My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tombstone Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Fire Spirit Tombstone Hog Rider
Zap
Fire Spirit Tombstone
Barbarian Barrel
Fire Spirit Knight Tombstone Executioner
The Log
Fire Spirit Tombstone Hog Rider
Earthquake
Tombstone Hog Rider
Arrows
Fire Spirit Tombstone
Royal Delivery
Fire Spirit Knight Hog Rider Executioner
Fireball
Tombstone Hog Rider Executioner
Poison
Tombstone Executioner
Lightning
Knight Tombstone Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Executioner Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Knight Tombstone Executioner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Knight Tombstone Hog Rider Executioner Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Arrows Knight Tombstone

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Knight
Arrows
Hog Rider Knight Lightning Mega Knight
Knight
Hog Rider Executioner Fire Spirit Arrows
Tombstone
Hog Rider
Fire Spirit Arrows Knight Lightning Executioner Mega Knight
Executioner
Knight Hog Rider Mega Knight
Lightning
Hog Rider Arrows
Mega Knight
Arrows Hog Rider Executioner

Defense Synergies 3 4

Fire Spirit
Knight
Arrows
Mega Knight Knight Tombstone Lightning
Knight
Fire Spirit Executioner Arrows
Tombstone
Arrows
Hog Rider
Executioner
Knight Mega Knight
Lightning
Arrows
Mega Knight
Arrows Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Tombstone Executioner
Knight Tombstone Executioner Mega Knight
Mega Knight Fire Spirit Knight Tombstone Executioner Lightning
Knight Tombstone Mega Knight
Lightning Arrows Tombstone Mega Knight
Arrows Fire Spirit Executioner Mega Knight
Lightning Fire Spirit Arrows Tombstone Executioner
Lightning Arrows Mega Knight
Tombstone
Knight Fire Spirit Mega Knight
Executioner Arrows Knight Tombstone Mega Knight
Arrows Executioner
Tombstone Mega Knight Fire Spirit Knight Lightning
Fire Spirit Executioner Mega Knight Arrows Tombstone
Knight Tombstone Mega Knight
Lightning Mega Knight
Mega Knight Arrows Knight Tombstone Executioner
Fire Spirit Arrows Tombstone Mega Knight Knight Executioner
Arrows Executioner Fire Spirit Knight Tombstone Mega Knight
Mega Knight Fire Spirit Arrows Knight Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Tombstone
Arrows Knight Executioner Lightning Mega Knight
Tombstone Mega Knight Knight Lightning
Lightning Mega Knight Knight
Knight Tombstone Executioner Mega Knight
Fire Spirit Arrows Executioner
Knight Tombstone Lightning
Mega Knight Knight
Lightning Mega Knight Knight Tombstone
Tombstone
Mega Knight Knight Tombstone
Lightning Mega Knight Arrows
Lightning Mega Knight Knight Tombstone Executioner
Executioner Mega Knight
Tombstone Knight Executioner Lightning
Arrows Executioner Mega Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Knight
Arrows Executioner
Lightning Arrows
Lightning Arrows Knight
Executioner Fire Spirit Arrows Mega Knight
Arrows Executioner Fire Spirit
Fire Spirit Arrows Executioner
Arrows Fire Spirit Executioner Lightning
Arrows Lightning
Lightning Fire Spirit
Lightning Arrows Knight
Lightning Fire Spirit Arrows Executioner
Lightning Fire Spirit Knight Executioner
Lightning Arrows
Lightning Arrows
Lightning Arrows Executioner
Lightning Arrows Executioner Mega Knight
Lightning Arrows
Lightning
Lightning Fire Spirit Arrows Executioner Mega Knight
Lightning Fire Spirit Arrows Mega Knight
Lightning Mega Knight
Lightning Arrows
Lightning
Lightning Arrows
Arrows Fire Spirit Executioner Mega Knight
Arrows Executioner Lightning
Lightning Arrows Mega Knight
Lightning Arrows
Lightning Fire Spirit Arrows Executioner
Lightning
Lightning
Lightning Arrows Mega Knight
Lightning Arrows
Mega Knight
Arrows Lightning
Lightning Fire Spirit Tombstone
Lightning Fire Spirit Arrows Executioner
Arrows
Lightning Knight Executioner Mega Knight
Arrows Executioner Lightning
Lightning Arrows
Executioner Mega Knight
Lightning
Executioner Lightning
Lightning Executioner Mega Knight

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