My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Mega Minion Executioner Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Guards Sparky
Giant Snowball
Mega Minion Guards
Zap
Royal Giant Guards Sparky
Barbarian Barrel
Knight Guards Executioner Sparky
The Log
Royal Giant Guards Sparky
Earthquake
Guards
Arrows
Guards
Royal Delivery
Knight Mega Minion Guards Executioner Sparky
Fireball
Mega Minion Executioner Sparky
Poison
Mega Minion Guards Executioner Sparky
Lightning
Knight Mega Minion Executioner Sparky
Rocket
Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Freeze Executioner Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Guards Tornado Freeze Executioner Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Mega Minion Guards Tornado Freeze Executioner Royal Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Mega Minion Guards Tornado

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Mega Minion Executioner Sparky
Royal Giant
Mega Minion Guards Tornado Executioner Sparky
Mega Minion
Knight Royal Giant Sparky
Guards
Royal Giant
Tornado
Executioner Sparky Royal Giant Freeze
Freeze
Tornado
Executioner
Knight Tornado Royal Giant
Sparky
Tornado Knight Royal Giant Mega Minion

Defense Synergies 4 10

Knight
Mega Minion Executioner Tornado Sparky
Royal Giant
Mega Minion
Knight Guards Tornado Freeze Sparky
Guards
Mega Minion Executioner Sparky
Tornado
Executioner Sparky Knight Mega Minion Sparky
Freeze
Mega Minion Sparky
Executioner
Knight Tornado Guards
Sparky
Tornado Knight Mega Minion Guards Tornado Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion Executioner Sparky
Sparky Knight Mega Minion Executioner
Tornado Sparky Knight Mega Minion Freeze Executioner
Sparky Knight Mega Minion Guards
Tornado Sparky
Tornado Freeze Mega Minion Guards Executioner
Mega Minion Tornado Freeze Executioner
Sparky
Sparky Tornado
Knight Guards Tornado Sparky
Guards Executioner Knight Mega Minion Tornado Freeze
Mega Minion Executioner Tornado
Sparky Knight Guards Freeze
Executioner Sparky Mega Minion Guards Tornado Freeze
Sparky Knight
Tornado Freeze Sparky
Sparky Knight Tornado Executioner
Knight Mega Minion Guards Tornado Executioner
Tornado Freeze Executioner Knight Mega Minion Guards
Sparky Tornado
Knight Guards Executioner Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Sparky
Knight Mega Minion Executioner
Guards Knight Sparky
Guards Knight Tornado Sparky
Knight Guards Executioner Sparky
Executioner Tornado Freeze
Guards Sparky Knight Mega Minion
Knight Sparky
Freeze Knight Mega Minion Tornado Sparky
Mega Minion Guards Sparky
Knight Mega Minion Guards Sparky
Guards Tornado
Knight Guards Executioner Sparky
Executioner Sparky
Guards Sparky Knight Mega Minion Tornado Freeze Executioner
Executioner Mega Minion Freeze Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Guards Freeze Sparky
Tornado Executioner
Sparky
Knight Guards Freeze Sparky
Executioner Sparky
Executioner Mega Minion Tornado Freeze
Tornado Executioner Sparky
Tornado Freeze Executioner
Tornado
Guards Tornado Sparky
Knight Tornado Sparky
Tornado Executioner
Knight Executioner Sparky
Freeze
Sparky
Executioner Sparky
Executioner Sparky
Tornado Freeze Sparky
Sparky
Mega Minion Executioner Sparky
Tornado
Sparky
Tornado
Tornado Sparky
Tornado Freeze Executioner Sparky
Mega Minion
Tornado Executioner Sparky
Tornado Sparky
Tornado Sparky
Tornado Executioner Sparky
Mega Minion Guards Freeze
Mega Minion Sparky
Sparky
Freeze Sparky
Sparky
Sparky
Guards Freeze
Mega Minion Tornado Executioner
Freeze
Knight Mega Minion Executioner Sparky
Executioner
Tornado Sparky
Mega Minion Executioner Sparky
Guards Tornado Freeze Sparky
Tornado Executioner
Tornado Freeze Executioner Sparky

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