Deck rating Rating

Defense Defensive potential Great!
Attack Offensive potential Good
Versatility Deck versatility Great!
Synergy Deck synergy Mediocre

1 warnings Why?

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Furnace

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Goblin Barrel

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Minions Goblin Gang Goblin Barrel
Giant Snowball Minions Goblin Gang Musketeer Furnace Goblin Barrel
Zap Minions Goblin Gang Furnace Goblin Barrel
Barbarian Barrel Knight Goblin Gang Musketeer Furnace Goblin Barrel
The Log Goblin Gang Musketeer Furnace Goblin Barrel
Earthquake Goblin Gang Furnace Goblin Barrel
Arrows Minions Goblin Gang Furnace Goblin Barrel
Royal Delivery Knight Minions Goblin Gang Musketeer Goblin Barrel
Fireball Minions Goblin Gang Musketeer Furnace Goblin Barrel
Poison Minions Goblin Gang Musketeer Furnace
Lightning Knight Musketeer Furnace
Rocket Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace The Log

Ladder info Ladder

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Musketeer Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Minions Goblin Gang Goblin Barrel Fireball Musketeer Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Minions Goblin Gang

Synergies   4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight + Goblin Gang Musketeer Goblin Barrel Minions The Log
Minions + Knight
Goblin Gang + Knight Goblin Barrel
Fireball + The Log
+ Knight
+
+ Knight Goblin Gang
+ Knight Fireball

Counters   57 83

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Fireball Minions The Log Knight
Musketeer Fireball Furnace Goblin Gang Minions The Log Knight
Goblin Gang The Log Fireball Knight Furnace
Fireball Knight The Log
Knight Musketeer Furnace Minions Goblin Barrel Goblin Gang Fireball
Musketeer Fireball
Furnace Fireball Musketeer Minions The Log
Furnace Fireball Goblin Gang Minions Musketeer
The Log Furnace Fireball Goblin Gang Knight
Furnace Goblin Gang Knight Musketeer The Log Minions
Minions Goblin Gang Knight Musketeer Furnace The Log
The Log
Musketeer Fireball Minions Furnace Goblin Gang
The Log Goblin Gang Musketeer Fireball Knight
Knight Goblin Gang Musketeer
Goblin Gang Knight Musketeer Minions
Goblin Gang Knight The Log Fireball Minions Musketeer
Furnace Knight Goblin Gang Minions Musketeer The Log
Minions Knight Musketeer Goblin Gang
Furnace Goblin Gang Musketeer Knight Fireball Minions The Log
Musketeer Furnace Fireball Knight Goblin Barrel The Log
Fireball Minions Goblin Gang Musketeer Furnace
Fireball Minions Musketeer
Fireball Goblin Gang The Log
Musketeer Minions Knight
Knight Fireball
Furnace Minions Musketeer Knight
Fireball Musketeer Goblin Barrel The Log Knight Furnace
Minions Goblin Gang Musketeer Fireball Furnace
Musketeer Fireball Knight The Log Goblin Gang
Fireball Goblin Gang The Log Furnace
Goblin Barrel Fireball
Musketeer Minions Fireball The Log Furnace
Fireball Furnace
Furnace Fireball Goblin Gang The Log
The Log Minions Fireball Furnace
Fireball The Log Goblin Gang Minions Musketeer Furnace
Minions Musketeer The Log Knight Goblin Gang Furnace
Fireball The Log
Musketeer Knight Goblin Gang Minions
Knight Musketeer Fireball
The Log Knight Minions Musketeer
Minions Knight The Log Goblin Gang
Musketeer Furnace Knight The Log Fireball
Minions Musketeer Furnace Fireball
Minions Knight Musketeer Goblin Gang
Goblin Gang Knight Musketeer The Log Minions
Musketeer Minions Fireball
Knight Musketeer
Knight Goblin Gang
Musketeer Furnace Minions Goblin Barrel Knight
Musketeer Knight
Minions Goblin Gang Musketeer Furnace The Log Knight
Furnace Knight Minions
Knight The Log Musketeer Goblin Gang Minions
Fireball The Log Musketeer Minions Goblin Barrel Goblin Gang Knight
Goblin Gang Knight Musketeer Minions Furnace
Knight Goblin Gang Musketeer Minions
Knight Goblin Gang Musketeer
Fireball The Log Goblin Gang Minions Knight
Fireball Goblin Gang Furnace Minions Musketeer Knight
Minions Musketeer Fireball Goblin Gang
Knight Fireball Musketeer Minions Goblin Gang
Goblin Gang Knight Minions The Log Musketeer Fireball
The Log Musketeer Furnace Goblin Gang
Minions Furnace The Log Knight Goblin Gang
Minions Goblin Gang Knight Furnace
Minions Fireball Musketeer Furnace
Furnace Goblin Gang Minions Knight

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Furnace The Log Knight Goblin Gang Minions Musketeer Fireball
The Log Knight Goblin Gang Furnace
Furnace The Log Musketeer Knight Minions Goblin Gang
The Log Knight Musketeer Goblin Gang
Fireball Furnace Minions Goblin Gang Musketeer
Knight The Log Furnace Musketeer
Fireball The Log Goblin Gang Musketeer Knight
Goblin Gang Knight Minions Musketeer
Goblin Gang Minions Musketeer Furnace Fireball
Fireball Minions Musketeer
Musketeer
The Log
Knight Musketeer Goblin Gang
The Log Fireball Furnace Musketeer Minions
Fireball Musketeer Goblin Gang Knight