My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Baby Dragon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Inferno Dragon Graveyard Lava Hound
Giant Snowball
Goblin Gang Baby Dragon Inferno Dragon Graveyard Lava Hound
Zap
Goblin Gang Inferno Dragon Graveyard Lava Hound
Barbarian Barrel
Goblin Gang Elite Barbarians Graveyard
The Log
Goblin Gang Elite Barbarians Graveyard
Earthquake
Goblin Gang Graveyard
Arrows
Goblin Gang Graveyard Lava Hound
Royal Delivery
Goblin Gang Elite Barbarians Baby Dragon Inferno Dragon Graveyard Lava Hound
Fireball
Goblin Gang Elite Barbarians Baby Dragon Inferno Dragon Lava Hound
Poison
Goblin Gang Graveyard Lava Hound
Lightning
Elite Barbarians Baby Dragon Inferno Dragon
Rocket
Elite Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Fireball Baby Dragon Inferno Dragon Graveyard Elite Barbarians Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Goblin Gang Fireball Baby Dragon

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Graveyard Baby Dragon Lava Hound
Goblin Gang
Baby Dragon Lava Hound
Elite Barbarians
Zap Fireball Graveyard
Fireball
Zap Graveyard Lava Hound Elite Barbarians Baby Dragon
Baby Dragon
Graveyard Lava Hound Zap Goblin Gang Fireball Inferno Dragon
Inferno Dragon
Lava Hound Baby Dragon
Graveyard
Zap Fireball Baby Dragon Elite Barbarians Lava Hound
Lava Hound
Fireball Baby Dragon Inferno Dragon Zap Goblin Gang Graveyard

Defense Synergies 1 6

Zap
Fireball Goblin Gang Elite Barbarians Baby Dragon Inferno Dragon
Goblin Gang
Zap Inferno Dragon
Elite Barbarians
Zap
Fireball
Zap
Baby Dragon
Zap Inferno Dragon
Inferno Dragon
Zap Goblin Gang Baby Dragon
Graveyard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Baby Dragon
Elite Barbarians Inferno Dragon Zap Goblin Gang
Goblin Gang Elite Barbarians Inferno Dragon
Elite Barbarians Inferno Dragon Goblin Gang
Elite Barbarians Fireball
Goblin Gang Fireball Zap Baby Dragon
Inferno Dragon Zap Goblin Gang Fireball Baby Dragon
Zap Fireball Baby Dragon
Inferno Dragon Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians
Goblin Gang Zap Fireball Baby Dragon
Inferno Dragon Zap Goblin Gang Fireball Baby Dragon
Zap Goblin Gang Elite Barbarians Fireball
Fireball Zap Goblin Gang Baby Dragon
Elite Barbarians Inferno Dragon Goblin Gang
Zap Goblin Gang Elite Barbarians Fireball Inferno Dragon
Goblin Gang Elite Barbarians Fireball
Fireball Zap Goblin Gang Elite Barbarians Baby Dragon
Zap Baby Dragon Fireball Inferno Dragon
Elite Barbarians Inferno Dragon
Goblin Gang Elite Barbarians Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians Fireball
Fireball Zap Goblin Gang Elite Barbarians Baby Dragon Inferno Dragon
Goblin Gang Zap Elite Barbarians
Goblin Gang Zap Elite Barbarians Fireball
Goblin Gang Elite Barbarians Inferno Dragon
Fireball Zap Goblin Gang Baby Dragon
Goblin Gang Elite Barbarians Fireball
Elite Barbarians Inferno Dragon
Zap Elite Barbarians Fireball Baby Dragon Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Elite Barbarians
Zap Elite Barbarians Fireball
Elite Barbarians Goblin Gang Fireball
Fireball Baby Dragon
Goblin Gang Elite Barbarians Zap Fireball Baby Dragon Inferno Dragon
Zap Elite Barbarians Fireball Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon
Fireball Zap Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap
Goblin Gang Elite Barbarians Fireball
Zap Fireball
Fireball Zap Baby Dragon
Elite Barbarians Fireball Baby Dragon
Fireball Baby Dragon
Zap Elite Barbarians Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Inferno Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Elite Barbarians Zap Fireball Baby Dragon
Zap Fireball
Elite Barbarians Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Goblin Gang Fireball
Fireball Zap Baby Dragon
Fireball
Fireball Goblin Gang Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball
Elite Barbarians
Zap Goblin Gang Elite Barbarians Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon

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