My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Valkyrie Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Archers Hog Rider Witch
Zap
Archers Witch
Barbarian Barrel
Archers Knight Valkyrie Witch
The Log
Archers Hog Rider Witch
Earthquake
Archers Hog Rider Witch
Arrows
Archers Witch
Royal Delivery
Archers Knight Valkyrie Hog Rider Witch
Fireball
Archers Hog Rider Witch
Poison
Archers Witch
Lightning
Knight Valkyrie Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Knight Valkyrie Hog Rider Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Knight

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Archers Knight Valkyrie Witch The Log Mega Knight
Archers
Knight Valkyrie Zap Hog Rider Mega Knight
Knight
Archers Hog Rider Zap Witch The Log
Valkyrie
Archers Hog Rider Zap Witch
Hog Rider
Zap Knight Valkyrie The Log Archers Witch Mega Knight
Witch
Zap Knight Valkyrie Hog Rider Mega Knight
The Log
Hog Rider Zap Knight Mega Knight
Mega Knight
Zap Archers Hog Rider Witch The Log

Defense Synergies 3 15

Zap
Mega Knight Archers Knight Valkyrie Witch The Log
Archers
Knight Valkyrie Zap Witch The Log Mega Knight
Knight
Archers Zap Witch The Log
Valkyrie
Archers Zap Witch The Log
Hog Rider
Witch
Zap Archers Knight Valkyrie The Log Mega Knight
The Log
Zap Archers Knight Valkyrie Witch Mega Knight
Mega Knight
Zap Archers Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Valkyrie The Log
Zap Knight Valkyrie Witch The Log Mega Knight
Witch Mega Knight Archers Knight Valkyrie
Witch Knight Valkyrie Mega Knight
Valkyrie The Log Mega Knight
The Log Zap Archers Valkyrie Mega Knight
Zap Archers Witch
Zap Valkyrie The Log Mega Knight
Witch
Knight Archers Valkyrie Mega Knight
Archers Valkyrie Witch Zap Knight The Log Mega Knight
Zap Archers Witch
Mega Knight Zap Knight Valkyrie Witch The Log
Valkyrie Mega Knight Zap Witch The Log
Knight Mega Knight
Zap The Log Mega Knight
Mega Knight Knight Valkyrie Witch
Mega Knight Zap Archers Knight Valkyrie Witch The Log
Zap Valkyrie Witch The Log Archers Knight Mega Knight
Valkyrie Mega Knight Archers Knight Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight Zap Archers Witch
Zap Archers Knight Valkyrie The Log Mega Knight
Mega Knight Zap Knight Valkyrie Witch The Log
Valkyrie Mega Knight Zap Knight The Log
Knight Valkyrie Witch Mega Knight
Zap Archers Witch
Archers Knight Valkyrie Witch
Mega Knight Knight Valkyrie
Zap Mega Knight Knight Valkyrie Witch The Log
Witch
Mega Knight Knight Valkyrie Witch
Mega Knight Zap Valkyrie The Log
Mega Knight Knight Valkyrie Witch
Archers Valkyrie Witch Mega Knight
Witch Zap Archers Knight Valkyrie The Log
Valkyrie Mega Knight Zap Archers Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie The Log
Zap The Log
The Log
Knight Valkyrie The Log
Zap Valkyrie The Log Mega Knight
Zap Witch
Archers Witch The Log
The Log Zap
The Log Zap
Zap Knight Valkyrie The Log
Zap Archers
Knight The Log
Zap The Log
Zap Witch The Log
The Log Mega Knight
Zap Archers The Log Mega Knight
Zap Valkyrie Witch The Log Mega Knight
The Log Mega Knight
The Log
Zap The Log
Zap The Log Valkyrie Witch Mega Knight
Witch
The Log Zap Witch
Zap Witch The Log Mega Knight
Zap The Log
Zap Archers Witch
Zap Witch
Zap The Log Mega Knight
Zap
Mega Knight
The Log
Zap Archers Witch
Zap Archers Witch
The Log
Knight Valkyrie Mega Knight
The Log Zap
Zap
Mega Knight
Zap Witch The Log
Zap Witch
Zap Witch The Log Mega Knight

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