My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Furnace Baby Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army Sparky
Giant Snowball
Furnace Skeleton Army Baby Dragon
Zap
Royal Giant Furnace Skeleton Army Sparky
Barbarian Barrel
Knight Furnace Skeleton Army Sparky
The Log
Royal Giant Furnace Skeleton Army Sparky
Earthquake
Furnace Skeleton Army
Arrows
Furnace Skeleton Army
Royal Delivery
Knight Skeleton Army Baby Dragon Sparky
Fireball
Furnace Skeleton Army Baby Dragon Sparky
Poison
Furnace Skeleton Army Sparky
Lightning
Knight Furnace Baby Dragon Sparky
Rocket
Furnace Sparky

Against air swarms

Spells and units that can counter air swarms.

Furnace Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Baby Dragon Poison The Log Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Baby Dragon Poison Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Skeleton Army Furnace Baby Dragon Poison Royal Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Skeleton Army Furnace

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Baby Dragon Furnace Poison The Log Sparky
Royal Giant
Furnace Poison Baby Dragon The Log Sparky
Furnace
Royal Giant Knight Baby Dragon Sparky
Skeleton Army
Sparky
Baby Dragon
Knight Royal Giant Furnace Poison Sparky
Poison
Royal Giant Knight Baby Dragon The Log
The Log
Knight Royal Giant Poison Sparky
Sparky
Knight Royal Giant Furnace Skeleton Army Baby Dragon The Log

Defense Synergies 0 14

Knight
Furnace Skeleton Army Baby Dragon Poison The Log Sparky
Royal Giant
Furnace
Knight Skeleton Army Baby Dragon
Skeleton Army
Knight Furnace The Log Sparky
Baby Dragon
Knight Furnace The Log
Poison
Knight The Log Sparky
The Log
Knight Skeleton Army Baby Dragon Poison Sparky
Sparky
Knight Skeleton Army Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Baby Dragon The Log Sparky
Skeleton Army Sparky Knight Furnace The Log
Furnace Skeleton Army Sparky Knight
Skeleton Army Sparky Knight Furnace
Skeleton Army Poison The Log Sparky
Skeleton Army The Log Furnace Baby Dragon
Furnace Baby Dragon Poison
Baby Dragon Poison The Log Sparky
Sparky Furnace Skeleton Army
Knight Skeleton Army Sparky
Skeleton Army Poison Knight Furnace Baby Dragon The Log
Furnace Baby Dragon Poison
Furnace Skeleton Army Sparky Knight The Log
Skeleton Army Sparky Furnace Baby Dragon Poison The Log
Skeleton Army Sparky Knight Furnace
Skeleton Army Furnace The Log Sparky
Sparky Knight Furnace Skeleton Army Poison
Knight Furnace Skeleton Army Baby Dragon The Log
Furnace Baby Dragon Poison The Log Knight
Sparky
Skeleton Army Knight Furnace Baby Dragon Poison The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Furnace Sparky
Poison Knight Baby Dragon The Log
Skeleton Army Knight Furnace The Log Sparky
Skeleton Army Knight The Log Sparky
Knight Skeleton Army Sparky
Furnace Poison Baby Dragon
Skeleton Army Sparky Knight Furnace
Knight Skeleton Army Sparky
Knight Skeleton Army Baby Dragon Poison The Log Sparky
Skeleton Army Sparky
Knight Sparky
Skeleton Army Poison The Log
Skeleton Army Knight Sparky
Furnace Skeleton Army Baby Dragon Sparky
Skeleton Army Sparky Knight Furnace Baby Dragon Poison The Log
Poison Baby Dragon The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Baby Dragon The Log Sparky
Poison Baby Dragon The Log
Baby Dragon Poison The Log Sparky
Knight Poison The Log Sparky
Poison Furnace Baby Dragon The Log Sparky
Poison Furnace Baby Dragon
Furnace Baby Dragon Poison The Log Sparky
Poison The Log Baby Dragon
Poison The Log
Poison Sparky
Poison Knight The Log Sparky
Poison Baby Dragon
Poison Knight Baby Dragon The Log Sparky
Baby Dragon Poison
Furnace Baby Dragon Poison The Log Sparky
Furnace Baby Dragon Poison The Log Sparky
Furnace Baby Dragon Poison The Log Sparky
Poison Sparky
Sparky
Baby Dragon Poison The Log Sparky
Baby Dragon Poison The Log
Baby Dragon Poison The Log Sparky
Poison
The Log Sparky
Baby Dragon Poison The Log
Poison The Log Furnace Baby Dragon Sparky
Poison The Log Baby Dragon Sparky
Baby Dragon Poison The Log Sparky
Poison Baby Dragon The Log Sparky
Poison Furnace Baby Dragon Sparky
Poison
Sparky
Poison The Log Sparky
Poison Sparky
Sparky
Poison The Log Sparky
Skeleton Army
Poison Baby Dragon
The Log
Poison Knight Baby Dragon Sparky
The Log Baby Dragon Poison
Poison Sparky
Sparky
Baby Dragon Poison The Log Sparky
Poison
Poison Baby Dragon The Log Sparky

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