My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Miner
Giant Snowball
Skeleton Army Miner
Zap
Skeleton Army
Barbarian Barrel
Knight Skeleton Army Ice Wizard
The Log
Mini P.E.K.K.A Skeleton Army
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Knight Mini P.E.K.K.A Skeleton Army Miner Ice Wizard
Fireball
Skeleton Army Ice Wizard
Poison
Skeleton Army Ice Wizard
Lightning
Knight Mini P.E.K.K.A Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Skeleton Army Tornado Poison Miner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Skeleton Army Tornado Miner Ice Wizard Mini P.E.K.K.A Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Skeleton Army Tornado

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado Miner Knight Mini P.E.K.K.A Poison Ice Wizard
Knight
Zap Poison Miner Ice Wizard
Mini P.E.K.K.A
Zap Tornado Ice Wizard
Skeleton Army
Tornado
Zap Mini P.E.K.K.A Poison Ice Wizard
Poison
Miner Zap Knight Tornado
Miner
Zap Poison Knight
Ice Wizard
Zap Knight Mini P.E.K.K.A Tornado

Defense Synergies 3 16

Zap
Mini P.E.K.K.A Knight Skeleton Army Tornado Poison Miner Ice Wizard
Knight
Ice Wizard Zap Mini P.E.K.K.A Skeleton Army Tornado Poison
Mini P.E.K.K.A
Zap Knight Skeleton Army Tornado Ice Wizard
Skeleton Army
Zap Knight Mini P.E.K.K.A Ice Wizard
Tornado
Ice Wizard Zap Knight Mini P.E.K.K.A Poison
Poison
Zap Knight Tornado Ice Wizard
Miner
Zap
Ice Wizard
Knight Tornado Zap Mini P.E.K.K.A Skeleton Army Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight
Mini P.E.K.K.A Skeleton Army Zap Knight Ice Wizard
Mini P.E.K.K.A Skeleton Army Tornado Knight Ice Wizard
Mini P.E.K.K.A Skeleton Army Knight Ice Wizard
Mini P.E.K.K.A Skeleton Army Tornado Poison
Skeleton Army Tornado Zap Ice Wizard
Tornado Zap Poison Ice Wizard
Zap Poison
Mini P.E.K.K.A Skeleton Army Tornado Ice Wizard
Knight Skeleton Army Tornado Mini P.E.K.K.A Miner Ice Wizard
Skeleton Army Poison Ice Wizard Zap Knight Tornado
Zap Tornado Poison Ice Wizard
Mini P.E.K.K.A Skeleton Army Zap Knight Ice Wizard
Skeleton Army Zap Mini P.E.K.K.A Tornado Poison
Mini P.E.K.K.A Skeleton Army Knight
Skeleton Army Tornado Zap Mini P.E.K.K.A
Knight Mini P.E.K.K.A Skeleton Army Tornado Poison
Zap Knight Skeleton Army Tornado Ice Wizard
Zap Tornado Poison Knight Ice Wizard
Mini P.E.K.K.A Tornado
Skeleton Army Knight Mini P.E.K.K.A Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeleton Army Zap
Poison Zap Knight Mini P.E.K.K.A Miner
Skeleton Army Zap Knight Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Zap Knight Tornado
Knight Mini P.E.K.K.A Skeleton Army
Poison Zap Tornado Ice Wizard
Mini P.E.K.K.A Skeleton Army Knight Ice Wizard
Mini P.E.K.K.A Knight Skeleton Army
Zap Knight Mini P.E.K.K.A Skeleton Army Tornado Poison
Skeleton Army
Knight Mini P.E.K.K.A
Skeleton Army Zap Tornado Poison
Mini P.E.K.K.A Skeleton Army Knight
Skeleton Army
Skeleton Army Zap Knight Mini P.E.K.K.A Tornado Poison
Poison Zap Mini P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight
Poison Zap Tornado Miner Ice Wizard
Poison Miner
Knight Poison
Poison Zap
Poison Zap Tornado Ice Wizard
Tornado Poison
Poison Zap Tornado Ice Wizard
Poison Miner Zap Tornado
Mini P.E.K.K.A Tornado Poison
Poison Miner Zap Knight Tornado
Poison Zap Tornado
Poison Knight Miner
Poison
Zap Poison
Zap Poison
Poison
Tornado Poison
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Poison
Zap Tornado Poison Miner
Poison
Tornado Poison
Tornado
Zap Poison
Zap Tornado Poison Ice Wizard
Poison Miner Zap Tornado Ice Wizard
Zap Tornado Poison Miner
Poison Miner Zap Tornado
Poison Zap Tornado Ice Wizard
Zap Poison
Mini P.E.K.K.A
Poison Zap Miner
Zap Poison
Poison
Zap Skeleton Army
Poison Zap Tornado Ice Wizard
Poison Miner Knight Mini P.E.K.K.A
Zap Poison
Zap Tornado Poison
Zap Tornado Poison
Zap Tornado Poison
Poison Zap Tornado Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: