My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Balloon Electro Wizard Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Balloon Lava Hound
Giant Snowball
Minion Horde Witch Balloon Lava Hound
Zap
Minion Horde Witch Balloon Lava Hound
Barbarian Barrel
Wizard Witch Electro Wizard
The Log
Witch
Earthquake
Witch
Arrows
Minion Horde Witch Lava Hound
Royal Delivery
Minion Horde Wizard Witch Balloon Electro Wizard Lava Hound
Fireball
Minion Horde Wizard Witch Balloon Electro Wizard Lava Hound
Poison
Minion Horde Wizard Witch Balloon Electro Wizard Lava Hound
Lightning
Wizard Witch Balloon Electro Wizard
Rocket
Minion Horde Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch Electro Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Electro Wizard Minion Horde Wizard Witch Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Rage Electro Wizard Minion Horde

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Balloon Electro Wizard Minion Horde Witch Lava Hound
Minion Horde
Rage Lava Hound Zap
Wizard
Rage Balloon
Rage
Minion Horde Witch Balloon Wizard Electro Wizard
Witch
Rage Zap Lava Hound
Balloon
Zap Rage Lava Hound Wizard Electro Wizard
Electro Wizard
Zap Rage Balloon
Lava Hound
Minion Horde Balloon Zap Witch

Defense Synergies 1 4

Zap
Electro Wizard Minion Horde Witch
Minion Horde
Zap
Wizard
Electro Wizard
Rage
Witch
Zap Electro Wizard
Balloon
Electro Wizard
Zap Wizard Witch
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Wizard Electro Wizard
Minion Horde Zap Witch Electro Wizard
Minion Horde Witch Electro Wizard
Minion Horde Witch Electro Wizard
Zap Electro Wizard
Minion Horde Electro Wizard Zap Wizard Witch
Zap Electro Wizard
Minion Horde Witch
Minion Horde Electro Wizard
Minion Horde Witch Electro Wizard Zap Wizard
Minion Horde Zap Wizard Witch Electro Wizard
Minion Horde Zap Wizard Witch Electro Wizard
Wizard Zap Minion Horde Witch Electro Wizard
Minion Horde Electro Wizard
Minion Horde Zap Electro Wizard
Minion Horde Wizard Witch Electro Wizard
Zap Minion Horde Wizard Witch Electro Wizard
Zap Wizard Witch Electro Wizard
Electro Wizard
Wizard Minion Horde Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Witch Electro Wizard
Electro Wizard Zap Wizard
Zap Minion Horde Witch Electro Wizard
Zap Minion Horde Electro Wizard
Minion Horde Witch
Wizard Zap Minion Horde Witch Electro Wizard
Minion Horde Witch Electro Wizard
Minion Horde
Zap Minion Horde Electro Wizard Witch
Witch Minion Horde
Minion Horde Witch
Zap Electro Wizard
Minion Horde Wizard Witch
Wizard Minion Horde Witch
Witch Electro Wizard Zap Minion Horde
Zap Minion Horde Wizard Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Zap Electro Wizard
Minion Horde
Wizard Zap Minion Horde
Wizard Zap Minion Horde Witch
Minion Horde Wizard Witch
Zap Wizard
Zap Wizard
Minion Horde Electro Wizard
Zap Minion Horde Wizard Electro Wizard
Zap Wizard
Minion Horde
Zap
Zap Minion Horde Wizard Witch
Minion Horde Wizard
Minion Horde
Zap Wizard Electro Wizard
Zap Wizard Witch
Minion Horde
Wizard
Zap Minion Horde
Zap Wizard Witch
Minion Horde Witch
Zap Wizard Witch Electro Wizard
Zap Wizard Witch
Zap
Zap Minion Horde Wizard Witch Electro Wizard
Zap Electro Wizard Minion Horde Wizard Witch
Minion Horde
Zap Minion Horde Wizard
Zap Minion Horde Electro Wizard
Minion Horde
Wizard
Zap Minion Horde Electro Wizard Witch
Zap Wizard Witch Electro Wizard
Minion Horde Wizard Electro Wizard
Zap Wizard
Zap
Minion Horde
Zap Minion Horde Witch Electro Wizard
Zap Witch Electro Wizard
Zap Witch Electro Wizard

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