My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Mega Minion Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Graveyard Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Miner Inferno Dragon Graveyard Lava Hound
Giant Snowball
Tombstone Mega Minion Skeleton Army Miner Inferno Dragon Graveyard Lava Hound
Zap
Tombstone Skeleton Army Inferno Dragon Graveyard Lava Hound
Barbarian Barrel
Tombstone Skeleton Army Graveyard
The Log
Tombstone Skeleton Army Graveyard
Earthquake
Tombstone Skeleton Army Graveyard
Arrows
Tombstone Skeleton Army Graveyard Lava Hound
Royal Delivery
Mega Minion Skeleton Army Miner Inferno Dragon Graveyard Lava Hound
Fireball
Tombstone Mega Minion Skeleton Army Inferno Dragon Lava Hound
Poison
Tombstone Mega Minion Skeleton Army Graveyard Lava Hound
Lightning
Tombstone Mega Minion Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Mega Minion Skeleton Army Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tombstone Mega Minion Skeleton Army Miner Inferno Dragon Graveyard Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Tombstone Mega Minion Skeleton Army

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tombstone
Mega Minion
Lava Hound Miner Graveyard
Skeleton Army
Lava Hound
The Log
Miner Graveyard
Miner
Lava Hound Mega Minion The Log Inferno Dragon Graveyard
Inferno Dragon
Lava Hound Miner
Graveyard
Mega Minion The Log Miner Lava Hound
Lava Hound
Mega Minion Miner Inferno Dragon Skeleton Army Graveyard

Defense Synergies 0 9

Tombstone
Mega Minion Inferno Dragon
Mega Minion
Tombstone Skeleton Army The Log Miner
Skeleton Army
Mega Minion The Log Inferno Dragon
The Log
Mega Minion Skeleton Army Miner Inferno Dragon
Miner
Mega Minion The Log
Inferno Dragon
Tombstone Skeleton Army The Log
Graveyard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Mega Minion The Log
Skeleton Army Inferno Dragon Tombstone Mega Minion The Log
Skeleton Army Tombstone Mega Minion Inferno Dragon
Skeleton Army Inferno Dragon Tombstone Mega Minion
Tombstone Skeleton Army The Log
Skeleton Army The Log Mega Minion
Mega Minion Inferno Dragon Tombstone
The Log
Inferno Dragon Tombstone Skeleton Army
Skeleton Army Miner
Skeleton Army Tombstone Mega Minion The Log
Mega Minion Inferno Dragon
Tombstone Skeleton Army The Log
Skeleton Army Tombstone Mega Minion The Log
Skeleton Army Inferno Dragon Tombstone
Skeleton Army The Log Inferno Dragon
Tombstone Skeleton Army
Tombstone Mega Minion Skeleton Army The Log
The Log Tombstone Mega Minion Inferno Dragon
Inferno Dragon
Skeleton Army The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tombstone
Mega Minion The Log Miner Inferno Dragon
Tombstone Skeleton Army The Log
Skeleton Army The Log
Tombstone Skeleton Army Inferno Dragon
Skeleton Army Tombstone Mega Minion
Skeleton Army Inferno Dragon
Tombstone Mega Minion Skeleton Army The Log Inferno Dragon
Tombstone Mega Minion Skeleton Army Inferno Dragon
Inferno Dragon Tombstone Mega Minion
Skeleton Army The Log
Skeleton Army Tombstone
Skeleton Army
Tombstone Skeleton Army Mega Minion The Log Inferno Dragon
Mega Minion The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Miner
The Log Miner
The Log
The Log
Mega Minion
The Log
The Log
The Log Miner
Miner The Log
The Log Miner
The Log
The Log
The Log
Mega Minion The Log
The Log Miner
The Log
The Log
The Log
The Log
Mega Minion Inferno Dragon
The Log Miner
The Log Miner
Miner The Log
Mega Minion
Mega Minion
The Log Miner
The Log
Tombstone Skeleton Army
Mega Minion
The Log
Miner Mega Minion
The Log
Mega Minion
The Log
The Log Miner

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