My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Dart Goblin Furnace Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Furnace Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Dart Goblin Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner
Giant Snowball
Fire Spirit Dart Goblin Hog Rider Furnace Witch Miner Lumberjack
Zap
Fire Spirit Dart Goblin Furnace Witch
Barbarian Barrel
Fire Spirit Knight Dart Goblin Furnace Witch Lumberjack
The Log
Fire Spirit Dart Goblin Hog Rider Furnace Witch Lumberjack
Earthquake
Hog Rider Furnace Witch
Arrows
Fire Spirit Dart Goblin Furnace Witch
Royal Delivery
Fire Spirit Knight Dart Goblin Hog Rider Witch Miner Lumberjack
Fireball
Dart Goblin Hog Rider Furnace Witch Lumberjack
Poison
Dart Goblin Furnace Witch
Lightning
Knight Furnace Witch Lumberjack
Rocket
Hog Rider Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Knight Dart Goblin Miner Hog Rider Furnace Lumberjack Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Knight Dart Goblin Miner

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Hog Rider Miner Knight Furnace Lumberjack
Knight
Dart Goblin Hog Rider Fire Spirit Furnace Witch Miner Lumberjack
Dart Goblin
Knight Miner Hog Rider
Hog Rider
Fire Spirit Knight Dart Goblin Furnace Witch Lumberjack
Furnace
Miner Fire Spirit Knight Hog Rider
Witch
Knight Hog Rider Miner Lumberjack
Miner
Fire Spirit Dart Goblin Furnace Knight Witch Lumberjack
Lumberjack
Fire Spirit Knight Hog Rider Witch Miner

Defense Synergies 2 8

Fire Spirit
Knight
Knight
Fire Spirit Dart Goblin Furnace Witch Lumberjack
Dart Goblin
Knight Furnace Miner Lumberjack
Hog Rider
Furnace
Knight Dart Goblin Lumberjack
Witch
Knight Lumberjack
Miner
Dart Goblin
Lumberjack
Knight Dart Goblin Furnace Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin
Lumberjack Knight Dart Goblin Furnace Witch
Furnace Witch Lumberjack Fire Spirit Knight Dart Goblin
Witch Lumberjack Knight Dart Goblin Furnace
Lumberjack
Fire Spirit Dart Goblin Furnace Lumberjack
Dart Goblin Furnace Fire Spirit Witch
Dart Goblin
Witch Furnace Lumberjack
Knight Fire Spirit Dart Goblin Miner Lumberjack
Dart Goblin Witch Knight Furnace Lumberjack
Dart Goblin Furnace Witch
Furnace Lumberjack Fire Spirit Knight Witch
Fire Spirit Dart Goblin Furnace Witch Lumberjack
Knight Furnace Lumberjack
Furnace Lumberjack
Knight Furnace Witch Lumberjack
Fire Spirit Knight Dart Goblin Furnace Witch Lumberjack
Furnace Witch Fire Spirit Knight Dart Goblin Lumberjack
Dart Goblin Lumberjack
Fire Spirit Knight Dart Goblin Furnace Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Furnace Witch
Knight Miner Lumberjack
Lumberjack Knight Furnace Witch
Lumberjack Knight
Knight Witch Lumberjack
Fire Spirit Furnace Dart Goblin Witch
Knight Dart Goblin Furnace Witch Lumberjack
Knight Lumberjack
Knight Witch
Witch Dart Goblin
Knight Dart Goblin Witch Lumberjack
Knight Witch Lumberjack
Dart Goblin Furnace Witch
Witch Knight Dart Goblin Furnace Lumberjack
Dart Goblin Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin
Dart Goblin Miner
Dart Goblin Miner
Knight Dart Goblin
Fire Spirit Furnace
Fire Spirit Dart Goblin Furnace Witch
Fire Spirit Dart Goblin Furnace Witch
Fire Spirit Dart Goblin
Miner Dart Goblin
Fire Spirit Lumberjack
Miner Knight Dart Goblin
Fire Spirit Dart Goblin
Fire Spirit Knight Dart Goblin Miner
Dart Goblin
Dart Goblin Furnace
Dart Goblin Furnace Witch
Dart Goblin Furnace
Fire Spirit Dart Goblin
Fire Spirit Dart Goblin Witch Miner
Fire Spirit Furnace Witch
Witch
Miner Dart Goblin Witch
Witch Miner
Miner Dart Goblin
Fire Spirit Dart Goblin Furnace Witch
Dart Goblin Witch
Dart Goblin Miner
Fire Spirit Dart Goblin Witch
Fire Spirit Dart Goblin Witch
Miner Knight Dart Goblin Lumberjack
Dart Goblin
Dart Goblin
Dart Goblin Witch
Dart Goblin Witch
Dart Goblin Witch Miner

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