Heal Spirit Dark Prince Balloon Lightning Lumberjack
Lumberjack
Balloon Ice Spirit Heal Spirit Dark Prince Goblin Giant

Defense Synergies 0 4

Ice Spirit
Three Musketeers Dark Prince Goblin Giant Lumberjack
Heal Spirit
Three Musketeers
Ice Spirit
Dark Prince
Ice Spirit
Balloon
Lightning
Goblin Giant
Ice Spirit
Lumberjack
Ice Spirit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Goblin Giant
Lumberjack Ice Spirit Three Musketeers Dark Prince
Three Musketeers Lumberjack Dark Prince Lightning
Three Musketeers Lumberjack Dark Prince
Lightning Dark Prince Lumberjack
Dark Prince Lumberjack
Three Musketeers Lightning Ice Spirit
Lightning Goblin Giant
Three Musketeers Lumberjack
Ice Spirit Dark Prince Lumberjack
Dark Prince Goblin Giant Lumberjack
Three Musketeers
Lumberjack Ice Spirit Three Musketeers Dark Prince Lightning
Three Musketeers Ice Spirit Dark Prince Lumberjack
Three Musketeers Lumberjack
Ice Spirit Three Musketeers Lightning Lumberjack
Three Musketeers Dark Prince Lumberjack
Ice Spirit Three Musketeers Dark Prince Lumberjack
Ice Spirit Dark Prince Lumberjack
Three Musketeers Lumberjack
Dark Prince Goblin Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Dark Prince
Lightning Lumberjack
Lumberjack Ice Spirit Dark Prince Lightning Goblin Giant
Dark Prince Lightning Lumberjack Goblin Giant
Three Musketeers Dark Prince Goblin Giant Lumberjack
Ice Spirit Three Musketeers Goblin Giant
Dark Prince Lightning Goblin Giant Lumberjack
Dark Prince Goblin Giant Lumberjack
Lightning Ice Spirit Dark Prince
Three Musketeers Goblin Giant
Dark Prince Lumberjack
Lightning Dark Prince Goblin Giant
Dark Prince Lightning Three Musketeers Goblin Giant Lumberjack
Three Musketeers
Ice Spirit Three Musketeers Dark Prince Lightning Goblin Giant Lumberjack
Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Lightning Goblin Giant
Lightning Dark Prince
Dark Prince
Ice Spirit Goblin Giant
Ice Spirit Lightning
Lightning
Lightning Three Musketeers Lumberjack
Lightning Dark Prince
Lightning
Lightning Three Musketeers
Lightning
Lightning
Lightning Three Musketeers
Lightning Three Musketeers
Lightning Three Musketeers
Lightning
Lightning Three Musketeers Dark Prince
Lightning
Lightning
Lightning
Lightning
Lightning
Ice Spirit Dark Prince
Lightning
Lightning
Lightning
Lightning
Lightning Ice Spirit
Lightning
Lightning
Lightning Ice Spirit
Lightning
Lightning Ice Spirit Dark Prince
Lightning Three Musketeers
Lightning Three Musketeers Dark Prince Lumberjack
Lightning
Lightning
Three Musketeers Dark Prince
Ice Spirit Lightning
Lightning
Lightning Dark Prince Goblin Giant

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