My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Balloon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Mini P.E.K.K.A Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon
Giant Snowball
Barbarians Balloon Inferno Dragon
Zap
Inferno Tower Balloon Inferno Dragon
Barbarian Barrel
Knight Barbarians Inferno Tower
The Log
Barbarians Mini P.E.K.K.A
Earthquake
Barbarians Inferno Tower
Arrows
Royal Delivery
Knight Barbarians Mini P.E.K.K.A Balloon Inferno Dragon
Fireball
Barbarians Inferno Tower Balloon Inferno Dragon
Poison
Barbarians Inferno Tower Balloon
Lightning
Knight Mini P.E.K.K.A Inferno Tower Balloon Inferno Dragon
Rocket
Barbarians Inferno Tower Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Inferno Tower Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Mini P.E.K.K.A Inferno Dragon Barbarians Inferno Tower Balloon Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Knight Mini P.E.K.K.A Inferno Dragon

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Knight Mini P.E.K.K.A Lightning
Knight
Balloon Arrows
Barbarians
Balloon
Mini P.E.K.K.A
Arrows Lightning
Inferno Tower
Balloon
Arrows Knight Barbarians
Lightning
Arrows Mini P.E.K.K.A
Inferno Dragon

Defense Synergies 1 6

Arrows
Knight Barbarians Mini P.E.K.K.A Inferno Tower Lightning
Knight
Inferno Tower Arrows Mini P.E.K.K.A
Barbarians
Arrows
Mini P.E.K.K.A
Arrows Knight
Inferno Tower
Knight Arrows
Balloon
Lightning
Arrows
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Inferno Tower
Barbarians Mini P.E.K.K.A Inferno Tower Inferno Dragon Knight
Barbarians Mini P.E.K.K.A Inferno Tower Knight Lightning Inferno Dragon
Barbarians Mini P.E.K.K.A Inferno Tower Inferno Dragon Knight
Lightning Arrows Barbarians Mini P.E.K.K.A
Arrows
Inferno Tower Lightning Inferno Dragon Arrows
Lightning Arrows Barbarians Inferno Tower
Barbarians Mini P.E.K.K.A Inferno Tower Inferno Dragon
Knight Barbarians Mini P.E.K.K.A Inferno Tower
Barbarians Arrows Knight
Arrows Inferno Tower Inferno Dragon
Barbarians Mini P.E.K.K.A Inferno Tower Knight Lightning
Arrows Barbarians Mini P.E.K.K.A
Barbarians Mini P.E.K.K.A Inferno Tower Inferno Dragon Knight
Barbarians Inferno Tower Mini P.E.K.K.A Lightning Inferno Dragon
Barbarians Arrows Knight Mini P.E.K.K.A Inferno Tower
Arrows Knight Barbarians
Arrows Knight Barbarians Inferno Dragon
Barbarians Mini P.E.K.K.A Inferno Tower Inferno Dragon
Arrows Knight Barbarians Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Mini P.E.K.K.A Inferno Tower
Arrows Knight Mini P.E.K.K.A Lightning Inferno Dragon
Barbarians Knight Mini P.E.K.K.A Inferno Tower Lightning
Mini P.E.K.K.A Lightning Knight Barbarians Inferno Tower
Barbarians Inferno Tower Knight Mini P.E.K.K.A Inferno Dragon
Arrows
Mini P.E.K.K.A Knight Barbarians Inferno Tower Lightning
Mini P.E.K.K.A Inferno Tower Knight Barbarians Inferno Dragon
Lightning Knight Barbarians Mini P.E.K.K.A Inferno Tower Inferno Dragon
Inferno Tower Barbarians Inferno Dragon
Inferno Dragon Knight Barbarians Mini P.E.K.K.A Inferno Tower
Lightning Arrows Barbarians
Barbarians Mini P.E.K.K.A Lightning Knight Inferno Tower
Barbarians
Barbarians Inferno Tower Knight Mini P.E.K.K.A Lightning Inferno Dragon
Arrows Barbarians Mini P.E.K.K.A Inferno Tower Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Knight
Arrows
Lightning Arrows
Lightning Arrows Knight Barbarians
Arrows
Arrows
Arrows
Arrows Lightning
Arrows Lightning
Lightning Mini P.E.K.K.A
Lightning Arrows Knight
Lightning Arrows
Lightning Knight
Lightning Arrows
Lightning Arrows
Lightning Arrows
Lightning Arrows
Lightning Arrows
Mini P.E.K.K.A Lightning
Lightning Arrows Mini P.E.K.K.A
Lightning Arrows
Lightning
Lightning Arrows
Lightning
Lightning Arrows Barbarians
Arrows
Inferno Dragon
Arrows Lightning
Lightning Arrows
Lightning Arrows
Lightning Arrows
Lightning
Lightning Mini P.E.K.K.A
Lightning Arrows
Lightning Arrows
Arrows Lightning
Lightning Barbarians
Lightning Arrows
Arrows
Lightning Knight Mini P.E.K.K.A
Arrows Lightning
Lightning Arrows
Lightning
Lightning
Lightning

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: