My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Flying Machine Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Valkyrie Flying Machine Wizard Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Flying Machine Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Musketeer Flying Machine Miner
Zap
Flying Machine
Barbarian Barrel
Knight Musketeer Valkyrie Wizard Royal Ghost
The Log
Musketeer
Earthquake
Arrows
Flying Machine
Royal Delivery
Knight Musketeer Valkyrie Flying Machine Wizard Miner Royal Ghost
Fireball
Musketeer Flying Machine Wizard
Poison
Musketeer Flying Machine Wizard
Lightning
Knight Musketeer Valkyrie Wizard
Rocket
Musketeer Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Miner Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Knight Miner Royal Ghost Musketeer Valkyrie Flying Machine Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Knight Miner Royal Ghost

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Musketeer Flying Machine Wizard Miner
Musketeer
Knight Valkyrie Mirror Miner Royal Ghost
Valkyrie
Musketeer Flying Machine Wizard Royal Ghost
Flying Machine
Knight Valkyrie Mirror Royal Ghost
Wizard
Knight Valkyrie Miner Royal Ghost
Mirror
Miner Musketeer Flying Machine Royal Ghost
Miner
Mirror Knight Musketeer Wizard Royal Ghost
Royal Ghost
Musketeer Valkyrie Flying Machine Wizard Mirror Miner

Defense Synergies 2 12

Knight
Musketeer Flying Machine Wizard
Musketeer
Knight Valkyrie Flying Machine Mirror Miner Royal Ghost
Valkyrie
Musketeer Flying Machine Wizard Mirror
Flying Machine
Knight Musketeer Valkyrie Mirror Royal Ghost
Wizard
Knight Valkyrie Royal Ghost
Mirror
Musketeer Valkyrie Flying Machine
Miner
Musketeer
Royal Ghost
Musketeer Flying Machine Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Musketeer Valkyrie Flying Machine Wizard
Knight Musketeer Valkyrie Flying Machine
Knight Musketeer Valkyrie
Knight Musketeer Valkyrie
Valkyrie
Musketeer Valkyrie Flying Machine Royal Ghost
Musketeer Flying Machine Wizard
Musketeer Valkyrie Flying Machine
Musketeer
Knight Musketeer Valkyrie Miner Royal Ghost
Valkyrie Knight Musketeer Flying Machine Wizard Royal Ghost
Musketeer Flying Machine Wizard
Knight Musketeer Valkyrie Flying Machine Wizard
Valkyrie Wizard Royal Ghost
Knight
Wizard Knight Musketeer Valkyrie
Knight Musketeer Valkyrie Flying Machine Wizard Royal Ghost
Valkyrie Wizard Knight Musketeer Flying Machine Royal Ghost
Musketeer
Valkyrie Wizard Royal Ghost Knight Musketeer Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Royal Ghost
Knight Musketeer Valkyrie Flying Machine Wizard Miner Royal Ghost
Knight Musketeer Valkyrie
Valkyrie Knight Musketeer
Knight Musketeer Valkyrie
Wizard Musketeer Flying Machine
Knight Musketeer Valkyrie Flying Machine
Knight Valkyrie
Knight Valkyrie Flying Machine
Musketeer
Knight Musketeer Valkyrie Flying Machine
Valkyrie
Knight Valkyrie Wizard
Wizard Musketeer Valkyrie Flying Machine
Knight Musketeer Valkyrie Flying Machine
Valkyrie Musketeer Flying Machine Wizard Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer Valkyrie Flying Machine Royal Ghost
Musketeer Flying Machine Miner Royal Ghost
Flying Machine Miner
Knight Musketeer Valkyrie Flying Machine
Wizard Valkyrie
Wizard Musketeer Flying Machine
Musketeer Flying Machine Wizard
Flying Machine Wizard
Miner Flying Machine Wizard
Musketeer
Miner Knight Musketeer Valkyrie Flying Machine Wizard
Musketeer Flying Machine Wizard
Flying Machine Knight Musketeer Miner
Musketeer Flying Machine
Musketeer Flying Machine
Musketeer Flying Machine Wizard
Musketeer Flying Machine Wizard
Musketeer Flying Machine Wizard
Valkyrie Flying Machine Wizard Miner
Musketeer
Wizard
Musketeer
Musketeer Flying Machine
Valkyrie Wizard
Miner Musketeer Flying Machine Wizard Royal Ghost
Musketeer Flying Machine Wizard Miner
Miner Musketeer
Musketeer Flying Machine Wizard
Musketeer Flying Machine Wizard
Musketeer Wizard Miner
Wizard
Musketeer Flying Machine
Musketeer Flying Machine Wizard
Miner Knight Musketeer Valkyrie Flying Machine Wizard
Musketeer Flying Machine Wizard
Musketeer Flying Machine
Musketeer Flying Machine
Musketeer Flying Machine
Musketeer Flying Machine Miner Royal Ghost

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