My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Elite Barbarians Goblin Barrel Skeleton Army
Giant Snowball
Spear Goblins Minions Goblin Barrel Skeleton Army
Zap
Spear Goblins Minions Goblin Barrel Skeleton Army
Barbarian Barrel
Spear Goblins Knight Elite Barbarians Wizard Goblin Barrel Skeleton Army
The Log
Spear Goblins Elite Barbarians Goblin Barrel Skeleton Army
Earthquake
Spear Goblins Goblin Barrel Skeleton Army
Arrows
Spear Goblins Minions Goblin Barrel Skeleton Army
Royal Delivery
Spear Goblins Knight Minions Elite Barbarians Wizard Goblin Barrel Skeleton Army
Fireball
Minions Elite Barbarians Wizard Goblin Barrel Skeleton Army
Poison
Spear Goblins Minions Wizard Skeleton Army
Lightning
Knight Elite Barbarians Wizard
Rocket
Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Knight Minions Goblin Barrel Skeleton Army Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Knight Minions

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Goblin Barrel Elite Barbarians
Knight
Spear Goblins Minions Goblin Barrel Elite Barbarians Wizard The Log
Minions
Knight Elite Barbarians
Elite Barbarians
Spear Goblins Knight Minions Wizard The Log
Wizard
Knight Elite Barbarians
Goblin Barrel
Spear Goblins Knight Skeleton Army
Skeleton Army
Goblin Barrel
The Log
Knight Elite Barbarians

Defense Synergies 2 12

Spear Goblins
Knight Minions Skeleton Army The Log
Knight
Spear Goblins Minions Wizard Skeleton Army The Log
Minions
Knight Spear Goblins The Log
Elite Barbarians
Wizard The Log
Wizard
Knight Elite Barbarians Skeleton Army The Log
Goblin Barrel
Skeleton Army
Spear Goblins Knight Wizard The Log
The Log
Spear Goblins Knight Minions Elite Barbarians Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Minions Wizard The Log
Elite Barbarians Skeleton Army Knight Minions The Log
Skeleton Army Knight Minions Elite Barbarians
Elite Barbarians Skeleton Army Knight Minions
Elite Barbarians Skeleton Army The Log
Skeleton Army The Log Spear Goblins Minions
Minions Spear Goblins Wizard
The Log
Minions Elite Barbarians Skeleton Army
Knight Elite Barbarians Skeleton Army Spear Goblins
Minions Skeleton Army Spear Goblins Knight Wizard The Log
Minions Spear Goblins Wizard
Skeleton Army Knight Minions Elite Barbarians Wizard The Log
Wizard Skeleton Army Minions The Log
Elite Barbarians Skeleton Army Knight
Skeleton Army Elite Barbarians The Log
Wizard Knight Minions Elite Barbarians Skeleton Army
Spear Goblins Knight Minions Elite Barbarians Wizard Skeleton Army The Log
Wizard The Log Spear Goblins Knight Minions
Elite Barbarians
Wizard Skeleton Army Spear Goblins Knight Minions Elite Barbarians The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Spear Goblins Elite Barbarians
Knight Elite Barbarians Wizard The Log
Skeleton Army Spear Goblins Knight Minions Elite Barbarians The Log
Skeleton Army Knight Elite Barbarians The Log
Knight Elite Barbarians Skeleton Army
Wizard Minions
Skeleton Army Spear Goblins Knight Minions Elite Barbarians
Knight Elite Barbarians Skeleton Army
Spear Goblins Knight Minions Elite Barbarians Skeleton Army The Log
Skeleton Army
Knight Minions Elite Barbarians
Skeleton Army Elite Barbarians The Log
Elite Barbarians Skeleton Army Knight Wizard
Wizard Skeleton Army
Elite Barbarians Skeleton Army Spear Goblins Knight Minions The Log
Minions Elite Barbarians Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
The Log
The Log
Knight The Log
Wizard The Log
Wizard Spear Goblins Minions
Wizard The Log
The Log Wizard
The Log Wizard
Minions Elite Barbarians
Knight Wizard The Log
Wizard
Knight Elite Barbarians The Log
Minions
Elite Barbarians The Log
Spear Goblins Wizard The Log
Wizard The Log
Minions
Wizard The Log
Wizard The Log
Minions The Log
Wizard
The Log
The Log
The Log Wizard
The Log Wizard
Wizard The Log
The Log
Elite Barbarians Wizard
Minions Wizard
Elite Barbarians
Wizard The Log
Wizard The Log
Spear Goblins Minions Skeleton Army
Wizard
The Log
Knight Wizard
The Log Wizard
Elite Barbarians
Minions Elite Barbarians The Log
The Log

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