My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Barbarians Hog Rider Baby Dragon
Zap
Barbarian Barrel
Knight Tesla Barbarians Electro Wizard
The Log
Barbarians Hog Rider
Earthquake
Tesla Barbarians Hog Rider
Arrows
Royal Delivery
Knight Barbarians Hog Rider Baby Dragon Electro Wizard
Fireball
Tesla Barbarians Hog Rider Baby Dragon Electro Wizard
Poison
Barbarians Electro Wizard
Lightning
Knight Tesla Baby Dragon Electro Wizard
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Tesla Hog Rider Baby Dragon Electro Wizard Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Knight Tesla Hog Rider

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Baby Dragon The Log Electro Wizard
Tesla
Barbarians
Hog Rider
Hog Rider
Knight Lightning The Log Barbarians Baby Dragon Electro Wizard
Baby Dragon
Knight Hog Rider Lightning Electro Wizard
Lightning
Hog Rider Baby Dragon
The Log
Hog Rider Knight
Electro Wizard
Knight Hog Rider Baby Dragon

Defense Synergies 3 7

Knight
Tesla Electro Wizard Baby Dragon The Log
Tesla
Knight The Log Baby Dragon Electro Wizard
Barbarians
Hog Rider
Baby Dragon
Knight Tesla The Log
Lightning
The Log
The Log
Tesla Knight Baby Dragon Lightning Electro Wizard
Electro Wizard
Knight Tesla The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Tesla Baby Dragon The Log Electro Wizard
Barbarians Knight Tesla The Log Electro Wizard
Tesla Barbarians Knight Lightning Electro Wizard
Tesla Barbarians Knight Electro Wizard
Lightning Barbarians The Log
The Log Tesla Baby Dragon Electro Wizard
Tesla Lightning Electro Wizard Baby Dragon
Lightning Tesla Barbarians Baby Dragon The Log Electro Wizard
Tesla Barbarians
Knight Tesla Barbarians Electro Wizard
Barbarians Electro Wizard Knight Tesla Baby Dragon The Log
Tesla Baby Dragon Electro Wizard
Tesla Barbarians Knight Lightning The Log Electro Wizard
Tesla Barbarians Baby Dragon The Log Electro Wizard
Barbarians Knight Tesla Electro Wizard
Barbarians Tesla Lightning The Log Electro Wizard
Tesla Barbarians Knight Electro Wizard
Tesla Knight Barbarians Baby Dragon The Log Electro Wizard
Baby Dragon The Log Knight Tesla Barbarians Electro Wizard
Barbarians Tesla Electro Wizard
Knight Tesla Barbarians Baby Dragon The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Tesla Electro Wizard
Electro Wizard Knight Tesla Baby Dragon Lightning The Log
Barbarians Knight Lightning The Log Electro Wizard
Lightning Knight Tesla Barbarians The Log Electro Wizard
Barbarians Knight Tesla
Tesla Baby Dragon Electro Wizard
Knight Tesla Barbarians Lightning Electro Wizard
Knight Tesla Barbarians
Lightning Electro Wizard Knight Barbarians Baby Dragon The Log
Tesla Barbarians
Knight Tesla Barbarians
Lightning Barbarians The Log Electro Wizard
Barbarians Lightning Knight Tesla
Tesla Barbarians Baby Dragon
Tesla Barbarians Electro Wizard Knight Baby Dragon Lightning The Log
Tesla Barbarians Baby Dragon The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Knight Baby Dragon The Log
Baby Dragon The Log Electro Wizard
Lightning Baby Dragon The Log
Lightning Knight Barbarians The Log
Baby Dragon The Log
Baby Dragon
Baby Dragon The Log
The Log Baby Dragon Lightning
The Log Lightning
Lightning Electro Wizard
Lightning Knight The Log Electro Wizard
Lightning Baby Dragon
Lightning Knight Baby Dragon The Log
Lightning Baby Dragon
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning
Lightning
Lightning Baby Dragon The Log Electro Wizard
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning
Lightning The Log
Lightning Barbarians Baby Dragon The Log
The Log Baby Dragon
The Log Baby Dragon Lightning Electro Wizard
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Baby Dragon Electro Wizard
Lightning Electro Wizard
Lightning
Lightning The Log
Lightning Electro Wizard
Lightning The Log
Lightning Electro Wizard Barbarians
Lightning Baby Dragon Electro Wizard
The Log
Lightning Knight Baby Dragon Electro Wizard
The Log Baby Dragon Lightning
Lightning
Baby Dragon Lightning The Log Electro Wizard
Lightning Electro Wizard
Lightning Baby Dragon The Log Electro Wizard

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