My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Mega Minion Baby Dragon Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Inferno Dragon Lava Hound
Giant Snowball
Tombstone Mega Minion Guards Baby Dragon Inferno Dragon Lava Hound
Zap
Tombstone Guards Inferno Dragon Lava Hound
Barbarian Barrel
Tombstone Guards
The Log
Tombstone Guards
Earthquake
Tombstone Guards
Arrows
Tombstone Guards Lava Hound
Royal Delivery
Mega Minion Guards Baby Dragon Inferno Dragon Lava Hound
Fireball
Tombstone Mega Minion Baby Dragon Inferno Dragon Lava Hound
Poison
Tombstone Mega Minion Guards Lava Hound
Lightning
Tombstone Mega Minion Baby Dragon Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Mega Minion Guards Baby Dragon Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tombstone Mega Minion Guards Baby Dragon Inferno Dragon Lightning Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Tombstone Mega Minion Guards

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lava Hound Mega Minion Lightning
Tombstone
Mega Minion
Lava Hound Arrows Baby Dragon
Guards
Lava Hound
Baby Dragon
Lava Hound Mega Minion Lightning Inferno Dragon
Lightning
Lava Hound Arrows Baby Dragon
Inferno Dragon
Lava Hound Baby Dragon
Lava Hound
Arrows Mega Minion Baby Dragon Lightning Inferno Dragon Guards

Defense Synergies 0 11

Arrows
Tombstone Mega Minion Lightning
Tombstone
Arrows Mega Minion Guards Baby Dragon Inferno Dragon
Mega Minion
Arrows Tombstone Guards Baby Dragon
Guards
Tombstone Mega Minion Baby Dragon
Baby Dragon
Tombstone Mega Minion Guards Inferno Dragon
Lightning
Arrows
Inferno Dragon
Tombstone Baby Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tombstone Mega Minion Baby Dragon
Inferno Dragon Tombstone Mega Minion
Tombstone Mega Minion Lightning Inferno Dragon
Inferno Dragon Tombstone Mega Minion Guards
Lightning Arrows Tombstone
Arrows Mega Minion Guards Baby Dragon
Mega Minion Lightning Inferno Dragon Arrows Tombstone Baby Dragon
Lightning Arrows Baby Dragon
Inferno Dragon Tombstone
Guards
Guards Arrows Tombstone Mega Minion Baby Dragon
Arrows Mega Minion Inferno Dragon Baby Dragon
Tombstone Guards Lightning
Arrows Tombstone Mega Minion Guards Baby Dragon
Inferno Dragon Tombstone
Lightning Inferno Dragon
Arrows Tombstone
Arrows Tombstone Mega Minion Guards Baby Dragon
Arrows Baby Dragon Tombstone Mega Minion Guards Inferno Dragon
Inferno Dragon
Arrows Guards Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Tombstone
Arrows Mega Minion Baby Dragon Lightning Inferno Dragon
Tombstone Guards Lightning
Guards Lightning
Tombstone Guards Inferno Dragon
Arrows Baby Dragon
Guards Tombstone Mega Minion Lightning
Inferno Dragon
Lightning Tombstone Mega Minion Baby Dragon Inferno Dragon
Tombstone Mega Minion Guards Inferno Dragon
Inferno Dragon Tombstone Mega Minion Guards
Lightning Arrows Guards
Lightning Tombstone Guards
Baby Dragon
Tombstone Guards Mega Minion Baby Dragon Lightning Inferno Dragon
Arrows Mega Minion Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Guards Baby Dragon
Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Guards
Arrows Baby Dragon
Arrows Mega Minion Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon Lightning
Arrows Lightning
Lightning Guards
Lightning Arrows
Lightning Arrows Baby Dragon
Lightning Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows
Lightning
Lightning Arrows Mega Minion Baby Dragon
Lightning Arrows Baby Dragon
Lightning Baby Dragon
Lightning Arrows
Lightning
Lightning Arrows Baby Dragon
Arrows Baby Dragon
Mega Minion Inferno Dragon
Arrows Baby Dragon Lightning
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Arrows Baby Dragon
Lightning Mega Minion Guards
Lightning Mega Minion
Lightning Arrows
Lightning Arrows
Arrows Lightning
Lightning Tombstone Guards
Lightning Arrows Mega Minion Baby Dragon
Arrows
Lightning Mega Minion Baby Dragon
Arrows Baby Dragon Lightning
Lightning Arrows
Mega Minion
Guards Baby Dragon Lightning
Lightning
Lightning Baby Dragon

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