My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Balloon Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Guards Balloon Inferno Dragon Lava Hound
Giant Snowball
Archers Guards Balloon Inferno Dragon Lava Hound
Zap
Archers Guards Balloon Inferno Dragon Lava Hound
Barbarian Barrel
Archers Knight Guards
The Log
Archers Guards
Earthquake
Archers Guards
Arrows
Archers Guards Lava Hound
Royal Delivery
Archers Knight Guards Balloon Inferno Dragon Lava Hound
Fireball
Archers Balloon Inferno Dragon Lava Hound
Poison
Archers Guards Balloon Lava Hound
Lightning
Knight Balloon Inferno Dragon
Rocket
Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Guards Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Archers Arrows Knight Guards Inferno Dragon Balloon Lightning Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Archers Arrows Knight Guards

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Arrows Balloon Inferno Dragon Lava Hound
Arrows
Balloon Lava Hound Archers Knight Lightning
Knight
Archers Balloon Arrows
Guards
Lava Hound
Balloon
Arrows Knight Lava Hound Archers
Lightning
Lava Hound Arrows
Inferno Dragon
Lava Hound Archers
Lava Hound
Arrows Balloon Lightning Inferno Dragon Archers Guards

Defense Synergies 1 3

Archers
Knight Guards
Arrows
Knight Lightning
Knight
Archers Arrows
Guards
Archers
Balloon
Lightning
Arrows
Inferno Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight
Inferno Dragon Knight
Archers Knight Lightning Inferno Dragon
Inferno Dragon Knight Guards
Lightning Arrows
Arrows Archers Guards
Lightning Inferno Dragon Archers Arrows
Lightning Arrows
Inferno Dragon
Knight Guards Archers
Archers Guards Arrows Knight
Arrows Inferno Dragon Archers
Knight Guards Lightning
Arrows Guards
Inferno Dragon Knight
Lightning Inferno Dragon
Arrows Knight
Arrows Archers Knight Guards
Arrows Archers Knight Guards Inferno Dragon
Inferno Dragon
Archers Arrows Knight Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Archers
Archers Arrows Knight Lightning Inferno Dragon
Guards Knight Lightning
Guards Lightning Knight
Knight Guards Inferno Dragon
Arrows Archers
Guards Archers Knight Lightning
Knight Inferno Dragon
Lightning Knight Inferno Dragon
Guards Inferno Dragon
Inferno Dragon Knight Guards
Lightning Arrows Guards
Lightning Knight Guards
Archers
Guards Archers Knight Lightning Inferno Dragon
Arrows Archers Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Knight Guards
Arrows
Lightning Arrows
Lightning Arrows Knight Guards
Arrows
Arrows
Archers Arrows
Arrows Lightning
Arrows Lightning
Lightning Guards
Lightning Arrows Knight
Lightning Archers Arrows
Lightning Knight
Lightning Arrows
Lightning Arrows
Lightning Arrows
Lightning Arrows
Lightning Arrows
Lightning
Lightning Archers Arrows
Lightning Arrows
Lightning
Lightning Arrows
Lightning
Lightning Arrows
Arrows
Inferno Dragon
Arrows Lightning
Lightning Arrows
Lightning Arrows
Lightning Archers Arrows
Lightning Guards
Lightning
Lightning Arrows
Lightning Arrows
Arrows Lightning
Lightning Archers Guards
Lightning Archers Arrows
Arrows
Lightning Knight
Arrows Lightning
Lightning Arrows
Guards Lightning
Lightning
Lightning

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