My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Hog Rider
Giant Snowball
Archers Minions Cannon Musketeer Hog Rider
Zap
Archers Minions Cannon
Barbarian Barrel
Archers Knight Cannon Musketeer
The Log
Archers Cannon Musketeer Hog Rider
Earthquake
Archers Cannon Hog Rider
Arrows
Archers Minions
Royal Delivery
Archers Knight Minions Musketeer Hog Rider
Fireball
Archers Minions Cannon Musketeer Hog Rider
Poison
Archers Minions Cannon Musketeer
Lightning
Knight Cannon Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Knight Minions Cannon Musketeer Hog Rider Freeze

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Knight Minions

Attack Synergies 8 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Archers Knight Minions Musketeer Freeze
Archers
Knight Zap Hog Rider
Knight
Archers Minions Musketeer Hog Rider Zap
Minions
Knight Hog Rider Zap
Cannon
Musketeer
Knight Hog Rider Zap
Hog Rider
Zap Knight Minions Musketeer Freeze Archers
Freeze
Hog Rider Zap

Defense Synergies 6 9

Zap
Cannon Archers Knight Minions Musketeer
Archers
Knight Zap Minions Cannon
Knight
Archers Minions Cannon Musketeer Zap
Minions
Knight Zap Archers Cannon Musketeer Freeze
Cannon
Zap Knight Musketeer Archers Minions
Musketeer
Knight Cannon Zap Minions
Hog Rider
Freeze
Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Cannon Musketeer
Zap Knight Minions Cannon Musketeer
Cannon Archers Knight Minions Musketeer Freeze
Cannon Knight Minions Musketeer
Freeze Zap Archers Minions Cannon Musketeer
Minions Musketeer Zap Archers Cannon Freeze
Zap Cannon Musketeer
Cannon Minions Musketeer
Knight Archers Cannon Musketeer
Archers Minions Zap Knight Cannon Musketeer Freeze
Minions Musketeer Zap Archers
Cannon Zap Knight Minions Musketeer Freeze
Zap Minions Cannon Freeze
Knight Cannon
Zap Cannon Freeze
Knight Minions Cannon Musketeer
Cannon Zap Archers Knight Minions Musketeer
Zap Freeze Archers Knight Minions Cannon Musketeer
Cannon Musketeer
Archers Knight Minions Cannon Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Archers
Zap Archers Knight Musketeer
Zap Knight Minions Musketeer
Zap Knight Musketeer
Knight Cannon Musketeer
Zap Archers Minions Musketeer Freeze
Archers Knight Minions Musketeer
Knight
Zap Freeze Knight Minions
Cannon Musketeer
Knight Minions Musketeer
Zap
Knight Cannon
Archers Cannon Musketeer
Zap Archers Knight Minions Musketeer Freeze
Minions Zap Archers Cannon Musketeer Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer Freeze
Zap Musketeer
Knight Musketeer Freeze
Zap
Zap Minions Musketeer Freeze
Archers Musketeer
Zap Freeze
Zap
Minions Musketeer
Zap Knight Musketeer
Zap Archers Musketeer
Knight Musketeer
Minions Musketeer Freeze
Zap Musketeer
Zap Musketeer
Musketeer
Freeze
Minions
Zap Archers Musketeer
Zap
Minions Musketeer
Musketeer
Zap Musketeer
Zap Freeze
Zap Musketeer
Zap Musketeer
Zap Musketeer
Zap Archers Musketeer
Zap Minions Musketeer Freeze
Zap Musketeer
Zap Freeze
Zap Archers Minions Musketeer Freeze
Zap Archers Musketeer
Freeze
Knight Musketeer
Zap Musketeer
Zap
Musketeer
Zap Minions Musketeer Freeze
Zap Musketeer
Zap Musketeer Freeze

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