My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Night Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards Miner Night Witch Lava Hound
Giant Snowball
Bats Mega Minion Guards Miner Night Witch Lava Hound
Zap
Bats Guards Night Witch Lava Hound
Barbarian Barrel
Guards Night Witch
The Log
Guards
Earthquake
Guards
Arrows
Bats Guards Night Witch Lava Hound
Royal Delivery
Bats Mega Minion Guards Miner Night Witch Lava Hound
Fireball
Mega Minion Night Witch Lava Hound
Poison
Bats Mega Minion Guards Night Witch Lava Hound
Lightning
Mega Minion Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Guards Miner Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Mega Minion Guards Miner Fireball Night Witch Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Mega Minion Guards

Attack Synergies 9 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner Lava Hound Zap Mega Minion
Zap
Mega Minion Fireball Miner Bats Guards Night Witch Lava Hound
Mega Minion
Zap Lava Hound Bats Fireball Miner
Fireball
Zap Lava Hound Mega Minion Miner
Guards
Miner Zap Lava Hound
Miner
Bats Zap Guards Lava Hound Mega Minion Fireball
Night Witch
Zap Lava Hound
Lava Hound
Bats Mega Minion Fireball Miner Zap Guards Night Witch

Defense Synergies 2 8

Bats
Zap
Zap
Mega Minion Fireball Bats Guards Miner Night Witch
Mega Minion
Zap Guards Miner Night Witch
Fireball
Zap Miner
Guards
Zap Mega Minion
Miner
Zap Mega Minion Fireball
Night Witch
Zap Mega Minion
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball
Bats Zap Mega Minion Night Witch
Bats Mega Minion Night Witch
Night Witch Bats Mega Minion Guards
Fireball
Fireball Bats Zap Mega Minion Guards Night Witch
Bats Mega Minion Zap Fireball Night Witch
Zap Fireball
Night Witch
Guards Miner Night Witch
Bats Guards Zap Mega Minion Fireball Night Witch
Mega Minion Bats Zap Fireball Night Witch
Night Witch Bats Zap Fireball Guards
Fireball Bats Zap Mega Minion Guards Night Witch
Zap Fireball
Bats Fireball Night Witch
Fireball Bats Zap Mega Minion Guards Night Witch
Zap Bats Mega Minion Fireball Guards
Bats Fireball Guards Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Fireball
Fireball Zap Mega Minion Miner
Guards Bats Zap
Guards Bats Zap Fireball Night Witch
Guards Night Witch
Fireball Bats Zap
Guards Bats Mega Minion Fireball Night Witch
Zap Bats Mega Minion Fireball
Mega Minion Guards
Bats Mega Minion Guards
Zap Fireball Guards
Fireball Guards Night Witch
Fireball
Guards Bats Zap Mega Minion Fireball Night Witch
Bats Zap Mega Minion Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Guards
Fireball Zap Miner
Fireball Miner
Fireball Guards
Fireball Zap
Fireball Bats Zap Mega Minion
Fireball Zap
Fireball Miner Zap
Bats Fireball Guards Night Witch
Miner Zap Fireball
Fireball Zap
Fireball Miner
Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Bats Night Witch
Zap Mega Minion Fireball
Zap Fireball Miner
Fireball Night Witch
Fireball
Zap Fireball
Zap Fireball
Mega Minion
Fireball Miner Zap
Fireball Zap Miner
Fireball Miner Zap
Bats Zap Fireball Night Witch
Zap Bats Mega Minion Fireball Guards
Mega Minion Fireball Night Witch
Zap Fireball Miner Night Witch
Zap Fireball
Fireball
Zap Bats Fireball Guards Night Witch
Fireball Zap Mega Minion
Fireball
Fireball Miner Mega Minion
Zap Fireball
Zap Fireball
Mega Minion
Zap Bats Fireball Guards
Bats Zap Fireball
Zap Fireball Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: