My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Executioner Bandit Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Bandit Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Balloon Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Balloon Bandit Inferno Dragon Lava Hound
Giant Snowball
Goblin Barrel Skeleton Army Balloon Inferno Dragon Lava Hound
Zap
Goblin Barrel Skeleton Army Balloon Bandit Inferno Dragon Lava Hound
Barbarian Barrel
Goblin Barrel Skeleton Army Executioner Bandit
The Log
Goblin Barrel Skeleton Army Bandit
Earthquake
Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army Lava Hound
Royal Delivery
Goblin Barrel Skeleton Army Balloon Executioner Bandit Inferno Dragon Lava Hound
Fireball
Goblin Barrel Skeleton Army Balloon Executioner Bandit Inferno Dragon Lava Hound
Poison
Skeleton Army Balloon Executioner Lava Hound
Lightning
Balloon Executioner Bandit Inferno Dragon
Rocket
Balloon Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Executioner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Barrel Skeleton Army Bandit Inferno Dragon Balloon Executioner Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Barrel Skeleton Army Bandit

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Barrel
Skeleton Army Balloon Bandit Lava Hound
Skeleton Army
Goblin Barrel Lava Hound
Balloon
Lava Hound Goblin Barrel Executioner The Log Bandit
Executioner
Balloon The Log Bandit
The Log
Balloon Executioner Bandit
Bandit
Goblin Barrel Balloon Executioner The Log
Inferno Dragon
Lava Hound
Lava Hound
Balloon Inferno Dragon Goblin Barrel Skeleton Army

Defense Synergies 0 8

Goblin Barrel
Skeleton Army
Executioner The Log Bandit Inferno Dragon
Balloon
Executioner
Skeleton Army The Log Bandit
The Log
Skeleton Army Executioner Bandit Inferno Dragon
Bandit
Skeleton Army Executioner The Log
Inferno Dragon
Skeleton Army The Log
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner The Log
Skeleton Army Inferno Dragon Executioner The Log Bandit
Skeleton Army Executioner Bandit Inferno Dragon
Skeleton Army Inferno Dragon Bandit
Skeleton Army The Log
Skeleton Army The Log Executioner Bandit
Inferno Dragon Executioner
The Log Bandit
Inferno Dragon Skeleton Army
Skeleton Army Bandit
Skeleton Army Executioner The Log Bandit
Executioner Inferno Dragon
Skeleton Army The Log Bandit
Skeleton Army Executioner The Log
Skeleton Army Inferno Dragon Bandit
Skeleton Army The Log Bandit Inferno Dragon
Skeleton Army Executioner
Skeleton Army Executioner The Log Bandit
Executioner The Log Bandit Inferno Dragon
Inferno Dragon
Skeleton Army Executioner The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Bandit
Bandit Executioner The Log Inferno Dragon
Skeleton Army Bandit The Log
Skeleton Army The Log Bandit
Skeleton Army Executioner Bandit Inferno Dragon
Executioner
Skeleton Army Bandit
Skeleton Army Inferno Dragon
Skeleton Army The Log Bandit Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon
Skeleton Army The Log
Skeleton Army Executioner Bandit
Skeleton Army Executioner
Skeleton Army Executioner The Log Inferno Dragon
Executioner The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Bandit
Executioner The Log Bandit
The Log Bandit
The Log
Executioner The Log
Executioner
Executioner The Log
The Log Executioner
The Log Bandit
The Log Bandit
Executioner
Executioner The Log Bandit
Bandit
The Log
Executioner The Log Bandit
Executioner The Log Bandit
Executioner The Log Bandit
The Log
The Log
The Log
The Log
The Log Executioner
Inferno Dragon
The Log Executioner Bandit
The Log Bandit
The Log Bandit
Executioner
The Log Bandit
The Log
Skeleton Army Bandit
Executioner
The Log
Executioner
The Log Executioner
Executioner
The Log
Executioner
Executioner The Log Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: