My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Valkyrie Balloon Electro Wizard Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon Lava Hound
Giant Snowball
Bats Cannon Mega Minion Balloon Lava Hound
Zap
Bats Cannon Balloon Lava Hound
Barbarian Barrel
Cannon Valkyrie Electro Wizard
The Log
Cannon
Earthquake
Cannon
Arrows
Bats Lava Hound
Royal Delivery
Bats Mega Minion Valkyrie Balloon Electro Wizard Lava Hound
Fireball
Cannon Mega Minion Balloon Electro Wizard Lava Hound
Poison
Bats Cannon Mega Minion Balloon Electro Wizard Lava Hound
Lightning
Cannon Mega Minion Valkyrie Balloon Electro Wizard
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mega Minion Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Cannon Mega Minion Valkyrie Electro Wizard Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Cannon Mega Minion

Attack Synergies 8 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Balloon Lava Hound Mega Minion
Arrows
Balloon Lava Hound Mega Minion
Cannon
Mega Minion
Lava Hound Bats Arrows Valkyrie Balloon
Valkyrie
Bats Balloon Mega Minion Electro Wizard
Balloon
Bats Arrows Valkyrie Lava Hound Mega Minion Electro Wizard
Electro Wizard
Valkyrie Balloon
Lava Hound
Bats Arrows Mega Minion Balloon

Defense Synergies 0 12

Bats
Cannon Valkyrie Electro Wizard
Arrows
Cannon Mega Minion Valkyrie
Cannon
Bats Arrows Mega Minion Valkyrie Electro Wizard
Mega Minion
Arrows Cannon Valkyrie Electro Wizard
Valkyrie
Bats Arrows Cannon Mega Minion Electro Wizard
Balloon
Electro Wizard
Bats Cannon Mega Minion Valkyrie
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Mega Minion Valkyrie Electro Wizard
Bats Cannon Mega Minion Valkyrie Electro Wizard
Cannon Bats Mega Minion Valkyrie Electro Wizard
Cannon Bats Mega Minion Valkyrie Electro Wizard
Arrows Valkyrie
Arrows Bats Cannon Mega Minion Valkyrie Electro Wizard
Bats Mega Minion Electro Wizard Arrows Cannon
Arrows Cannon Valkyrie Electro Wizard
Cannon
Cannon Valkyrie Electro Wizard
Bats Valkyrie Electro Wizard Arrows Cannon Mega Minion
Arrows Mega Minion Bats Electro Wizard
Cannon Bats Valkyrie Electro Wizard
Valkyrie Bats Arrows Cannon Mega Minion Electro Wizard
Cannon Electro Wizard
Cannon Electro Wizard
Bats Arrows Cannon Valkyrie Electro Wizard
Arrows Cannon Bats Mega Minion Valkyrie Electro Wizard
Arrows Valkyrie Bats Cannon Mega Minion Electro Wizard
Cannon Electro Wizard
Valkyrie Bats Arrows Cannon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Electro Wizard
Electro Wizard Arrows Mega Minion Valkyrie
Bats Valkyrie Electro Wizard
Valkyrie Bats Electro Wizard
Cannon Valkyrie
Arrows Bats Electro Wizard
Bats Mega Minion Valkyrie Electro Wizard
Valkyrie
Electro Wizard Bats Mega Minion Valkyrie
Cannon Mega Minion
Bats Mega Minion Valkyrie
Arrows Valkyrie Electro Wizard
Cannon Valkyrie
Cannon Valkyrie
Electro Wizard Bats Mega Minion Valkyrie
Bats Arrows Valkyrie Cannon Mega Minion Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Electro Wizard
Arrows
Arrows Valkyrie
Arrows Valkyrie
Arrows Bats Mega Minion
Arrows
Arrows
Arrows
Bats Electro Wizard
Arrows Valkyrie Electro Wizard
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows
Bats
Arrows Mega Minion Electro Wizard
Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Mega Minion
Arrows Electro Wizard
Arrows
Arrows
Bats Arrows Electro Wizard
Electro Wizard Bats Mega Minion
Mega Minion
Arrows
Arrows Electro Wizard
Arrows
Electro Wizard Bats
Arrows Mega Minion Electro Wizard
Arrows
Mega Minion Valkyrie Electro Wizard
Arrows
Arrows
Mega Minion
Bats Electro Wizard
Bats Electro Wizard
Electro Wizard

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