My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Good
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No ground units!

You don't have any ground unit. You need those to stop or distract certain ground units. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Flying Machine Balloon Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon Lava Hound
Giant Snowball
Tombstone Flying Machine Balloon Inferno Dragon Lava Hound
Zap
Tombstone Flying Machine Balloon Inferno Dragon Lava Hound
Barbarian Barrel
Tombstone
The Log
Tombstone
Earthquake
Tombstone
Arrows
Tombstone Flying Machine Lava Hound
Royal Delivery
Flying Machine Balloon Inferno Dragon Lava Hound
Fireball
Tombstone Flying Machine Balloon Inferno Dragon Lava Hound
Poison
Tombstone Flying Machine Balloon Lava Hound
Lightning
Tombstone Balloon Inferno Dragon
Rocket
Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Rage Freeze Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Tombstone Flying Machine Freeze Inferno Dragon Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Arrows Tombstone Flying Machine

Attack Synergies 7 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Lava Hound Freeze
Tombstone
Flying Machine
Lava Hound Balloon
Rage
Balloon
Freeze
Balloon Arrows
Balloon
Arrows Rage Freeze Lava Hound Flying Machine
Inferno Dragon
Lava Hound
Lava Hound
Arrows Flying Machine Balloon Inferno Dragon

Defense Synergies 0 3

Arrows
Tombstone
Tombstone
Arrows Flying Machine Inferno Dragon
Flying Machine
Tombstone
Rage
Freeze
Balloon
Inferno Dragon
Tombstone
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Flying Machine
Inferno Dragon Tombstone Flying Machine
Tombstone Freeze Inferno Dragon
Inferno Dragon Tombstone
Arrows Tombstone
Arrows Freeze Flying Machine
Inferno Dragon Arrows Tombstone Flying Machine Freeze
Arrows Flying Machine
Inferno Dragon Tombstone
Arrows Tombstone Flying Machine Freeze
Arrows Inferno Dragon Flying Machine
Tombstone Flying Machine Freeze
Arrows Tombstone Freeze
Inferno Dragon Tombstone
Freeze Inferno Dragon
Arrows Tombstone
Arrows Tombstone Flying Machine
Arrows Freeze Tombstone Flying Machine Inferno Dragon
Inferno Dragon
Arrows Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone
Arrows Flying Machine Inferno Dragon
Tombstone
Tombstone Inferno Dragon
Arrows Flying Machine Freeze
Tombstone Flying Machine
Inferno Dragon
Freeze Tombstone Flying Machine Inferno Dragon
Tombstone Inferno Dragon
Inferno Dragon Tombstone Flying Machine
Arrows
Tombstone
Flying Machine
Tombstone Flying Machine Freeze Inferno Dragon
Arrows Flying Machine Freeze Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Flying Machine Freeze
Arrows Flying Machine
Arrows Flying Machine
Arrows Flying Machine Freeze
Arrows
Arrows Flying Machine Freeze
Arrows Flying Machine
Arrows Flying Machine Freeze
Arrows Flying Machine
Arrows Flying Machine
Arrows Flying Machine
Flying Machine
Arrows Flying Machine Freeze
Arrows Flying Machine
Arrows Flying Machine
Arrows Flying Machine
Arrows Freeze
Arrows Flying Machine
Arrows Flying Machine
Arrows
Arrows Flying Machine
Arrows Freeze
Inferno Dragon
Arrows Flying Machine
Arrows Flying Machine
Arrows
Arrows Flying Machine
Flying Machine Freeze
Arrows
Arrows Freeze
Arrows
Tombstone Flying Machine Freeze
Arrows Flying Machine
Freeze
Arrows
Flying Machine
Arrows Flying Machine
Arrows
Flying Machine
Flying Machine Freeze
Flying Machine
Flying Machine Freeze

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