My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Minion Horde Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Miner Lava Hound
Giant Snowball
Fire Spirit Barbarians Minion Horde Mega Minion Miner Lava Hound
Zap
Fire Spirit Minion Horde Lava Hound
Barbarian Barrel
Fire Spirit Barbarians
The Log
Fire Spirit Barbarians
Earthquake
Barbarians
Arrows
Fire Spirit Minion Horde Lava Hound
Royal Delivery
Fire Spirit Barbarians Minion Horde Mega Minion Miner Lava Hound
Fireball
Barbarians Minion Horde Mega Minion Lava Hound
Poison
Barbarians Minion Horde Mega Minion Lava Hound
Lightning
Mega Minion
Rocket
Barbarians Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Minion Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Minion Horde Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Mega Minion Miner Fireball Barbarians Minion Horde Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Mega Minion Miner

Attack Synergies 9 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Miner Zap Mega Minion
Zap
Mega Minion Fireball Miner Fire Spirit Minion Horde Lava Hound
Barbarians
Minion Horde
Miner Lava Hound Zap
Mega Minion
Zap Lava Hound Fire Spirit Fireball Miner
Fireball
Zap Lava Hound Mega Minion Miner
Miner
Fire Spirit Zap Minion Horde Lava Hound Mega Minion Fireball
Lava Hound
Minion Horde Mega Minion Fireball Miner Zap

Defense Synergies 2 7

Fire Spirit
Zap
Zap
Mega Minion Fireball Fire Spirit Barbarians Minion Horde Miner
Barbarians
Zap Minion Horde
Minion Horde
Zap Barbarians
Mega Minion
Zap Miner
Fireball
Zap Miner
Miner
Zap Mega Minion Fireball
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Mega Minion Fireball
Barbarians Minion Horde Zap Mega Minion
Barbarians Minion Horde Fire Spirit Mega Minion
Barbarians Minion Horde Mega Minion
Barbarians Fireball
Fireball Fire Spirit Zap Mega Minion
Minion Horde Mega Minion Fire Spirit Zap Fireball
Zap Barbarians Fireball
Barbarians Minion Horde
Fire Spirit Barbarians Minion Horde Miner
Barbarians Minion Horde Zap Mega Minion Fireball
Minion Horde Mega Minion Zap Fireball
Barbarians Minion Horde Fire Spirit Zap Fireball
Fire Spirit Fireball Zap Barbarians Minion Horde Mega Minion
Barbarians Minion Horde
Barbarians Minion Horde Zap Fireball
Barbarians Minion Horde Fireball
Fire Spirit Fireball Zap Barbarians Minion Horde Mega Minion
Zap Fire Spirit Barbarians Mega Minion Fireball
Barbarians
Fire Spirit Barbarians Minion Horde Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Fireball
Fireball Zap Mega Minion Miner
Barbarians Zap Minion Horde
Zap Barbarians Minion Horde Fireball
Barbarians Minion Horde
Fire Spirit Fireball Zap Minion Horde
Barbarians Minion Horde Mega Minion Fireball
Barbarians Minion Horde
Zap Minion Horde Barbarians Mega Minion Fireball
Barbarians Minion Horde Mega Minion
Barbarians Minion Horde Mega Minion
Zap Barbarians Fireball
Barbarians Minion Horde Fireball
Barbarians Minion Horde Fireball
Barbarians Zap Minion Horde Mega Minion Fireball
Zap Barbarians Minion Horde Mega Minion Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Zap Miner
Minion Horde Fireball Miner
Barbarians Fireball
Fireball Fire Spirit Zap Minion Horde
Fireball Fire Spirit Zap Minion Horde Mega Minion
Fire Spirit Minion Horde
Fireball Fire Spirit Zap
Fireball Miner Zap
Fire Spirit Minion Horde Fireball
Miner Zap Minion Horde Fireball
Fireball Fire Spirit Zap
Fire Spirit Fireball Miner
Minion Horde Fireball
Zap Fireball
Zap Minion Horde Fireball
Minion Horde Fireball
Fireball
Minion Horde
Fire Spirit Zap Mega Minion Fireball
Fire Spirit Zap Fireball Miner
Minion Horde Fireball
Fireball
Zap Barbarians Minion Horde Fireball
Zap Fire Spirit Fireball
Minion Horde Mega Minion
Fireball Miner Zap
Fireball Zap Miner
Fireball Miner Zap
Fire Spirit Zap Minion Horde Fireball
Zap Minion Horde Mega Minion Fireball
Minion Horde Mega Minion Fireball
Zap Minion Horde Fireball Miner
Zap Minion Horde Fireball
Minion Horde
Fireball
Zap Minion Horde Fire Spirit Barbarians Fireball
Fireball Fire Spirit Zap Mega Minion
Fireball
Fireball Miner Minion Horde Mega Minion
Zap Fireball
Zap Fireball
Minion Horde Mega Minion
Zap Minion Horde Fireball
Zap Fireball
Zap Fireball Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: