My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Baby Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Goblin Hut Baby Dragon Night Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Night Witch Lava Hound
Giant Snowball
Tombstone Goblin Hut Baby Dragon Miner Night Witch Lava Hound
Zap
Tombstone Goblin Hut Night Witch Lava Hound
Barbarian Barrel
Tombstone Goblin Hut Night Witch
The Log
Tombstone Goblin Hut
Earthquake
Tombstone Goblin Hut
Arrows
Tombstone Goblin Hut Night Witch Lava Hound
Royal Delivery
Goblin Hut Baby Dragon Miner Night Witch Lava Hound
Fireball
Tombstone Goblin Hut Baby Dragon Night Witch Lava Hound
Poison
Tombstone Goblin Hut Night Witch Lava Hound
Lightning
Tombstone Goblin Hut Baby Dragon Night Witch
Rocket
Goblin Hut Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Baby Dragon Miner Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tombstone Miner Fireball Baby Dragon Night Witch Goblin Hut Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Tombstone Miner Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tombstone
Fireball
Lava Hound Baby Dragon The Log Miner
Goblin Hut
Baby Dragon The Log Miner Lava Hound
Baby Dragon
Lava Hound Fireball Goblin Hut Miner
The Log
Fireball Goblin Hut Miner
Miner
Lava Hound Fireball Goblin Hut Baby Dragon The Log
Night Witch
Lava Hound
Lava Hound
Fireball Baby Dragon Miner Goblin Hut Night Witch

Defense Synergies 1 9

Tombstone
Fireball Baby Dragon Night Witch
Fireball
The Log Tombstone Goblin Hut Miner
Goblin Hut
Fireball Baby Dragon
Baby Dragon
Tombstone Goblin Hut The Log
The Log
Fireball Baby Dragon Miner Night Witch
Miner
Fireball The Log
Night Witch
Tombstone The Log
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Fireball Goblin Hut Baby Dragon The Log
Tombstone Goblin Hut The Log Night Witch
Goblin Hut Tombstone Night Witch
Goblin Hut Night Witch Tombstone
Tombstone Fireball The Log
Fireball The Log Baby Dragon Night Witch
Tombstone Fireball Goblin Hut Baby Dragon Night Witch
Fireball Baby Dragon The Log
Tombstone Goblin Hut Night Witch
Miner Night Witch
Tombstone Fireball Goblin Hut Baby Dragon The Log Night Witch
Fireball Goblin Hut Baby Dragon Night Witch
Tombstone Goblin Hut Night Witch Fireball The Log
Fireball Tombstone Goblin Hut Baby Dragon The Log Night Witch
Tombstone Goblin Hut
Fireball Goblin Hut The Log
Tombstone Fireball Goblin Hut Night Witch
Tombstone Fireball Goblin Hut Baby Dragon The Log Night Witch
Baby Dragon The Log Tombstone Fireball Goblin Hut
Goblin Hut
Fireball Baby Dragon The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Fireball Goblin Hut
Fireball Baby Dragon The Log Miner
Tombstone Goblin Hut The Log
Fireball The Log Night Witch
Tombstone Goblin Hut Night Witch
Fireball Goblin Hut Baby Dragon
Tombstone Fireball Goblin Hut Night Witch
Tombstone Fireball Goblin Hut Baby Dragon The Log
Tombstone Goblin Hut
Tombstone Goblin Hut
Fireball The Log
Tombstone Fireball Night Witch
Fireball Baby Dragon
Tombstone Goblin Hut Fireball Baby Dragon The Log Night Witch
Fireball Goblin Hut Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon The Log
Fireball Baby Dragon The Log Miner
Fireball Goblin Hut Baby Dragon The Log Miner
Fireball The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon
Baby Dragon The Log
Fireball The Log Baby Dragon
Fireball The Log Miner
Fireball Night Witch
Miner Fireball The Log
Fireball Baby Dragon
Fireball Goblin Hut Baby Dragon The Log Miner
Fireball Baby Dragon
Fireball Goblin Hut Baby Dragon The Log
Fireball Goblin Hut Baby Dragon The Log
Fireball Goblin Hut Baby Dragon The Log
Fireball
Night Witch
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log Miner
Fireball Baby Dragon The Log Night Witch
Fireball
The Log
Fireball Baby Dragon The Log
The Log Fireball Baby Dragon
Fireball The Log Miner Baby Dragon
Fireball Baby Dragon The Log Miner
Fireball Miner Baby Dragon The Log
Fireball Baby Dragon Night Witch
Fireball Goblin Hut
Fireball Night Witch
Fireball The Log Miner Night Witch
Fireball
Fireball The Log
Tombstone Fireball Goblin Hut Night Witch
Fireball Baby Dragon
The Log Fireball
Fireball Miner Baby Dragon
The Log Fireball Baby Dragon
Fireball
Fireball Baby Dragon The Log
Fireball
Fireball Baby Dragon The Log Miner

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