My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Furnace Baby Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Graveyard Lava Hound
Giant Snowball
Musketeer Furnace Guards Baby Dragon Graveyard Lava Hound
Zap
Furnace Guards Graveyard Lava Hound
Barbarian Barrel
Musketeer Furnace Guards Graveyard
The Log
Musketeer Furnace Guards Graveyard
Earthquake
Furnace Guards Graveyard
Arrows
Furnace Guards Graveyard Lava Hound
Royal Delivery
Musketeer Guards Baby Dragon Graveyard Lava Hound
Fireball
Musketeer Furnace Baby Dragon Lava Hound
Poison
Musketeer Furnace Guards Graveyard Lava Hound
Lightning
Musketeer Furnace Baby Dragon
Rocket
Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Furnace Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Baby Dragon Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Baby Dragon Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Furnace Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Musketeer Furnace Baby Dragon Poison Graveyard Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Guards Musketeer Furnace

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Baby Dragon The Log Graveyard
Furnace
Baby Dragon Graveyard Lava Hound
Guards
The Log Graveyard Lava Hound
Baby Dragon
Graveyard Lava Hound Musketeer Furnace Poison
Poison
Graveyard Lava Hound Baby Dragon The Log
The Log
Musketeer Guards Poison Graveyard
Graveyard
Baby Dragon Poison Musketeer Furnace Guards The Log Lava Hound
Lava Hound
Baby Dragon Poison Furnace Guards Graveyard

Defense Synergies 2 9

Musketeer
Guards The Log Furnace Baby Dragon
Furnace
Musketeer Guards Baby Dragon
Guards
Musketeer Furnace Baby Dragon Poison The Log
Baby Dragon
Musketeer Furnace Guards The Log
Poison
Guards The Log
The Log
Musketeer Guards Baby Dragon Poison
Graveyard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Baby Dragon The Log
Musketeer Furnace The Log
Furnace Musketeer
Musketeer Furnace Guards
Poison The Log
The Log Musketeer Furnace Guards Baby Dragon
Musketeer Furnace Baby Dragon Poison
Musketeer Baby Dragon Poison The Log
Musketeer Furnace
Guards Musketeer
Guards Poison Musketeer Furnace Baby Dragon The Log
Musketeer Furnace Baby Dragon Poison
Furnace Musketeer Guards The Log
Furnace Guards Baby Dragon Poison The Log
Furnace
Furnace The Log
Musketeer Furnace Poison
Musketeer Furnace Guards Baby Dragon The Log
Furnace Baby Dragon Poison The Log Musketeer Guards
Musketeer
Musketeer Furnace Guards Baby Dragon Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Furnace
Poison Musketeer Baby Dragon The Log
Guards Musketeer Furnace The Log
Guards Musketeer The Log
Musketeer Guards
Furnace Poison Musketeer Baby Dragon
Guards Musketeer Furnace
Baby Dragon Poison The Log
Musketeer Guards
Musketeer Guards
Guards Poison The Log
Guards
Musketeer Furnace Baby Dragon
Guards Musketeer Furnace Baby Dragon Poison The Log
Poison Musketeer Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer Guards Baby Dragon The Log
Poison Musketeer Baby Dragon The Log
Baby Dragon Poison The Log
Musketeer Guards Poison The Log
Poison Furnace Baby Dragon The Log
Poison Musketeer Furnace Baby Dragon
Musketeer Furnace Baby Dragon Poison The Log
Poison The Log Baby Dragon
Poison The Log
Musketeer Guards Poison
Poison Musketeer The Log
Poison Musketeer Baby Dragon
Poison Musketeer Baby Dragon The Log
Musketeer Baby Dragon Poison
Musketeer Furnace Baby Dragon Poison The Log
Musketeer Furnace Baby Dragon Poison The Log
Musketeer Furnace Baby Dragon Poison The Log
Poison
Musketeer Baby Dragon Poison The Log
Baby Dragon Poison The Log
Musketeer Baby Dragon Poison The Log
Poison
Musketeer The Log
Musketeer Baby Dragon Poison The Log
Poison The Log Furnace Baby Dragon
Poison The Log Musketeer Baby Dragon
Musketeer Baby Dragon Poison The Log
Poison Musketeer Baby Dragon The Log
Poison Musketeer Furnace Baby Dragon
Musketeer Guards Poison
Poison Musketeer The Log
Poison
Poison The Log
Musketeer Guards
Poison Musketeer Baby Dragon
The Log
Poison Musketeer Baby Dragon
The Log Musketeer Baby Dragon Poison
Poison
Musketeer
Musketeer Guards Baby Dragon Poison The Log
Musketeer Poison
Poison Musketeer Baby Dragon The Log

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