My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Valkyrie Electro Dragon Royal Ghost Lumberjack Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Valkyrie Royal Ghost Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Dragon Royal Ghost Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Lava Hound
Giant Snowball
Goblins Tombstone Electro Dragon Lumberjack Lava Hound
Zap
Goblins Tombstone Lava Hound
Barbarian Barrel
Goblins Tombstone Valkyrie Royal Ghost Lumberjack
The Log
Goblins Tombstone Lumberjack
Earthquake
Tombstone
Arrows
Goblins Tombstone Lava Hound
Royal Delivery
Goblins Valkyrie Electro Dragon Royal Ghost Lumberjack Lava Hound
Fireball
Tombstone Electro Dragon Lumberjack Lava Hound
Poison
Tombstone Electro Dragon Lava Hound
Lightning
Tombstone Valkyrie Electro Dragon Lumberjack
Rocket
Valkyrie Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Poison Electro Dragon Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Valkyrie Poison Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Tombstone Royal Ghost Valkyrie Poison Lumberjack Electro Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Tombstone Royal Ghost Valkyrie

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie
Tombstone
Valkyrie
Lumberjack Goblins Electro Dragon Royal Ghost
Poison
Lava Hound Electro Dragon Royal Ghost
Electro Dragon
Lava Hound Valkyrie Poison
Royal Ghost
Valkyrie Poison Lumberjack
Lumberjack
Valkyrie Royal Ghost Lava Hound
Lava Hound
Poison Electro Dragon Lumberjack

Defense Synergies 0 9

Goblins
Tombstone Poison Electro Dragon
Tombstone
Goblins Poison Electro Dragon Lumberjack
Valkyrie
Electro Dragon Lumberjack
Poison
Goblins Tombstone
Electro Dragon
Goblins Tombstone Valkyrie Lumberjack
Royal Ghost
Lumberjack
Tombstone Valkyrie Electro Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Valkyrie Electro Dragon
Lumberjack Goblins Tombstone Valkyrie Electro Dragon
Lumberjack Goblins Tombstone Valkyrie Electro Dragon
Lumberjack Goblins Tombstone Valkyrie Electro Dragon
Tombstone Valkyrie Poison Lumberjack
Goblins Valkyrie Electro Dragon Royal Ghost Lumberjack
Tombstone Poison Electro Dragon
Valkyrie Poison Electro Dragon
Goblins Tombstone Lumberjack
Goblins Valkyrie Royal Ghost Lumberjack
Goblins Valkyrie Poison Tombstone Electro Dragon Royal Ghost Lumberjack
Poison Electro Dragon
Tombstone Lumberjack Valkyrie Electro Dragon
Valkyrie Goblins Tombstone Poison Electro Dragon Royal Ghost Lumberjack
Tombstone Lumberjack
Lumberjack
Goblins Tombstone Valkyrie Poison Electro Dragon Lumberjack
Tombstone Goblins Valkyrie Electro Dragon Royal Ghost Lumberjack
Valkyrie Poison Tombstone Electro Dragon Royal Ghost Lumberjack
Lumberjack
Valkyrie Royal Ghost Goblins Poison Electro Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Goblins Tombstone Royal Ghost
Poison Valkyrie Electro Dragon Royal Ghost Lumberjack
Tombstone Lumberjack Goblins Valkyrie Electro Dragon
Valkyrie Lumberjack
Tombstone Valkyrie Lumberjack
Poison Electro Dragon
Goblins Tombstone Valkyrie Lumberjack
Valkyrie Lumberjack
Electro Dragon Goblins Tombstone Valkyrie Poison
Tombstone
Tombstone Valkyrie Electro Dragon Lumberjack
Valkyrie Poison
Tombstone Valkyrie Lumberjack
Valkyrie Electro Dragon
Tombstone Electro Dragon Goblins Valkyrie Poison Lumberjack
Valkyrie Poison Electro Dragon Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Valkyrie Electro Dragon Royal Ghost
Poison Electro Dragon Royal Ghost
Poison Electro Dragon
Valkyrie Poison
Poison Valkyrie
Poison Electro Dragon
Poison
Poison Electro Dragon
Poison Electro Dragon
Goblins Poison Electro Dragon Lumberjack
Poison Valkyrie Electro Dragon
Poison Electro Dragon
Poison
Poison Electro Dragon
Poison
Poison Electro Dragon
Poison Electro Dragon
Poison
Poison Electro Dragon
Valkyrie Poison Electro Dragon
Poison
Poison
Poison Electro Dragon
Poison Valkyrie Electro Dragon
Poison Electro Dragon Royal Ghost
Poison Electro Dragon
Poison
Poison Electro Dragon
Electro Dragon Poison
Poison Electro Dragon
Poison Electro Dragon
Poison
Tombstone Electro Dragon
Poison Electro Dragon
Poison Valkyrie Electro Dragon Lumberjack
Poison Electro Dragon
Poison
Electro Dragon
Electro Dragon Poison
Poison Electro Dragon
Poison Electro Dragon Royal Ghost

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: