My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Mega Minion Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Mega Minion Valkyrie Baby Dragon Lumberjack Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Baby Dragon Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Lava Hound
Giant Snowball
Spear Goblins Mega Minion Baby Dragon Lumberjack Lava Hound
Zap
Spear Goblins Lava Hound
Barbarian Barrel
Spear Goblins Valkyrie Lumberjack
The Log
Spear Goblins Lumberjack
Earthquake
Spear Goblins
Arrows
Spear Goblins Lava Hound
Royal Delivery
Spear Goblins Mega Minion Valkyrie Baby Dragon Lumberjack Lava Hound
Fireball
Mega Minion Baby Dragon Lumberjack Lava Hound
Poison
Spear Goblins Mega Minion Lava Hound
Lightning
Mega Minion Valkyrie Baby Dragon Lumberjack
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Mega Minion Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Mega Minion Fireball Valkyrie Baby Dragon Lumberjack Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Arrows Mega Minion Fireball

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Baby Dragon Lumberjack
Arrows
Fireball Lava Hound Mega Minion Lumberjack
Mega Minion
Lava Hound Arrows Fireball Valkyrie Baby Dragon
Fireball
Arrows Lava Hound Mega Minion Baby Dragon
Valkyrie
Spear Goblins Lumberjack Mega Minion Baby Dragon
Baby Dragon
Lava Hound Spear Goblins Mega Minion Fireball Valkyrie Lumberjack
Lumberjack
Valkyrie Spear Goblins Arrows Baby Dragon Lava Hound
Lava Hound
Arrows Mega Minion Fireball Baby Dragon Lumberjack

Defense Synergies 0 17

Spear Goblins
Arrows Mega Minion Valkyrie Baby Dragon Lumberjack
Arrows
Spear Goblins Mega Minion Fireball Valkyrie Lumberjack
Mega Minion
Spear Goblins Arrows Valkyrie Baby Dragon Lumberjack
Fireball
Arrows Valkyrie Lumberjack
Valkyrie
Spear Goblins Arrows Mega Minion Fireball Baby Dragon Lumberjack
Baby Dragon
Spear Goblins Mega Minion Valkyrie Lumberjack
Lumberjack
Spear Goblins Arrows Mega Minion Fireball Valkyrie Baby Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Mega Minion Fireball Valkyrie Baby Dragon
Lumberjack Mega Minion Valkyrie
Lumberjack Mega Minion Valkyrie
Lumberjack Mega Minion Valkyrie
Arrows Fireball Valkyrie Lumberjack
Arrows Fireball Spear Goblins Mega Minion Valkyrie Baby Dragon Lumberjack
Mega Minion Spear Goblins Arrows Fireball Baby Dragon
Arrows Fireball Valkyrie Baby Dragon
Lumberjack
Spear Goblins Valkyrie Lumberjack
Valkyrie Spear Goblins Arrows Mega Minion Fireball Baby Dragon Lumberjack
Arrows Mega Minion Spear Goblins Fireball Baby Dragon
Lumberjack Fireball Valkyrie
Fireball Valkyrie Arrows Mega Minion Baby Dragon Lumberjack
Lumberjack
Fireball Lumberjack
Arrows Fireball Valkyrie Lumberjack
Arrows Fireball Spear Goblins Mega Minion Valkyrie Baby Dragon Lumberjack
Arrows Valkyrie Baby Dragon Spear Goblins Mega Minion Fireball Lumberjack
Lumberjack
Valkyrie Spear Goblins Arrows Fireball Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack Spear Goblins Fireball
Fireball Arrows Mega Minion Valkyrie Baby Dragon Lumberjack
Lumberjack Spear Goblins Valkyrie
Valkyrie Lumberjack Fireball
Valkyrie Lumberjack
Arrows Fireball Baby Dragon
Spear Goblins Mega Minion Fireball Valkyrie Lumberjack
Valkyrie Lumberjack
Spear Goblins Mega Minion Fireball Valkyrie Baby Dragon
Mega Minion
Mega Minion Valkyrie Lumberjack
Arrows Fireball Valkyrie
Fireball Valkyrie Lumberjack
Fireball Valkyrie Baby Dragon
Spear Goblins Mega Minion Fireball Valkyrie Baby Dragon Lumberjack
Arrows Valkyrie Mega Minion Fireball Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Valkyrie
Fireball Arrows Valkyrie Baby Dragon
Arrows Fireball Spear Goblins Mega Minion Baby Dragon
Arrows Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Fireball Lumberjack
Arrows Fireball Valkyrie
Fireball Arrows Baby Dragon
Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Spear Goblins Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Arrows Mega Minion Fireball Baby Dragon
Arrows Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Arrows Fireball
Arrows Fireball Baby Dragon
Arrows Fireball Valkyrie Baby Dragon
Mega Minion
Arrows Fireball Baby Dragon
Fireball Arrows Baby Dragon
Fireball Arrows Baby Dragon
Arrows Fireball Baby Dragon
Mega Minion Fireball
Mega Minion Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Spear Goblins Fireball
Fireball Arrows Mega Minion Baby Dragon
Arrows Fireball
Fireball Mega Minion Valkyrie Baby Dragon Lumberjack
Arrows Fireball Baby Dragon
Arrows Fireball
Mega Minion
Fireball Baby Dragon
Fireball
Fireball Baby Dragon

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