My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Electro Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Clone Lava Hound
Giant Snowball
Minions Clone Electro Dragon Lava Hound
Zap
Minions Clone Lava Hound
Barbarian Barrel
Tesla Clone
The Log
Mini P.E.K.K.A Clone
Earthquake
Tesla Clone
Arrows
Minions Clone Lava Hound
Royal Delivery
Minions Mini P.E.K.K.A Clone Electro Dragon Lava Hound
Fireball
Minions Tesla Clone Electro Dragon Lava Hound
Poison
Minions Clone Electro Dragon Lava Hound
Lightning
Tesla Mini P.E.K.K.A Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Clone

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Minions Clone Tesla Mini P.E.K.K.A Electro Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Minions Clone

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Lava Hound Mini P.E.K.K.A
Minions
Lava Hound Mini P.E.K.K.A Clone
Tesla
Mini P.E.K.K.A
Arrows Minions Mirror
Mirror
Arrows Mini P.E.K.K.A
Clone
Lava Hound Minions
Electro Dragon
Lava Hound
Lava Hound
Arrows Minions Clone Electro Dragon

Defense Synergies 2 7

Arrows
Mirror Tesla Mini P.E.K.K.A
Minions
Tesla
Tesla
Mirror Arrows Minions Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Tesla Mirror Electro Dragon
Mirror
Arrows Tesla Mini P.E.K.K.A Electro Dragon
Clone
Electro Dragon
Mini P.E.K.K.A Mirror
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Electro Dragon
Mini P.E.K.K.A Minions Tesla Electro Dragon
Tesla Mini P.E.K.K.A Minions Electro Dragon
Tesla Mini P.E.K.K.A Minions Electro Dragon
Arrows Mini P.E.K.K.A
Arrows Minions Tesla Electro Dragon
Minions Tesla Arrows Electro Dragon
Arrows Tesla Electro Dragon
Tesla Mini P.E.K.K.A Minions
Tesla Mini P.E.K.K.A
Minions Arrows Tesla Electro Dragon
Arrows Minions Tesla Electro Dragon
Tesla Mini P.E.K.K.A Minions Electro Dragon
Arrows Minions Tesla Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A
Tesla Arrows Minions Mini P.E.K.K.A Electro Dragon
Arrows Tesla Minions Electro Dragon
Arrows Minions Tesla Electro Dragon
Mini P.E.K.K.A Tesla
Arrows Minions Tesla Mini P.E.K.K.A Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tesla
Arrows Tesla Mini P.E.K.K.A Electro Dragon
Minions Mini P.E.K.K.A Electro Dragon
Mini P.E.K.K.A Tesla
Tesla Mini P.E.K.K.A
Arrows Minions Tesla Electro Dragon
Mini P.E.K.K.A Minions Tesla
Mini P.E.K.K.A Tesla
Electro Dragon Minions Mini P.E.K.K.A
Tesla
Minions Tesla Mini P.E.K.K.A Electro Dragon
Arrows
Mini P.E.K.K.A Tesla
Tesla Electro Dragon
Tesla Electro Dragon Minions Mini P.E.K.K.A
Arrows Minions Tesla Mini P.E.K.K.A Electro Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Arrows
Arrows Minions Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Minions Mini P.E.K.K.A Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows Minions Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Minions Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Electro Dragon
Arrows Electro Dragon
Minions
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Arrows Electro Dragon
Electro Dragon Minions
Mini P.E.K.K.A
Arrows Electro Dragon
Arrows Electro Dragon
Arrows
Minions Electro Dragon
Arrows Electro Dragon
Arrows
Mini P.E.K.K.A Electro Dragon
Arrows Electro Dragon
Arrows
Electro Dragon
Electro Dragon Minions
Electro Dragon
Electro Dragon

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