My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Executioner Royal Ghost Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Knight Executioner Royal Ghost
The Log
Hog Rider
Earthquake
Hog Rider
Arrows
Royal Delivery
Knight Hog Rider Executioner Royal Ghost Inferno Dragon
Fireball
Hog Rider Executioner Inferno Dragon
Poison
Executioner
Lightning
Knight Executioner Inferno Dragon
Rocket
Hog Rider Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Executioner Royal Ghost Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Tornado Royal Ghost Hog Rider Inferno Dragon Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Tornado Royal Ghost

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Tornado Knight Executioner Royal Ghost Mega Knight
Knight
Hog Rider Executioner Zap
Hog Rider
Zap Knight Tornado Executioner Mega Knight
Tornado
Zap Executioner Hog Rider Mega Knight
Executioner
Knight Tornado Zap Hog Rider Mega Knight
Royal Ghost
Zap Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Zap Hog Rider Tornado Executioner Royal Ghost

Defense Synergies 3 11

Zap
Mega Knight Knight Tornado Executioner Royal Ghost Inferno Dragon
Knight
Executioner Zap Tornado
Hog Rider
Tornado
Executioner Zap Knight Inferno Dragon Mega Knight
Executioner
Knight Tornado Zap Mega Knight
Royal Ghost
Zap Mega Knight
Inferno Dragon
Zap Tornado Mega Knight
Mega Knight
Zap Tornado Executioner Royal Ghost Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Executioner
Inferno Dragon Zap Knight Executioner Mega Knight
Tornado Mega Knight Knight Executioner Inferno Dragon
Inferno Dragon Knight Mega Knight
Tornado Mega Knight
Tornado Zap Executioner Royal Ghost Mega Knight
Tornado Inferno Dragon Zap Executioner
Zap Mega Knight
Inferno Dragon Tornado
Knight Tornado Royal Ghost Mega Knight
Executioner Zap Knight Tornado Royal Ghost Mega Knight
Executioner Inferno Dragon Zap Tornado
Mega Knight Zap Knight
Executioner Mega Knight Zap Tornado Royal Ghost
Inferno Dragon Knight Mega Knight
Tornado Zap Inferno Dragon Mega Knight
Mega Knight Knight Tornado Executioner
Mega Knight Zap Knight Tornado Executioner Royal Ghost
Zap Tornado Executioner Knight Royal Ghost Inferno Dragon Mega Knight
Tornado Inferno Dragon
Royal Ghost Mega Knight Knight Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Zap Royal Ghost
Zap Knight Executioner Royal Ghost Inferno Dragon Mega Knight
Mega Knight Zap Knight
Mega Knight Zap Knight Tornado
Knight Executioner Inferno Dragon Mega Knight
Executioner Zap Tornado
Knight
Mega Knight Knight Inferno Dragon
Zap Mega Knight Knight Tornado Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Knight
Mega Knight Zap Tornado
Mega Knight Knight Executioner
Executioner Mega Knight
Zap Knight Tornado Executioner Inferno Dragon
Executioner Mega Knight Zap Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Royal Ghost
Zap Tornado Executioner Royal Ghost
Knight
Executioner Zap Mega Knight
Executioner Zap Tornado
Tornado Executioner
Zap Tornado Executioner
Zap Tornado
Tornado
Zap Knight Tornado
Zap Tornado Executioner
Knight Executioner
Zap
Zap Executioner
Executioner Mega Knight
Tornado
Zap Executioner Mega Knight
Zap Tornado Mega Knight
Mega Knight
Tornado
Tornado
Zap
Zap Tornado Executioner Mega Knight
Inferno Dragon
Zap Tornado Executioner Royal Ghost
Zap Tornado Mega Knight
Zap Tornado
Zap Tornado Executioner
Zap
Zap Mega Knight
Zap
Mega Knight
Zap
Zap Tornado Executioner
Knight Executioner Mega Knight
Zap Executioner
Zap Tornado
Executioner Mega Knight
Zap Tornado
Zap Tornado Executioner
Zap Tornado Executioner Royal Ghost Mega Knight

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