My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Graveyard
Giant Snowball
Archers Graveyard
Zap
Archers Graveyard
Barbarian Barrel
Archers Knight Electro Wizard Graveyard
The Log
Archers Graveyard
Earthquake
Archers Graveyard
Arrows
Archers Graveyard
Royal Delivery
Archers Knight P.E.K.K.A Electro Wizard Graveyard
Fireball
Archers Electro Wizard
Poison
Archers Electro Wizard Graveyard
Lightning
Knight Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Poison P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Arrows Knight Poison Electro Wizard Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Arrows Knight

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Knight Arrows P.E.K.K.A Graveyard
Arrows
P.E.K.K.A Graveyard Archers Knight
Knight
Archers Graveyard Arrows Poison The Log Electro Wizard
Poison
P.E.K.K.A Graveyard Knight The Log
P.E.K.K.A
Arrows Poison Electro Wizard Archers The Log Graveyard
The Log
Knight Poison P.E.K.K.A Graveyard
Electro Wizard
P.E.K.K.A Graveyard Knight
Graveyard
Arrows Knight Poison Electro Wizard Archers P.E.K.K.A The Log

Defense Synergies 3 11

Archers
Knight P.E.K.K.A The Log Electro Wizard
Arrows
Knight P.E.K.K.A
Knight
Archers Electro Wizard Arrows Poison The Log
Poison
Knight The Log Electro Wizard
P.E.K.K.A
The Log Archers Arrows Electro Wizard
The Log
P.E.K.K.A Archers Knight Poison Electro Wizard
Electro Wizard
Knight Archers Poison P.E.K.K.A The Log
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight The Log Electro Wizard
P.E.K.K.A Knight The Log Electro Wizard
P.E.K.K.A Archers Knight Electro Wizard
P.E.K.K.A Knight Electro Wizard
Arrows Poison P.E.K.K.A The Log
Arrows The Log Archers Electro Wizard
Electro Wizard Archers Arrows Poison
Arrows Poison P.E.K.K.A The Log Electro Wizard
P.E.K.K.A
Knight Archers Electro Wizard
Archers Poison Electro Wizard Arrows Knight The Log
Arrows Archers Poison Electro Wizard
P.E.K.K.A Knight The Log Electro Wizard
Arrows Poison P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Knight Electro Wizard
P.E.K.K.A The Log Electro Wizard
Arrows Knight Poison P.E.K.K.A Electro Wizard
Arrows Archers Knight The Log Electro Wizard
Arrows Poison The Log Archers Knight Electro Wizard
P.E.K.K.A Electro Wizard
Archers Arrows Knight Poison P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Archers P.E.K.K.A Electro Wizard
Poison Electro Wizard Archers Arrows Knight The Log
P.E.K.K.A Knight The Log Electro Wizard
P.E.K.K.A Knight The Log Electro Wizard
P.E.K.K.A Knight
Arrows Poison Archers Electro Wizard
P.E.K.K.A Archers Knight Electro Wizard
P.E.K.K.A Knight
P.E.K.K.A Electro Wizard Knight Poison The Log
P.E.K.K.A
P.E.K.K.A Knight
P.E.K.K.A Arrows Poison The Log Electro Wizard
P.E.K.K.A Knight
Archers
Electro Wizard Archers Knight Poison P.E.K.K.A The Log
Arrows Poison Archers P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight The Log
Arrows Poison The Log Electro Wizard
Arrows Poison The Log
Arrows Knight Poison The Log
Poison Arrows The Log
Arrows Poison
Archers Arrows Poison The Log
Arrows Poison The Log
Arrows Poison The Log
Poison Electro Wizard
Poison Arrows Knight The Log Electro Wizard
Poison Archers Arrows
Poison Knight The Log
Arrows Poison
Arrows Poison The Log
Arrows Poison The Log
Arrows Poison The Log
Arrows Poison
Archers Arrows Poison The Log Electro Wizard
Arrows Poison The Log
Poison The Log
Arrows Poison
The Log
Arrows Poison The Log
Arrows Poison The Log
Arrows Poison The Log Electro Wizard
Arrows Poison The Log
Poison Arrows The Log
Poison Archers Arrows Electro Wizard
Electro Wizard Poison
Poison Arrows The Log
Arrows Poison Electro Wizard
P.E.K.K.A
Arrows Poison The Log
Electro Wizard Archers
Poison Archers Arrows Electro Wizard
Arrows The Log
Poison Knight Electro Wizard
Arrows The Log Poison
Arrows Poison
P.E.K.K.A
Poison The Log Electro Wizard
Poison Electro Wizard
Poison The Log Electro Wizard

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