My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Ice Golem Wizard Elixir Collector P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Ice Golem P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Goblins Miner
Zap
Goblins
Barbarian Barrel
Goblins Knight Wizard
The Log
Goblins
Earthquake
Elixir Collector
Arrows
Goblins
Royal Delivery
Goblins Knight Wizard P.E.K.K.A Miner
Fireball
Wizard Elixir Collector
Poison
Wizard Elixir Collector
Lightning
Knight Ice Golem Wizard Elixir Collector
Rocket
Wizard Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Wizard The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem Elixir Collector P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Ice Golem The Log Knight Miner Wizard Elixir Collector P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Ice Golem The Log Knight

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Ice Golem
Knight
Wizard The Log Miner
Ice Golem
Goblins Miner
Wizard
Knight P.E.K.K.A Miner
Elixir Collector
P.E.K.K.A
Wizard The Log
The Log
Knight P.E.K.K.A Miner
Miner
Goblins Knight Ice Golem Wizard The Log

Defense Synergies 1 11

Goblins
Knight Ice Golem Wizard The Log
Knight
Goblins Wizard The Log
Ice Golem
Goblins Wizard The Log
Wizard
Goblins Knight Ice Golem P.E.K.K.A The Log
Elixir Collector
P.E.K.K.A
The Log Wizard
The Log
P.E.K.K.A Goblins Knight Ice Golem Wizard Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Ice Golem Wizard The Log
P.E.K.K.A Goblins Knight The Log
P.E.K.K.A Goblins Knight
P.E.K.K.A Goblins Knight
P.E.K.K.A The Log
The Log Goblins
Wizard
Ice Golem P.E.K.K.A The Log
P.E.K.K.A Goblins
Knight Goblins Ice Golem Miner
Goblins Knight Ice Golem Wizard The Log
Wizard
P.E.K.K.A Knight Wizard The Log
Wizard Goblins P.E.K.K.A The Log
P.E.K.K.A Knight
P.E.K.K.A The Log
Wizard Goblins Knight P.E.K.K.A
Goblins Knight Wizard The Log
Wizard The Log Knight Ice Golem
P.E.K.K.A
Wizard Goblins Knight P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Ice Golem P.E.K.K.A
Knight Ice Golem Wizard The Log Miner
P.E.K.K.A Goblins Knight Ice Golem The Log
P.E.K.K.A Knight Ice Golem The Log
P.E.K.K.A Knight
Wizard Ice Golem
P.E.K.K.A Goblins Knight Ice Golem
P.E.K.K.A Knight
P.E.K.K.A Goblins Knight Ice Golem The Log
P.E.K.K.A
P.E.K.K.A Knight
P.E.K.K.A The Log
P.E.K.K.A Knight Ice Golem Wizard
Wizard
Goblins Knight Ice Golem P.E.K.K.A The Log
Ice Golem Wizard P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Ice Golem The Log
The Log Miner
The Log Miner
Knight Ice Golem The Log
Wizard The Log
Wizard Ice Golem
Wizard The Log
The Log Ice Golem Wizard
The Log Miner Wizard
Goblins
Miner Knight Wizard The Log
Wizard
Knight Ice Golem The Log Miner
Ice Golem The Log
Wizard The Log
Wizard The Log
Wizard The Log
Wizard The Log Miner
The Log
Wizard
The Log
The Log
Ice Golem The Log Wizard
The Log Miner Wizard
Wizard The Log Miner
Miner The Log
Ice Golem Wizard
Wizard
Wizard The Log Miner
P.E.K.K.A
Wizard The Log
Wizard
The Log
Miner Knight Wizard
The Log Ice Golem Wizard
P.E.K.K.A
The Log
The Log Miner

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