My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Cannon Cart P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Hog Rider Cannon Cart P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Hog Rider Cannon Cart
Giant Snowball
Bomber Minions Dart Goblin Hog Rider
Zap
Bomber Minions Dart Goblin Cannon Cart
Barbarian Barrel
Bomber Knight Dart Goblin Cannon Cart
The Log
Bomber Dart Goblin Hog Rider Cannon Cart
Earthquake
Bomber Hog Rider
Arrows
Bomber Minions Dart Goblin
Royal Delivery
Bomber Knight Minions Dart Goblin Hog Rider Cannon Cart P.E.K.K.A
Fireball
Bomber Minions Dart Goblin Hog Rider Cannon Cart
Poison
Bomber Minions Dart Goblin
Lightning
Knight Cannon Cart
Rocket
Hog Rider Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Knight Minions Dart Goblin Fireball Hog Rider Cannon Cart P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Knight Minions Dart Goblin

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Minions Hog Rider Cannon Cart P.E.K.K.A
Knight
Minions Dart Goblin Hog Rider Bomber Fireball Cannon Cart
Minions
Knight Hog Rider Bomber Cannon Cart P.E.K.K.A
Dart Goblin
Knight Hog Rider Cannon Cart P.E.K.K.A
Fireball
Hog Rider Knight
Hog Rider
Knight Minions Fireball Bomber Dart Goblin Cannon Cart
Cannon Cart
Bomber Knight Minions Dart Goblin Hog Rider
P.E.K.K.A
Bomber Minions Dart Goblin

Defense Synergies 3 8

Bomber
Knight P.E.K.K.A
Knight
Bomber Minions Dart Goblin Fireball Cannon Cart
Minions
Knight Dart Goblin Cannon Cart P.E.K.K.A
Dart Goblin
Knight Minions Cannon Cart P.E.K.K.A
Fireball
Knight
Hog Rider
Cannon Cart
Knight Minions Dart Goblin
P.E.K.K.A
Bomber Minions Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Bomber Knight Minions Dart Goblin Fireball
P.E.K.K.A Bomber Knight Minions Dart Goblin Cannon Cart
P.E.K.K.A Bomber Knight Minions Dart Goblin Cannon Cart
P.E.K.K.A Bomber Knight Minions Dart Goblin Cannon Cart
Bomber Fireball P.E.K.K.A
Fireball Bomber Minions Dart Goblin Cannon Cart
Minions Dart Goblin Fireball
Dart Goblin Fireball Cannon Cart P.E.K.K.A
P.E.K.K.A Minions
Knight Bomber Dart Goblin Cannon Cart
Minions Dart Goblin Bomber Knight Fireball Cannon Cart
Minions Dart Goblin Fireball
P.E.K.K.A Bomber Knight Minions Fireball Cannon Cart
Bomber Fireball Minions Dart Goblin Cannon Cart P.E.K.K.A
P.E.K.K.A Knight Cannon Cart
Fireball P.E.K.K.A
Bomber Knight Minions Fireball Cannon Cart P.E.K.K.A
Fireball Bomber Knight Minions Dart Goblin Cannon Cart
Bomber Knight Minions Dart Goblin Fireball Cannon Cart
P.E.K.K.A Dart Goblin Cannon Cart
Bomber Knight Minions Dart Goblin Fireball Cannon Cart P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball Cannon Cart P.E.K.K.A
Fireball Bomber Knight Cannon Cart
P.E.K.K.A Knight Minions Cannon Cart
P.E.K.K.A Knight Fireball Cannon Cart
P.E.K.K.A Knight Cannon Cart
Fireball Minions Dart Goblin
P.E.K.K.A Knight Minions Dart Goblin Fireball Cannon Cart
P.E.K.K.A Knight Cannon Cart
P.E.K.K.A Knight Minions Fireball Cannon Cart
P.E.K.K.A Dart Goblin
P.E.K.K.A Knight Minions Dart Goblin Cannon Cart
P.E.K.K.A Fireball
Cannon Cart P.E.K.K.A Knight Fireball
Bomber Dart Goblin Fireball Cannon Cart
Bomber Knight Minions Dart Goblin Fireball Cannon Cart P.E.K.K.A
Minions Bomber Dart Goblin Fireball Cannon Cart P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Dart Goblin
Fireball Dart Goblin
Dart Goblin Fireball Cannon Cart
Cannon Cart Knight Dart Goblin Fireball
Bomber Fireball
Fireball Minions Dart Goblin
Bomber Dart Goblin
Fireball Dart Goblin
Fireball Dart Goblin
Minions Fireball
Knight Dart Goblin Fireball Cannon Cart
Fireball Dart Goblin
Knight Dart Goblin Fireball Cannon Cart
Minions Dart Goblin Fireball Cannon Cart
Dart Goblin Fireball Cannon Cart
Bomber Dart Goblin Fireball Cannon Cart
Dart Goblin Fireball Cannon Cart
Fireball
Bomber Minions
Bomber Dart Goblin Fireball
Bomber Dart Goblin Fireball
Minions Fireball
Fireball
Fireball Cannon Cart
Bomber Fireball
Fireball Dart Goblin
Fireball
Fireball Dart Goblin
Dart Goblin Fireball
Minions Dart Goblin Fireball
Fireball
Bomber Dart Goblin Fireball
Fireball
P.E.K.K.A
Fireball
Minions Dart Goblin Fireball Cannon Cart
Fireball Dart Goblin
Fireball
Fireball Knight Dart Goblin Cannon Cart
Bomber Dart Goblin Fireball
Fireball
Dart Goblin Cannon Cart P.E.K.K.A
Minions Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball Cannon Cart

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