My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Clone Balloon
Giant Snowball
Fire Spirit Bats Clone Balloon
Zap
Fire Spirit Bats Inferno Tower Clone Balloon
Barbarian Barrel
Fire Spirit Knight Inferno Tower Wizard Clone
The Log
Fire Spirit Clone
Earthquake
Inferno Tower Clone
Arrows
Fire Spirit Bats Clone
Royal Delivery
Fire Spirit Bats Knight Wizard Clone Balloon
Fireball
Inferno Tower Wizard Clone Balloon
Poison
Bats Inferno Tower Wizard Clone Balloon
Lightning
Knight Inferno Tower Wizard Balloon
Rocket
Inferno Tower Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Knight Inferno Tower Clone Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Knight Clone Freeze Inferno Tower Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Bats Knight Clone

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Knight Balloon
Bats
Knight Balloon Clone
Knight
Bats Balloon Fire Spirit Wizard
Inferno Tower
Wizard
Knight Balloon
Clone
Balloon Bats
Freeze
Balloon
Balloon
Bats Knight Clone Freeze Fire Spirit Wizard

Defense Synergies 3 5

Fire Spirit
Knight Inferno Tower
Bats
Knight Inferno Tower Freeze
Knight
Fire Spirit Bats Inferno Tower Wizard
Inferno Tower
Knight Fire Spirit Bats
Wizard
Knight Freeze
Clone
Freeze
Bats Wizard
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Inferno Tower Wizard
Inferno Tower Bats Knight
Inferno Tower Fire Spirit Bats Knight Freeze
Inferno Tower Bats Knight
Freeze Fire Spirit Bats
Bats Inferno Tower Fire Spirit Wizard Freeze
Inferno Tower
Inferno Tower
Knight Fire Spirit Inferno Tower
Bats Knight Wizard Freeze
Inferno Tower Bats Wizard
Inferno Tower Fire Spirit Bats Knight Wizard Freeze
Fire Spirit Wizard Bats Freeze
Inferno Tower Knight
Inferno Tower Freeze
Wizard Bats Knight Inferno Tower
Fire Spirit Bats Knight Wizard
Wizard Freeze Fire Spirit Bats Knight
Inferno Tower
Wizard Fire Spirit Bats Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Inferno Tower
Knight Wizard
Bats Knight Inferno Tower
Bats Knight Inferno Tower
Inferno Tower Knight
Fire Spirit Wizard Bats Freeze
Bats Knight Inferno Tower
Inferno Tower Knight
Freeze Bats Knight Inferno Tower
Inferno Tower
Bats Knight Inferno Tower
Knight Inferno Tower Wizard
Wizard
Inferno Tower Bats Knight Freeze
Bats Inferno Tower Wizard Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Freeze
Knight Freeze
Wizard Fire Spirit
Wizard Fire Spirit Bats Freeze
Fire Spirit Wizard
Fire Spirit Wizard Freeze
Wizard
Fire Spirit Bats
Knight Wizard
Fire Spirit Wizard
Fire Spirit Knight
Freeze
Wizard
Wizard
Freeze
Bats
Fire Spirit Wizard
Fire Spirit Wizard
Wizard
Freeze Fire Spirit Wizard
Wizard
Wizard
Fire Spirit Bats Wizard
Bats Wizard Freeze
Wizard
Freeze
Wizard
Fire Spirit Bats Freeze
Fire Spirit Wizard
Freeze
Knight Wizard
Wizard
Bats Freeze
Bats
Freeze

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: