My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Knight Baby Dragon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Miner Inferno Dragon
Giant Snowball
Spear Goblins Bats Baby Dragon Miner Inferno Dragon
Zap
Spear Goblins Bats Inferno Dragon
Barbarian Barrel
Spear Goblins Knight
The Log
Spear Goblins
Earthquake
Spear Goblins
Arrows
Spear Goblins Bats
Royal Delivery
Spear Goblins Bats Knight Baby Dragon Miner Inferno Dragon
Fireball
Baby Dragon Inferno Dragon
Poison
Spear Goblins Bats
Lightning
Knight Baby Dragon Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Knight Baby Dragon Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Zap Knight Miner Fireball Baby Dragon Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Zap Knight

Attack Synergies 7 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Miner Zap Baby Dragon Inferno Dragon
Bats
Knight Miner Zap Baby Dragon Inferno Dragon
Zap
Fireball Miner Spear Goblins Bats Knight Baby Dragon
Knight
Spear Goblins Bats Baby Dragon Zap Fireball Miner
Fireball
Zap Knight Baby Dragon Miner
Baby Dragon
Knight Spear Goblins Bats Zap Fireball Miner Inferno Dragon
Miner
Spear Goblins Bats Zap Knight Fireball Baby Dragon Inferno Dragon
Inferno Dragon
Spear Goblins Bats Baby Dragon Miner

Defense Synergies 3 15

Spear Goblins
Knight Bats Zap Baby Dragon Inferno Dragon
Bats
Knight Spear Goblins Zap Baby Dragon Inferno Dragon
Zap
Fireball Spear Goblins Bats Knight Baby Dragon Miner Inferno Dragon
Knight
Spear Goblins Bats Zap Fireball Baby Dragon
Fireball
Zap Knight Miner
Baby Dragon
Spear Goblins Bats Zap Knight Inferno Dragon
Miner
Zap Fireball
Inferno Dragon
Spear Goblins Bats Zap Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Knight Fireball Baby Dragon
Inferno Dragon Bats Zap Knight
Bats Knight Inferno Dragon
Inferno Dragon Bats Knight
Fireball
Fireball Spear Goblins Bats Zap Baby Dragon
Bats Inferno Dragon Spear Goblins Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Inferno Dragon
Knight Spear Goblins Miner
Bats Spear Goblins Zap Knight Fireball Baby Dragon
Inferno Dragon Spear Goblins Bats Zap Fireball Baby Dragon
Bats Zap Knight Fireball
Fireball Bats Zap Baby Dragon
Inferno Dragon Knight
Zap Fireball Inferno Dragon
Bats Knight Fireball
Fireball Spear Goblins Bats Zap Knight Baby Dragon
Zap Baby Dragon Spear Goblins Bats Knight Fireball Inferno Dragon
Inferno Dragon
Spear Goblins Bats Knight Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Zap Fireball
Fireball Zap Knight Baby Dragon Miner Inferno Dragon
Spear Goblins Bats Zap Knight
Bats Zap Knight Fireball
Knight Inferno Dragon
Fireball Bats Zap Baby Dragon
Spear Goblins Bats Knight Fireball
Knight Inferno Dragon
Zap Spear Goblins Bats Knight Fireball Baby Dragon Inferno Dragon
Inferno Dragon
Inferno Dragon Bats Knight
Zap Fireball
Knight Fireball
Fireball Baby Dragon
Spear Goblins Bats Zap Knight Fireball Baby Dragon Inferno Dragon
Bats Zap Fireball Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Baby Dragon
Fireball Zap Baby Dragon Miner
Fireball Baby Dragon Miner
Knight Fireball
Fireball Zap Baby Dragon
Fireball Spear Goblins Bats Zap Baby Dragon
Baby Dragon
Fireball Zap Baby Dragon
Fireball Miner Zap
Bats Fireball
Miner Zap Knight Fireball
Fireball Zap Baby Dragon
Knight Fireball Baby Dragon Miner
Fireball Baby Dragon
Zap Fireball Baby Dragon
Spear Goblins Zap Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Bats
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon Miner
Fireball Baby Dragon
Fireball
Zap Fireball Baby Dragon
Zap Fireball Baby Dragon
Inferno Dragon
Fireball Miner Zap Baby Dragon
Fireball Zap Baby Dragon Miner
Fireball Miner Zap Baby Dragon
Bats Zap Fireball Baby Dragon
Zap Bats Fireball
Fireball
Zap Fireball Miner
Zap Fireball
Fireball
Zap Spear Goblins Bats Fireball
Fireball Zap Baby Dragon
Fireball
Fireball Miner Knight Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball
Zap Bats Fireball Baby Dragon
Bats Zap Fireball
Zap Fireball Baby Dragon Miner

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