My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Furnace Balloon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Guards Balloon Lava Hound
Giant Snowball
Minions Mega Minion Furnace Guards Balloon Lava Hound
Zap
Minions Furnace Guards Balloon Lava Hound
Barbarian Barrel
Furnace Guards
The Log
Furnace Guards
Earthquake
Furnace Guards
Arrows
Minions Furnace Guards Lava Hound
Royal Delivery
Minions Mega Minion Guards Balloon Lava Hound
Fireball
Minions Mega Minion Furnace Balloon Lava Hound
Poison
Minions Mega Minion Furnace Guards Balloon Lava Hound
Lightning
Mega Minion Furnace Balloon
Rocket
Furnace Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Furnace Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Mega Minion Guards Fireball Furnace Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Mega Minion Guards

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Balloon Lava Hound Mega Minion
Minions
Lava Hound Balloon
Mega Minion
Lava Hound Arrows Fireball Furnace Balloon
Fireball
Arrows Lava Hound Mega Minion
Furnace
Mega Minion Balloon Lava Hound
Guards
Lava Hound
Balloon
Arrows Lava Hound Minions Mega Minion Furnace
Lava Hound
Arrows Minions Mega Minion Fireball Balloon Furnace Guards

Defense Synergies 0 6

Arrows
Mega Minion Fireball Furnace
Minions
Mega Minion
Arrows Furnace Guards
Fireball
Arrows
Furnace
Arrows Mega Minion Guards
Guards
Mega Minion Furnace
Balloon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Mega Minion Fireball
Minions Mega Minion Furnace
Furnace Minions Mega Minion
Minions Mega Minion Furnace Guards
Arrows Fireball
Arrows Fireball Minions Mega Minion Furnace Guards
Minions Mega Minion Furnace Arrows Fireball
Arrows Fireball
Minions Furnace
Guards
Minions Guards Arrows Mega Minion Fireball Furnace
Arrows Minions Mega Minion Fireball Furnace
Furnace Minions Fireball Guards
Fireball Arrows Minions Mega Minion Furnace Guards
Furnace
Fireball Furnace
Arrows Minions Fireball Furnace
Arrows Fireball Minions Mega Minion Furnace Guards
Arrows Furnace Minions Mega Minion Fireball Guards
Arrows Minions Fireball Furnace Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Furnace
Fireball Arrows Mega Minion
Guards Minions Furnace
Guards Fireball
Guards
Arrows Fireball Furnace Minions
Guards Minions Mega Minion Fireball Furnace
Minions Mega Minion Fireball
Mega Minion Guards
Minions Mega Minion Guards
Arrows Fireball Guards
Fireball Guards
Fireball Furnace
Guards Minions Mega Minion Fireball Furnace
Arrows Minions Mega Minion Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Guards
Arrows Fireball
Arrows Fireball
Arrows Fireball Guards
Fireball Arrows Furnace
Arrows Fireball Minions Mega Minion Furnace
Arrows Furnace
Arrows Fireball
Arrows Fireball
Minions Fireball Guards
Arrows Fireball
Fireball Arrows
Fireball
Arrows Minions Fireball
Arrows Fireball Furnace
Arrows Fireball Furnace
Arrows Fireball Furnace
Arrows Fireball
Minions
Arrows Mega Minion Fireball
Arrows Fireball
Minions Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Furnace
Mega Minion
Arrows Fireball
Fireball Arrows
Fireball Arrows
Arrows Fireball Furnace
Minions Mega Minion Fireball Guards
Mega Minion Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Minions Fireball Guards
Fireball Arrows Mega Minion
Arrows Fireball
Fireball Mega Minion
Arrows Fireball
Arrows Fireball
Mega Minion
Minions Fireball Guards
Fireball
Fireball

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