My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie P.E.K.K.A Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde Valkyrie P.E.K.K.A Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minion Horde Skeleton Army Lava Hound
Giant Snowball
Fire Spirit Bats Minion Horde Skeleton Army Lava Hound
Zap
Fire Spirit Bats Minion Horde Skeleton Army Lava Hound
Barbarian Barrel
Fire Spirit Valkyrie Skeleton Army
The Log
Fire Spirit Skeleton Army
Earthquake
Skeleton Army
Arrows
Fire Spirit Bats Minion Horde Skeleton Army Lava Hound
Royal Delivery
Fire Spirit Bats Minion Horde Valkyrie Skeleton Army P.E.K.K.A Lava Hound
Fireball
Minion Horde Skeleton Army Lava Hound
Poison
Bats Minion Horde Skeleton Army Lava Hound
Lightning
Valkyrie
Rocket
Minion Horde Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Arrows Valkyrie Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Arrows Skeleton Army Valkyrie Minion Horde P.E.K.K.A Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bats Arrows Skeleton Army

Attack Synergies 7 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie P.E.K.K.A
Bats
Valkyrie Lava Hound P.E.K.K.A
Arrows
P.E.K.K.A Lava Hound
Minion Horde
Lava Hound
Valkyrie
Fire Spirit Bats P.E.K.K.A
Skeleton Army
Lava Hound
P.E.K.K.A
Fire Spirit Arrows Bats Valkyrie
Lava Hound
Bats Arrows Minion Horde Skeleton Army

Defense Synergies 0 7

Fire Spirit
Valkyrie P.E.K.K.A
Bats
Valkyrie P.E.K.K.A
Arrows
Valkyrie P.E.K.K.A
Minion Horde
Valkyrie
Fire Spirit Bats Arrows P.E.K.K.A
Skeleton Army
P.E.K.K.A
Fire Spirit Bats Arrows Valkyrie
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie
Minion Horde Skeleton Army P.E.K.K.A Bats Valkyrie
Minion Horde Skeleton Army P.E.K.K.A Fire Spirit Bats Valkyrie
Minion Horde Skeleton Army P.E.K.K.A Bats Valkyrie
Arrows Valkyrie Skeleton Army P.E.K.K.A
Arrows Skeleton Army Fire Spirit Bats Valkyrie
Bats Minion Horde Fire Spirit Arrows
Arrows Valkyrie P.E.K.K.A
Minion Horde P.E.K.K.A Skeleton Army
Skeleton Army Fire Spirit Minion Horde Valkyrie
Bats Minion Horde Valkyrie Skeleton Army Arrows
Arrows Minion Horde Bats
Minion Horde Skeleton Army P.E.K.K.A Fire Spirit Bats Valkyrie
Fire Spirit Valkyrie Skeleton Army Bats Arrows Minion Horde P.E.K.K.A
Skeleton Army P.E.K.K.A Minion Horde
Minion Horde Skeleton Army P.E.K.K.A
Minion Horde Bats Arrows Valkyrie Skeleton Army P.E.K.K.A
Fire Spirit Arrows Bats Minion Horde Valkyrie Skeleton Army
Arrows Valkyrie Fire Spirit Bats
P.E.K.K.A
Valkyrie Skeleton Army Fire Spirit Bats Arrows Minion Horde P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army P.E.K.K.A
Arrows Valkyrie
Skeleton Army P.E.K.K.A Bats Minion Horde Valkyrie
Valkyrie Skeleton Army P.E.K.K.A Bats Minion Horde
P.E.K.K.A Minion Horde Valkyrie Skeleton Army
Fire Spirit Arrows Bats Minion Horde
Skeleton Army P.E.K.K.A Bats Minion Horde Valkyrie
P.E.K.K.A Minion Horde Valkyrie Skeleton Army
Minion Horde P.E.K.K.A Bats Valkyrie Skeleton Army
P.E.K.K.A Minion Horde Skeleton Army
P.E.K.K.A Bats Minion Horde Valkyrie
Skeleton Army P.E.K.K.A Arrows Valkyrie
Skeleton Army P.E.K.K.A Minion Horde Valkyrie
Minion Horde Valkyrie Skeleton Army
Skeleton Army Bats Minion Horde Valkyrie P.E.K.K.A
Bats Arrows Valkyrie Minion Horde P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Valkyrie
Arrows
Arrows Minion Horde
Arrows Valkyrie
Fire Spirit Arrows Minion Horde Valkyrie
Arrows Fire Spirit Bats Minion Horde
Fire Spirit Arrows Minion Horde
Arrows Fire Spirit
Arrows
Fire Spirit Bats Minion Horde
Arrows Minion Horde Valkyrie
Fire Spirit Arrows
Fire Spirit
Arrows Minion Horde
Arrows
Arrows Minion Horde
Arrows Minion Horde
Arrows
Bats Minion Horde
Fire Spirit Arrows
Fire Spirit Arrows Valkyrie
Minion Horde
Arrows
Arrows Minion Horde
Arrows Fire Spirit Valkyrie
Minion Horde
Arrows
Arrows
Arrows
Fire Spirit Bats Arrows Minion Horde
Bats Minion Horde
Minion Horde
Arrows Minion Horde
Arrows Minion Horde
P.E.K.K.A Minion Horde
Arrows
Minion Horde Fire Spirit Bats Skeleton Army
Fire Spirit Arrows
Arrows
Minion Horde Valkyrie
Arrows
Arrows
Minion Horde P.E.K.K.A
Bats Minion Horde
Bats

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