My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Valkyrie Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Archers Cannon Hog Rider
Zap
Archers Cannon
Barbarian Barrel
Ice Spirit Archers Cannon Valkyrie Electro Wizard
The Log
Ice Spirit Archers Cannon Hog Rider
Earthquake
Archers Cannon Hog Rider
Arrows
Ice Spirit Archers
Royal Delivery
Ice Spirit Archers Valkyrie Hog Rider Electro Wizard
Fireball
Archers Cannon Hog Rider Electro Wizard
Poison
Archers Cannon Electro Wizard
Lightning
Cannon Valkyrie Electro Wizard
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Archers Cannon Valkyrie Hog Rider Electro Wizard Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Archers Cannon

Attack Synergies 8 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Valkyrie Hog Rider Archers
Zap
Ice Spirit Hog Rider Electro Wizard Archers Valkyrie
Archers
Valkyrie Ice Spirit Zap Hog Rider
Cannon
Valkyrie
Ice Spirit Archers Hog Rider Zap Electro Wizard
Hog Rider
Ice Spirit Zap Valkyrie Lightning Archers Electro Wizard
Lightning
Hog Rider
Electro Wizard
Zap Valkyrie Hog Rider

Defense Synergies 4 11

Ice Spirit
Zap Archers Cannon Valkyrie Electro Wizard
Zap
Ice Spirit Cannon Electro Wizard Archers Valkyrie
Archers
Valkyrie Ice Spirit Zap Cannon Electro Wizard
Cannon
Zap Ice Spirit Archers Valkyrie Electro Wizard
Valkyrie
Archers Ice Spirit Zap Cannon Electro Wizard
Hog Rider
Lightning
Electro Wizard
Zap Ice Spirit Archers Cannon Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Cannon Valkyrie Electro Wizard
Ice Spirit Zap Cannon Valkyrie Electro Wizard
Cannon Archers Valkyrie Lightning Electro Wizard
Cannon Valkyrie Electro Wizard
Lightning Valkyrie
Zap Archers Cannon Valkyrie Electro Wizard
Lightning Electro Wizard Ice Spirit Zap Archers Cannon
Lightning Zap Cannon Valkyrie Electro Wizard
Cannon
Ice Spirit Archers Cannon Valkyrie Electro Wizard
Archers Valkyrie Electro Wizard Zap Cannon
Zap Archers Electro Wizard
Cannon Ice Spirit Zap Valkyrie Lightning Electro Wizard
Valkyrie Ice Spirit Zap Cannon Electro Wizard
Cannon Electro Wizard
Ice Spirit Zap Cannon Lightning Electro Wizard
Cannon Valkyrie Electro Wizard
Ice Spirit Cannon Zap Archers Valkyrie Electro Wizard
Zap Valkyrie Ice Spirit Archers Cannon Electro Wizard
Cannon Electro Wizard
Valkyrie Archers Cannon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Archers Electro Wizard
Electro Wizard Zap Archers Valkyrie Lightning
Ice Spirit Zap Valkyrie Lightning Electro Wizard
Valkyrie Lightning Zap Electro Wizard
Cannon Valkyrie
Ice Spirit Zap Archers Electro Wizard
Archers Valkyrie Lightning Electro Wizard
Valkyrie
Zap Lightning Electro Wizard Ice Spirit Valkyrie
Cannon
Valkyrie
Lightning Zap Valkyrie Electro Wizard
Lightning Cannon Valkyrie
Archers Cannon Valkyrie
Electro Wizard Ice Spirit Zap Archers Valkyrie Lightning
Valkyrie Zap Archers Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie
Zap Electro Wizard
Lightning
Lightning Valkyrie
Zap Valkyrie
Ice Spirit Zap
Archers
Ice Spirit Zap Lightning
Zap Lightning
Lightning Electro Wizard
Lightning Zap Valkyrie Electro Wizard
Lightning Zap Archers
Lightning
Lightning
Lightning Zap
Lightning Zap
Lightning
Lightning
Lightning
Lightning Zap Archers Electro Wizard
Lightning Zap Valkyrie
Lightning
Lightning
Lightning
Lightning Zap
Zap Ice Spirit Valkyrie
Zap Lightning Electro Wizard
Lightning Zap
Lightning Zap
Lightning Zap Archers Electro Wizard
Zap Lightning Electro Wizard Ice Spirit
Lightning
Lightning Zap
Zap Lightning Ice Spirit Electro Wizard
Lightning
Zap Lightning Electro Wizard Ice Spirit Archers
Lightning Zap Archers Electro Wizard
Lightning Valkyrie Electro Wizard
Zap Lightning
Lightning Zap
Zap Ice Spirit Lightning Electro Wizard
Zap Lightning Electro Wizard
Lightning Zap Electro Wizard

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