My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Baby Dragon Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Baby Dragon Witch Giant Skeleton Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Baby Dragon Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Barrel Giant Skeleton
Giant Snowball
Minions Goblin Barrel Baby Dragon Witch
Zap
Minions Goblin Barrel Witch
Barbarian Barrel
Knight Valkyrie Goblin Barrel Witch Giant Skeleton Magic Archer
The Log
Goblin Barrel Witch Giant Skeleton
Earthquake
Goblin Barrel Witch
Arrows
Minions Goblin Barrel Witch
Royal Delivery
Knight Minions Valkyrie Goblin Barrel Baby Dragon Witch Giant Skeleton Magic Archer
Fireball
Minions Goblin Barrel Baby Dragon Witch Magic Archer
Poison
Minions Witch Magic Archer
Lightning
Knight Valkyrie Baby Dragon Witch Magic Archer
Rocket
Valkyrie Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Baby Dragon Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Minions Goblin Barrel Valkyrie Baby Dragon Magic Archer Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Minions Goblin Barrel Valkyrie

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Goblin Barrel Baby Dragon Witch Magic Archer
Minions
Knight Valkyrie Baby Dragon Giant Skeleton
Valkyrie
Goblin Barrel Minions Baby Dragon Witch Giant Skeleton Magic Archer
Goblin Barrel
Knight Valkyrie Baby Dragon Giant Skeleton
Baby Dragon
Knight Minions Valkyrie Goblin Barrel Witch Giant Skeleton
Witch
Knight Valkyrie Baby Dragon Giant Skeleton
Giant Skeleton
Minions Valkyrie Goblin Barrel Baby Dragon Witch Magic Archer
Magic Archer
Knight Valkyrie Giant Skeleton

Defense Synergies 3 11

Knight
Minions Magic Archer Baby Dragon Witch
Minions
Knight Valkyrie Baby Dragon Giant Skeleton
Valkyrie
Minions Baby Dragon Witch Magic Archer
Goblin Barrel
Baby Dragon
Knight Minions Valkyrie Witch Giant Skeleton
Witch
Knight Valkyrie Baby Dragon Giant Skeleton
Giant Skeleton
Minions Baby Dragon Witch Magic Archer
Magic Archer
Knight Valkyrie Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Valkyrie Baby Dragon Magic Archer
Knight Minions Valkyrie Witch
Witch Knight Minions Valkyrie Giant Skeleton
Witch Knight Minions Valkyrie
Valkyrie Giant Skeleton
Minions Valkyrie Baby Dragon Magic Archer
Minions Baby Dragon Witch Magic Archer
Valkyrie Baby Dragon Giant Skeleton Magic Archer
Witch Minions
Knight Valkyrie Giant Skeleton
Minions Valkyrie Witch Knight Baby Dragon Giant Skeleton Magic Archer
Minions Baby Dragon Witch Magic Archer
Knight Minions Valkyrie Witch Giant Skeleton
Valkyrie Minions Baby Dragon Witch Magic Archer
Knight
Knight Minions Valkyrie Witch
Knight Minions Valkyrie Baby Dragon Witch Magic Archer
Valkyrie Baby Dragon Witch Knight Minions Giant Skeleton Magic Archer
Valkyrie Knight Minions Baby Dragon Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Witch Giant Skeleton
Knight Valkyrie Baby Dragon Magic Archer
Giant Skeleton Knight Minions Valkyrie Witch
Valkyrie Giant Skeleton Knight
Giant Skeleton Knight Valkyrie Witch
Minions Baby Dragon Witch Magic Archer
Knight Minions Valkyrie Witch Giant Skeleton
Giant Skeleton Knight Valkyrie
Giant Skeleton Knight Minions Valkyrie Baby Dragon Witch Magic Archer
Witch
Knight Minions Valkyrie Witch Giant Skeleton
Valkyrie Giant Skeleton
Giant Skeleton Knight Valkyrie Witch
Valkyrie Baby Dragon Witch Magic Archer
Witch Knight Minions Valkyrie Baby Dragon Giant Skeleton Magic Archer
Minions Valkyrie Baby Dragon Witch Giant Skeleton Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Valkyrie Baby Dragon Giant Skeleton
Baby Dragon Magic Archer
Baby Dragon Giant Skeleton Magic Archer
Knight Valkyrie Giant Skeleton
Valkyrie Baby Dragon Magic Archer
Minions Baby Dragon Witch Magic Archer
Baby Dragon Witch Magic Archer
Baby Dragon Magic Archer
Minions
Knight Valkyrie Magic Archer
Baby Dragon Magic Archer
Knight Baby Dragon Magic Archer
Minions Baby Dragon Magic Archer
Baby Dragon Magic Archer
Baby Dragon Witch Magic Archer
Magic Archer Baby Dragon
Minions
Baby Dragon Magic Archer
Valkyrie Baby Dragon Witch Magic Archer
Minions Baby Dragon Giant Skeleton Magic Archer
Baby Dragon
Valkyrie Baby Dragon Witch Magic Archer
Witch
Baby Dragon Witch Magic Archer
Baby Dragon Witch Magic Archer
Baby Dragon Magic Archer
Baby Dragon Witch Magic Archer
Minions Witch
Magic Archer
Magic Archer
Giant Skeleton
Magic Archer
Minions Witch Magic Archer
Baby Dragon Witch Magic Archer
Knight Valkyrie Baby Dragon Magic Archer
Baby Dragon Magic Archer
Giant Skeleton
Minions Baby Dragon Witch Giant Skeleton Magic Archer
Witch Magic Archer
Baby Dragon Witch Giant Skeleton Magic Archer

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