My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Baby Dragon Witch Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Valkyrie Baby Dragon Witch Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Musketeer Goblin Barrel Baby Dragon Witch
Zap
Goblin Barrel Witch
Barbarian Barrel
Knight Musketeer Valkyrie Goblin Barrel Witch Ice Wizard
The Log
Mini P.E.K.K.A Musketeer Goblin Barrel Witch
Earthquake
Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Knight Mini P.E.K.K.A Musketeer Valkyrie Goblin Barrel Baby Dragon Witch Ice Wizard
Fireball
Musketeer Goblin Barrel Baby Dragon Witch Ice Wizard
Poison
Musketeer Witch Ice Wizard
Lightning
Knight Mini P.E.K.K.A Musketeer Valkyrie Baby Dragon Witch Ice Wizard
Rocket
Musketeer Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Valkyrie Baby Dragon Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel Witch Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Barrel Ice Wizard Mini P.E.K.K.A Musketeer Valkyrie Baby Dragon Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Goblin Barrel Ice Wizard Mini P.E.K.K.A

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Musketeer Goblin Barrel Baby Dragon Witch Ice Wizard
Mini P.E.K.K.A
Musketeer Valkyrie Baby Dragon Ice Wizard
Musketeer
Knight Valkyrie Mini P.E.K.K.A Baby Dragon
Valkyrie
Musketeer Goblin Barrel Mini P.E.K.K.A Baby Dragon Witch
Goblin Barrel
Knight Valkyrie Baby Dragon Ice Wizard
Baby Dragon
Knight Mini P.E.K.K.A Musketeer Valkyrie Goblin Barrel Witch Ice Wizard
Witch
Knight Valkyrie Baby Dragon
Ice Wizard
Knight Mini P.E.K.K.A Goblin Barrel Baby Dragon

Defense Synergies 4 14

Knight
Musketeer Ice Wizard Mini P.E.K.K.A Baby Dragon Witch
Mini P.E.K.K.A
Knight Musketeer Valkyrie Baby Dragon Witch Ice Wizard
Musketeer
Knight Valkyrie Mini P.E.K.K.A Baby Dragon
Valkyrie
Musketeer Mini P.E.K.K.A Baby Dragon Witch Ice Wizard
Goblin Barrel
Baby Dragon
Ice Wizard Knight Mini P.E.K.K.A Musketeer Valkyrie Witch
Witch
Knight Mini P.E.K.K.A Valkyrie Baby Dragon Ice Wizard
Ice Wizard
Knight Baby Dragon Mini P.E.K.K.A Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Musketeer Valkyrie Baby Dragon
Mini P.E.K.K.A Knight Musketeer Valkyrie Witch Ice Wizard
Mini P.E.K.K.A Witch Knight Musketeer Valkyrie Ice Wizard
Mini P.E.K.K.A Witch Knight Musketeer Valkyrie Ice Wizard
Mini P.E.K.K.A Valkyrie
Musketeer Valkyrie Baby Dragon Ice Wizard
Musketeer Baby Dragon Witch Ice Wizard
Musketeer Valkyrie Baby Dragon
Mini P.E.K.K.A Witch Musketeer Ice Wizard
Knight Mini P.E.K.K.A Musketeer Valkyrie Ice Wizard
Valkyrie Witch Ice Wizard Knight Musketeer Baby Dragon
Musketeer Baby Dragon Witch Ice Wizard
Mini P.E.K.K.A Knight Musketeer Valkyrie Witch Ice Wizard
Valkyrie Mini P.E.K.K.A Baby Dragon Witch
Mini P.E.K.K.A Knight
Mini P.E.K.K.A
Knight Mini P.E.K.K.A Musketeer Valkyrie Witch
Knight Musketeer Valkyrie Baby Dragon Witch Ice Wizard
Valkyrie Baby Dragon Witch Knight Musketeer Ice Wizard
Mini P.E.K.K.A Musketeer
Valkyrie Knight Mini P.E.K.K.A Musketeer Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Witch
Knight Mini P.E.K.K.A Musketeer Valkyrie Baby Dragon
Knight Mini P.E.K.K.A Musketeer Valkyrie Witch
Mini P.E.K.K.A Valkyrie Knight Musketeer
Knight Mini P.E.K.K.A Musketeer Valkyrie Witch
Musketeer Baby Dragon Witch Ice Wizard
Mini P.E.K.K.A Knight Musketeer Valkyrie Witch Ice Wizard
Mini P.E.K.K.A Knight Valkyrie
Knight Mini P.E.K.K.A Valkyrie Baby Dragon Witch
Witch Musketeer
Knight Mini P.E.K.K.A Musketeer Valkyrie Witch
Valkyrie
Mini P.E.K.K.A Knight Valkyrie Witch
Musketeer Valkyrie Baby Dragon Witch
Witch Knight Mini P.E.K.K.A Musketeer Valkyrie Baby Dragon
Valkyrie Mini P.E.K.K.A Musketeer Baby Dragon Witch Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer Valkyrie Baby Dragon
Musketeer Baby Dragon Ice Wizard
Baby Dragon
Knight Musketeer Valkyrie
Valkyrie Baby Dragon
Musketeer Baby Dragon Witch Ice Wizard
Musketeer Baby Dragon Witch
Baby Dragon Ice Wizard
Mini P.E.K.K.A Musketeer
Knight Musketeer Valkyrie
Musketeer Baby Dragon
Knight Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer Baby Dragon Witch
Musketeer Baby Dragon
Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer Baby Dragon
Valkyrie Baby Dragon Witch
Musketeer Baby Dragon
Musketeer
Musketeer Baby Dragon
Valkyrie Baby Dragon Witch Ice Wizard
Witch
Musketeer Baby Dragon Witch Ice Wizard
Musketeer Baby Dragon Witch
Musketeer Baby Dragon
Musketeer Baby Dragon Witch Ice Wizard
Musketeer Witch
Mini P.E.K.K.A
Musketeer
Musketeer Witch
Musketeer Baby Dragon Witch Ice Wizard
Knight Mini P.E.K.K.A Musketeer Valkyrie Baby Dragon
Musketeer Baby Dragon
Musketeer
Musketeer Baby Dragon Witch
Musketeer Witch
Musketeer Baby Dragon Witch

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