My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Minion Horde Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Balloon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Minion Horde Balloon Miner Lava Hound
Giant Snowball
Minions Goblin Gang Minion Horde Mega Minion Balloon Miner Lava Hound
Zap
Minions Goblin Gang Minion Horde Balloon Lava Hound
Barbarian Barrel
Goblin Gang
The Log
Goblin Gang
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang Minion Horde Lava Hound
Royal Delivery
Minions Goblin Gang Minion Horde Mega Minion Balloon Miner Lava Hound
Fireball
Minions Goblin Gang Minion Horde Mega Minion Balloon Lava Hound
Poison
Minions Goblin Gang Minion Horde Mega Minion Balloon Lava Hound
Lightning
Mega Minion Balloon
Rocket
Minion Horde Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Minion Horde Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Goblin Gang Mega Minion Miner Minion Horde Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Goblin Gang Mega Minion

Attack Synergies 11 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Lava Hound Mega Minion Miner
Minions
Miner Lava Hound Balloon
Goblin Gang
Miner Balloon Lava Hound
Minion Horde
Miner Lava Hound
Mega Minion
Lava Hound Arrows Balloon Miner
Balloon
Arrows Miner Lava Hound Minions Goblin Gang Mega Minion
Miner
Minions Goblin Gang Minion Horde Balloon Lava Hound Arrows Mega Minion
Lava Hound
Arrows Minions Minion Horde Mega Minion Balloon Miner Goblin Gang

Defense Synergies 0 3

Arrows
Mega Minion
Minions
Goblin Gang
Miner
Minion Horde
Mega Minion
Arrows Miner
Balloon
Miner
Goblin Gang Mega Minion
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Minion Horde Mega Minion
Minion Horde Minions Goblin Gang Mega Minion
Goblin Gang Minion Horde Minions Mega Minion
Minion Horde Minions Goblin Gang Mega Minion
Arrows
Arrows Goblin Gang Minions Mega Minion
Minions Minion Horde Mega Minion Arrows Goblin Gang
Arrows
Minion Horde Minions Goblin Gang
Goblin Gang Minion Horde Miner
Minions Goblin Gang Minion Horde Arrows Mega Minion
Arrows Minions Minion Horde Mega Minion Goblin Gang
Minion Horde Minions Goblin Gang
Arrows Minions Goblin Gang Minion Horde Mega Minion
Goblin Gang Minion Horde
Minion Horde Goblin Gang
Minion Horde Arrows Minions Goblin Gang
Arrows Minions Goblin Gang Minion Horde Mega Minion
Arrows Minions Mega Minion
Goblin Gang Arrows Minions Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang
Arrows Goblin Gang Mega Minion Miner
Goblin Gang Minions Minion Horde
Goblin Gang Minion Horde
Goblin Gang Minion Horde
Arrows Minions Goblin Gang Minion Horde
Goblin Gang Minions Minion Horde Mega Minion
Minion Horde
Minion Horde Minions Mega Minion
Goblin Gang Minion Horde Mega Minion
Minions Minion Horde Mega Minion
Arrows
Goblin Gang Minion Horde
Minion Horde
Goblin Gang Minions Minion Horde Mega Minion
Arrows Minions Minion Horde Mega Minion

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde
Arrows Miner
Arrows Minion Horde Miner
Arrows
Arrows Minion Horde
Arrows Minions Minion Horde Mega Minion
Arrows Minion Horde
Arrows
Arrows Miner
Minions Goblin Gang Minion Horde
Miner Arrows Minion Horde
Arrows
Miner
Arrows Minions Minion Horde
Arrows
Arrows Minion Horde
Arrows Minion Horde
Arrows
Minions Minion Horde
Arrows Mega Minion
Arrows Miner
Minions Minion Horde
Arrows
Arrows Minion Horde
Arrows
Minion Horde Mega Minion
Arrows Miner
Arrows Miner
Miner Arrows
Arrows Minion Horde
Minions Minion Horde Mega Minion
Minion Horde Mega Minion
Arrows Minion Horde Miner
Arrows Minion Horde
Minion Horde
Arrows
Minion Horde Minions Goblin Gang
Arrows Mega Minion
Arrows
Miner Goblin Gang Minion Horde Mega Minion
Arrows
Arrows
Minion Horde Mega Minion
Minions Goblin Gang Minion Horde
Miner

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