My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Barbarian Hut Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Battle Healer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Miner
Giant Snowball
Witch Miner
Zap
Witch
Barbarian Barrel
Knight Elite Barbarians Wizard Barbarian Hut Witch
The Log
Elite Barbarians Barbarian Hut Witch
Earthquake
Barbarian Hut Witch
Arrows
Witch
Royal Delivery
Knight Elite Barbarians Battle Healer Wizard Witch Miner
Fireball
Elite Barbarians Battle Healer Wizard Barbarian Hut Witch
Poison
Battle Healer Wizard Barbarian Hut Witch
Lightning
Knight Elite Barbarians Battle Healer Wizard Barbarian Hut Witch
Rocket
Elite Barbarians Battle Healer Wizard Barbarian Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Healer Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Miner Fireball Battle Healer Wizard Witch Elite Barbarians Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Knight Miner Fireball Battle Healer

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Elite Barbarians Fireball Wizard Barbarian Hut Witch Miner
Elite Barbarians
Knight Fireball Wizard
Fireball
Knight Elite Barbarians Miner
Battle Healer
Barbarian Hut Witch
Wizard
Knight Elite Barbarians Miner
Barbarian Hut
Knight Battle Healer Miner
Witch
Knight Battle Healer Miner
Miner
Knight Fireball Wizard Barbarian Hut Witch

Defense Synergies 0 9

Knight
Fireball Wizard Barbarian Hut Witch
Elite Barbarians
Wizard
Fireball
Knight Battle Healer Barbarian Hut Miner
Battle Healer
Fireball Witch
Wizard
Knight Elite Barbarians
Barbarian Hut
Knight Fireball
Witch
Knight Battle Healer
Miner
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Knight Fireball Wizard
Elite Barbarians Barbarian Hut Knight Battle Healer Witch
Barbarian Hut Witch Knight Elite Barbarians
Elite Barbarians Barbarian Hut Witch Knight
Elite Barbarians Fireball Battle Healer
Fireball
Fireball Wizard Barbarian Hut Witch
Barbarian Hut Fireball Battle Healer
Barbarian Hut Witch Elite Barbarians
Knight Elite Barbarians Battle Healer Miner
Witch Knight Fireball Wizard
Fireball Wizard Barbarian Hut Witch
Barbarian Hut Knight Elite Barbarians Fireball Battle Healer Wizard Witch
Fireball Wizard Barbarian Hut Witch
Elite Barbarians Barbarian Hut Knight
Barbarian Hut Elite Barbarians Fireball
Wizard Barbarian Hut Knight Elite Barbarians Fireball Witch
Fireball Knight Elite Barbarians Battle Healer Wizard Barbarian Hut Witch
Wizard Witch Knight Fireball Battle Healer Barbarian Hut
Barbarian Hut Elite Barbarians
Wizard Knight Elite Barbarians Fireball Battle Healer Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarian Hut Elite Barbarians Fireball Battle Healer Witch
Fireball Knight Elite Barbarians Battle Healer Wizard Miner
Knight Elite Barbarians Battle Healer Barbarian Hut Witch
Knight Elite Barbarians Fireball Battle Healer Barbarian Hut
Barbarian Hut Knight Elite Barbarians Battle Healer Witch
Fireball Wizard Witch
Knight Elite Barbarians Fireball Battle Healer Barbarian Hut Witch
Knight Elite Barbarians Battle Healer Barbarian Hut
Knight Elite Barbarians Fireball Barbarian Hut Witch
Witch Barbarian Hut
Knight Elite Barbarians Witch
Elite Barbarians Fireball
Elite Barbarians Knight Fireball Wizard Barbarian Hut Witch
Wizard Fireball Barbarian Hut Witch
Elite Barbarians Witch Knight Fireball Battle Healer Barbarian Hut
Elite Barbarians Fireball Battle Healer Wizard Barbarian Hut Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Barbarian Hut
Fireball Miner
Fireball Barbarian Hut Miner
Knight Fireball Barbarian Hut
Fireball Wizard
Fireball Wizard Witch
Wizard Witch
Fireball Wizard Barbarian Hut
Fireball Miner Wizard
Elite Barbarians Fireball
Miner Knight Fireball Wizard
Fireball Wizard
Knight Elite Barbarians Fireball Barbarian Hut Miner
Fireball
Elite Barbarians Fireball Barbarian Hut
Fireball Wizard Barbarian Hut Witch
Fireball Wizard Barbarian Hut
Fireball
Fireball Wizard
Fireball Wizard Witch Miner
Fireball
Fireball Wizard
Fireball Barbarian Hut
Fireball Wizard Witch
Witch
Fireball Miner Wizard Witch
Fireball Wizard Witch Miner
Fireball Miner
Elite Barbarians Fireball Wizard Witch
Fireball Wizard Witch
Elite Barbarians Fireball
Fireball Wizard Miner
Fireball
Fireball Wizard
Fireball Barbarian Hut Witch
Fireball Wizard Witch
Fireball
Fireball Miner Knight Wizard
Fireball Wizard
Fireball
Elite Barbarians
Elite Barbarians Fireball Witch
Fireball Witch
Fireball Witch Miner

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