Deck rating Rating

Defense Defensive potential Mediocre
Attack Offensive potential Good
Versatility Deck versatility Great!
Synergy Deck synergy Good

2 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Mega Minion Balloon Lava Hound

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Balloon Lava Hound

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Balloon

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Minions Goblin Gang Balloon Lava Hound
Giant Snowball Minions Goblin Gang Tombstone Mega Minion Balloon Lava Hound
Zap Minions Goblin Gang Tombstone Balloon Lava Hound
Barbarian Barrel Goblin Gang Tombstone
The Log Goblin Gang Tombstone
Earthquake Goblin Gang Tombstone
Arrows Minions Goblin Gang Tombstone Lava Hound
Royal Delivery Minions Goblin Gang Mega Minion Balloon Lava Hound
Fireball Minions Goblin Gang Tombstone Mega Minion Balloon Lava Hound
Poison Minions Goblin Gang Tombstone Mega Minion Balloon Lava Hound
Lightning Tombstone Mega Minion Balloon
Rocket Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info Ladder

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Mega Minion

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Goblin Gang Tombstone Mega Minion Fireball Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Goblin Gang Tombstone

Synergies   4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows + Balloon Lava Hound
Minions + Balloon Lava Hound Mega Minion
Goblin Gang +
Tombstone + Mega Minion Lava Hound
+ Balloon Lava Hound Tombstone Minions
+ Lava Hound
+ Mega Minion Minions Lava Hound Arrows
+ Mega Minion Minions Balloon Tombstone Arrows Fireball

Counters   58 78

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Fireball Minions Mega Minion
Arrows Mega Minion Goblin Gang Minions Fireball
Goblin Gang Arrows Fireball
Arrows Fireball
Tombstone Mega Minion Balloon Goblin Gang Fireball Minions
Fireball Mega Minion Arrows
Mega Minion Fireball Minions
Arrows Fireball Goblin Gang Minions Mega Minion
Goblin Gang Fireball Mega Minion Arrows
Minions Mega Minion Tombstone Goblin Gang
Tombstone Minions Goblin Gang Mega Minion
Mega Minion Tombstone Goblin Gang Fireball Minions
Arrows Mega Minion Goblin Gang Fireball
Goblin Gang
Tombstone Mega Minion Goblin Gang Minions
Minions Fireball Mega Minion Goblin Gang
Tombstone Mega Minion Goblin Gang Minions
Mega Minion Minions Goblin Gang
Tombstone Goblin Gang Fireball Minions Mega Minion
Tombstone Balloon Fireball
Fireball Mega Minion Goblin Gang Minions
Balloon Minions Mega Minion Fireball
Fireball Arrows Goblin Gang
Minions Mega Minion
Fireball
Mega Minion Tombstone Minions
Fireball Balloon Mega Minion
Minions Mega Minion Goblin Gang Tombstone Fireball
Mega Minion Tombstone Goblin Gang Fireball
Fireball Tombstone Mega Minion Goblin Gang
Fireball
Minions Balloon Mega Minion Fireball
Fireball Tombstone
Tombstone Fireball Arrows Goblin Gang
Arrows Minions Fireball
Goblin Gang Fireball Arrows Minions Mega Minion
Arrows Minions Mega Minion Goblin Gang
Fireball Arrows
Mega Minion Goblin Gang Minions
Fireball
Mega Minion Tombstone Minions
Tombstone Goblin Gang Mega Minion Minions
Arrows Mega Minion Fireball
Mega Minion Minions Tombstone Fireball
Minions Mega Minion Goblin Gang
Goblin Gang Mega Minion Minions Tombstone
Minions Mega Minion Fireball
Mega Minion
Tombstone Goblin Gang Mega Minion
Tombstone Minions Mega Minion Balloon
Mega Minion
Minions Tombstone Mega Minion Goblin Gang
Mega Minion Tombstone Minions
Mega Minion Tombstone Minions Goblin Gang
Mega Minion Fireball Arrows Tombstone Minions Goblin Gang
Goblin Gang Tombstone Minions Mega Minion
Mega Minion Minions Goblin Gang
Tombstone Goblin Gang
Fireball Arrows Mega Minion Minions Goblin Gang
Fireball Minions Mega Minion Goblin Gang Arrows
Mega Minion Minions Goblin Gang Fireball Tombstone
Tombstone Minions Fireball Goblin Gang Mega Minion
Goblin Gang Fireball Minions Mega Minion
Tombstone Goblin Gang
Minions Mega Minion Tombstone Goblin Gang Arrows
Tombstone Minions Mega Minion Goblin Gang
Mega Minion Minions Arrows Lava Hound Fireball
Goblin Gang Mega Minion Minions

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Minions Arrows Fireball Tombstone Goblin Gang
Mega Minion Tombstone Goblin Gang Arrows
Arrows Minions Goblin Gang Mega Minion
Arrows Mega Minion Goblin Gang
Arrows Mega Minion Minions Goblin Gang Fireball
Tombstone Mega Minion Arrows
Fireball Mega Minion Arrows Goblin Gang
Mega Minion Goblin Gang Minions Tombstone
Minions Arrows Goblin Gang Mega Minion Fireball
Fireball Mega Minion Minions Balloon
Arrows
Goblin Gang Mega Minion
Fireball Minions Mega Minion Balloon
Mega Minion Fireball Goblin Gang