My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Prince Ice Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Prince Bandit
Giant Snowball
Goblin Barrel Skeleton Army
Zap
Goblin Barrel Skeleton Army Prince Bandit
Barbarian Barrel
Knight Tesla Goblin Barrel Skeleton Army Ice Wizard Bandit
The Log
Goblin Barrel Skeleton Army Prince Bandit
Earthquake
Tesla Goblin Barrel Skeleton Army
Arrows
Goblin Barrel Skeleton Army
Royal Delivery
Knight Goblin Barrel Skeleton Army Prince Ice Wizard Bandit
Fireball
Tesla Goblin Barrel Skeleton Army Ice Wizard Bandit
Poison
Skeleton Army Ice Wizard
Lightning
Knight Tesla Prince Ice Wizard Bandit
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Prince Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Goblin Barrel Skeleton Army Ice Wizard Bandit Tesla Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Goblin Barrel Skeleton Army

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Prince Knight Ice Wizard Bandit
Knight
Goblin Barrel Zap Prince Ice Wizard
Tesla
Goblin Barrel
Knight Prince Skeleton Army Ice Wizard Bandit
Skeleton Army
Goblin Barrel
Prince
Zap Goblin Barrel Knight Ice Wizard
Ice Wizard
Zap Knight Goblin Barrel Prince Bandit
Bandit
Zap Goblin Barrel Ice Wizard

Defense Synergies 2 14

Zap
Knight Tesla Skeleton Army Prince Ice Wizard Bandit
Knight
Tesla Ice Wizard Zap Skeleton Army
Tesla
Knight Zap Skeleton Army Prince
Goblin Barrel
Skeleton Army
Zap Knight Tesla Prince Ice Wizard Bandit
Prince
Zap Tesla Skeleton Army Ice Wizard
Ice Wizard
Knight Zap Skeleton Army Prince Bandit
Bandit
Zap Skeleton Army Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla
Skeleton Army Zap Knight Tesla Prince Ice Wizard Bandit
Tesla Skeleton Army Prince Knight Ice Wizard Bandit
Tesla Skeleton Army Prince Knight Ice Wizard Bandit
Skeleton Army Prince
Skeleton Army Zap Tesla Ice Wizard Bandit
Tesla Zap Ice Wizard
Zap Tesla Bandit
Tesla Skeleton Army Prince Ice Wizard
Knight Skeleton Army Tesla Prince Ice Wizard Bandit
Skeleton Army Ice Wizard Zap Knight Tesla Bandit
Tesla Zap Ice Wizard
Tesla Skeleton Army Prince Zap Knight Ice Wizard Bandit
Skeleton Army Zap Tesla Prince
Skeleton Army Knight Tesla Prince Bandit
Skeleton Army Zap Tesla Prince Bandit
Tesla Knight Skeleton Army Prince
Tesla Zap Knight Skeleton Army Prince Ice Wizard Bandit
Zap Knight Tesla Ice Wizard Bandit
Tesla Prince
Skeleton Army Knight Tesla Prince Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Zap Tesla Prince Bandit
Bandit Zap Knight Tesla Prince
Skeleton Army Bandit Zap Knight Prince
Skeleton Army Prince Zap Knight Tesla Bandit
Knight Tesla Skeleton Army Prince Bandit
Zap Tesla Ice Wizard
Skeleton Army Prince Knight Tesla Ice Wizard Bandit
Knight Tesla Skeleton Army Prince
Zap Knight Skeleton Army Prince Bandit
Tesla Skeleton Army
Knight Tesla Prince
Skeleton Army Zap Prince
Skeleton Army Prince Knight Tesla Bandit
Tesla Skeleton Army
Tesla Skeleton Army Zap Knight Prince
Zap Tesla Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Bandit
Zap Ice Wizard Bandit
Bandit
Knight Prince
Zap
Zap Ice Wizard
Zap Ice Wizard
Zap Bandit
Prince
Zap Knight Prince Bandit
Zap
Knight Bandit
Bandit
Zap Prince
Zap Bandit
Bandit
Zap Prince Bandit
Zap
Prince
Prince
Zap
Zap Ice Wizard
Zap Ice Wizard Bandit
Zap Prince Bandit
Zap Bandit
Zap Ice Wizard
Zap
Zap Bandit
Zap
Prince
Zap Skeleton Army Prince Bandit
Zap Ice Wizard
Knight Prince
Zap
Zap
Prince
Zap
Zap
Zap Prince Bandit

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